The idea behind this build is to be able to take out elite level drow with PKs. Tested it out at level 18, and it worked fine. It's just intended as a fun build to get a wizard past life in, not as a end game powerhouse. It's definitely near useless in epic challenges since it's dps is low and everything there has epic death ward. But in regular questing it should lead kill count at higher levels since you'll just be prepping everything with a Wounding repaeting crossbow of improved shattermantle, then pressing PK button.
Why elf? To make up for the lower spell pen you'll have for splashing artificer.
Why Artificer? To help hit stuff with the crossbow with insightful strikes and for construct essence. You need 3 levels of artificer for this though, which is why you'll need a wounding of improved shattermantle repeating crossbow at higher levels.
Up to level 10, you'll just be using the crossbow as DPS. Everything dies so fast it's ridiculous if you have a good crossbow, and the damage from your dps spells will be a bit low because of artificer splash.
Around level 11 make a wounding of improved shattermantle repeating crossbow. Shoot stuff with it then instant kill them. At level 18 you'll be able to circulate between PK, PK sla, FoD, and circle of death. I did try improved cursespewing as the prefix, but the DC of the curse is so low that any mob will make the save on a 2 or high above level 10 quests, especially on elite.
Gear:
wounding of improved shattermantle repeating crossbow
+3 bolts from House D favor vender
+2 necro focus item (FoD, CoD)
+2 conjuration focus item (web)
+2 illusion focus item (Pk and PK sla)
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Phantasmal Shattermantle Level 18 Lawful Good Elf Male (15 Wizard \ 3 Artificer) Hit Points: 192 Spell Points: 1369 BAB: 9\9\14 Fortitude: 9 Reflex: 9 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 18) Strength 10 13 Dexterity 14 17 Constitution 14 17 Intelligence 18 28 Wisdom 10 13 Charisma 10 13 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +3 Tome of Charisma used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 18) Balance 3 10.5 Bluff 0 1 Concentration 6 27 Diplomacy 0 1 Disable Device 8 32 Haggle 4 7 Heal 0 1 Hide 2 3 Intimidate 0 1 Jump 0 4 Listen 0 3 Move Silently 2 3 Open Lock 6 9 Perform n/a n/a Repair 4 10 Search 8 36 Spot 4 12 Swim 0 1 Tumble 3 4 Use Magic Device 4 24 Level 1 (Artificer) Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Sorcerer Feat: (Selected) Point Blank Shot Level 2 (Artificer) Level 3 (Artificer) Feat: (Selected) Toughness Enhancement: Artificer Skill Boost I Enhancement: Improved Concentration I Enhancement: Improved Disable Device I Enhancement: Improved Search I Enhancement: Improved Spot I Enhancement: Artificer Wand and Scroll Mastery I Level 4 (Wizard) Feat: (Wizard Bonus) Spell Focus: Illusion Enhancement: Elven Arcanum I Enhancement: Elven Perception I Enhancement: Elven Perception II Enhancement: Elven Keen Eyes I Enhancement: Elven Keen Eyes II Enhancement: Racial Toughness I Enhancement: Improved Use Magic Device I Enhancement: Wizard Energy of the Scholar I Level 5 (Wizard) Enhancement: Elven Arcanum II Enhancement: Wizard Intelligence I Level 6 (Wizard) Feat: (Selected) Mental Toughness Enhancement: Racial Toughness II Level 7 (Wizard) Enhancement: Improved Concentration II Level 8 (Wizard) Feat: (Wizard Bonus) Extend Spell Enhancement: Repair Manipulation I Enhancement: Repair Manipulation II Enhancement: Repair Manipulation III Enhancement: Wizard Spell Penetration I Enhancement: Wizard Energy of the Scholar II Level 9 (Wizard) Feat: (Selected) Construct Essence Enhancement: Wizard Archmage I Enhancement: Archmage Spell Mastery I: Illusion Enhancement: Illusion I - Invisibility Level 10 (Wizard) Enhancement: Elven Arcanum III Level 11 (Wizard) Enhancement: Repair Manipulation IV Enhancement: Wizard Intelligence II Level 12 (Wizard) Feat: (Selected) Greater Spell Focus: Illusion Enhancement: Wizard Energy of the Scholar III Enhancement: Wizard Archmage II Enhancement: Illusion II - Blur Level 13 (Wizard) Feat: (Wizard Bonus) Spell Focus: Conjuration Enhancement: Conjuration I - Grease Level 14 (Wizard) Enhancement: Wizard Intelligence III Level 15 (Wizard) Feat: (Selected) Heighten Spell Enhancement: Improved Concentration III Enhancement: Wizard Archmage III Enhancement: Archmage Secondary Spell Mastery I: Conjuration Enhancement: Conjuration II - Web Enhancement: Illusion III - Displacement Level 16 (Wizard) Enhancement: Elven Arcanum IV Enhancement: Repair Manipulation V Level 17 (Wizard) Enhancement: Wizard Spell Penetration II Level 18 (Wizard) Feat: (Wizard Bonus) Quicken Spell Feat: (Selected) Spell Penetration Enhancement: Repair Manipulation VI Enhancement: Wizard Archmage IV Enhancement: Archmage Spell Mastery II: Illusion Enhancement: Illusion IV - Phantasmal Killer