Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Tesybuild Level 20 Lawful Good Half-Elf Male (12 Monk \ 7 Ranger \ 1 Sorcerer) Hit Points: 315 Spell Points: 474 BAB: 16\16\21\26\26 Fortitude: 16 Reflex: 19 Will: 16 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 15 22 22 Dexterity 16 18 22 Constitution 14 16 16 Intelligence 8 8 8 Wisdom 14 16 19 Charisma 10 12 12 Tomes Used +1 Tome of Charisma used at level 4 +1 Tome of Strength used at level 6 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 16 +2 Tome of Strength used at level 18 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 5 18 22 Bluff 0 1 1 Concentration 6 24 27 Diplomacy 0 1 1 Disable Device n/a n/a n/a Haggle 0 1 1 Heal 2 4 4 Hide 3 6 6 Intimidate 0 1 1 Jump 5 24 24 Listen 2 4 4 Move Silently 3 6 6 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 -1 -1 Search -1 -1 -1 Spot 2 4 4 Swim 2 6 6 Tumble n/a n/a n/a Use Magic Device n/a n/a n/a Level 1 (Monk) Skill: Balance (+2) Skill: Concentration (+4) Skill: Jump (+3) Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Selected) Point Blank Shot Feat: (Monk Bonus) Toughness Feat: (Automatic) AC Bonus Feat: (Automatic) Attack Feat: (Automatic) Defensive Fighting Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Half-Elven Keen Senses Feat: (Automatic) Half-Elven Mixed Heritage Feat: (Automatic) Half-Elven Social Graces (ALL) Feat: (Automatic) Heroic Durability Feat: (Automatic) Martial Weapon Proficiency: Handaxe Feat: (Automatic) Simple Weapon Proficiency: Club Feat: (Automatic) Simple Weapon Proficiency: Dagger Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff Feat: (Automatic) Simple Weapon Proficiency: Unarmed Feat: (Automatic) Sneak Feat: (Automatic) Unarmed Strike Level 2 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Monk Bonus) Zen Archery Feat: (Automatic) Evasion Feat: (Automatic) Meditation Feat: (Automatic) Sunder Feat: (Automatic) Trip Level 3 (Monk) Feat: (Automatic) Fast Movement Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL) Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL) Feat: (Automatic) Still Mind Level 4 (Ranger) Ability Raise: STR Skill: Concentration (+2) Skill: Jump (+3) Feat: (Favored Enemy) Favored Enemy: Construct Feat: (Automatic) Bow Strength Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Wild Empathy Level 5 (Ranger) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Level 6 (Monk) Skill: Concentration (+1) Feat: (Selected) Weapon Focus: Ranged Weapons Feat: (Automatic) Ki Strike: Magic Feat: (Automatic) Slow Fall Level 7 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Feat: (Automatic) Ki Strike: Damage Feat: (Automatic) Purity of Body Level 8 (Monk) Ability Raise: STR Skill: Balance (+1) Feat: (Monk Bonus) Power Attack Level 9 (Sorcerer) Feat: (Selected) Mental Toughness Feat: (Automatic) Dismiss Charm Feat: (Automatic) Magical Training Spell (1): Nightshield Spell (1): Jump Level 10 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+2) Skill: Jump (+2) Feat: (Automatic) Diehard Level 11 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+2) Skill: Jump (+2) Spell (1): Camouflage Spell (1): Longstrider Spell (1): Merfolk's Blessing Spell (1): Ram's Might Spell (1): Resist Energy Spell (1): Summon Nature's Ally I Spell (1): Tumble Level 12 (Monk) Ability Raise: STR Skill: Balance (+1) Skill: Concentration (+1) Feat: (Selected) Manyshot Feat: (Automatic) Wholeness of Body Level 13 (Monk) Skill: Balance (+2) Skill: Jump (+1) Level 14 (Ranger) Skill: Balance (+1) Skill: Concentration (+2) Skill: Jump (+1) Feat: (Favored Enemy) Favored Enemy: Undead Level 15 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Precision Feat: (Automatic) Improved Evasion Level 16 (Ranger) Ability Raise: STR Skill: Concentration (+1) Feat: (Automatic) Improved Two Weapon Fighting Level 17 (Monk) Skill: Concentration (+1) Skill: Jump (+2) Feat: (Automatic) Curse of the Void Feat: (Automatic) Ki Strike: Lawful Feat: (Automatic) Moment of Clarity Level 18 (Monk) Feat: (Selected) Toughness Feat: (Automatic) Diamond Body Level 19 (Monk) Skill: Balance (+1) Feat: (Automatic) Abundant Step Level 20 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+1) Feat: (Automatic) Improved Wild Empathy Enhancement: Ranger Energy Resistance Boost I Enhancement: Ranger Sprint Boost I Enhancement: Ranger Sprint Boost II Enhancement: Ranger Sprint Boost III Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Elven Arcane Fluidity I Enhancement: Elven Arcane Fluidity II Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Ten Thousand Stars Enhancement: Way of the Patient Tortoise I Enhancement: Way of the Patient Tortoise II Enhancement: Way of the Patient Tortoise III Enhancement: Monk Improved Recovery I Enhancement: Adept of Wind Enhancement: Master of Thunder Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Defense I Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Improved Balance I Enhancement: Improved Balance II Enhancement: Improved Balance III Enhancement: Improved Balance IV Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II Enhancement: Monk Wisdom III