Posting this for my own reference but if you find it useful, enjoy!
Ezekiel Holyblade of Cannith
Defender of Siberys Build
Solo or Tank role in group
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Ezekiel Holyblade Level 20 Lawful Good Human Male (20 Paladin) Hit Points: 362 Spell Points: 407 BAB: 20\20\25\30\30 Fortitude: 24 Reflex: 16 Will: 18 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 23 24 Dexterity 10 12 12 Constitution 14 16 16 Intelligence 10 12 12 Wisdom 14 16 16 Charisma 14 16 20 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 2 12 12 Bluff 2 5 5 Concentration 2 3 6 Diplomacy 2 5 5 Disable Device n/a n/a n/a Haggle 2 5 5 Heal 2 3 3 Hide 0 1 1 Intimidate 6 28 28 Jump 3 14 14 Listen 2 3 3 Move Silently 0 1 1 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 0 1 1 Search 0 1 1 Spot 2 3 3 Swim 3 7 7 Tumble n/a n/a n/a Use Magic Device 4 16 16 Level 1 (Paladin) Skill: Balance (+2) Skill: Intimidate (+4) Skill: Use Magic Device (+2) Feat: (Human Bonus) Power Attack Feat: (Selected) Tower Shield Proficiency Feat: (Automatic) Attack Feat: (Automatic) Aura of Good Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Smite Evil Feat: (Automatic) Sneak Feat: (Automatic) Sunder Feat: (Automatic) Trip Enhancement: Paladin Armor Class Boost I Enhancement: Follower of the Sovereign Host Enhancement: Paladin Focus of Good I Level 2 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Automatic) Divine Grace Feat: (Automatic) Lay on Hands Enhancement: Paladin Charisma I Level 3 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Feat: (Automatic) Aura of Courage Feat: (Automatic) Divine Health Feat: (Automatic) Fear Immunity Enhancement: Paladin Courage of Good I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Resistance of Good I Enhancement: Paladin Extra Smite Evil I Enhancement: Racial Toughness I Enhancement: Paladin Toughness I Level 4 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Automatic) Turn Undead Spell (1): Bless Spell (1): Cure Light Wounds Spell (1): Divine Favor Spell (1): Lesser Restoration Spell (1): Lionheart Spell (1): Protection From Evil Spell (1): Resistance Spell (1): Seek Eternal Rest Spell (1): Virtue Enhancement: Human Improved Recovery I Enhancement: Paladin Extra Lay on Hands I Enhancement: Paladin Energy of the Templar I Level 5 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Adaptability Strength I Enhancement: Paladin Toughness II Level 6 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Weapon Focus: Slashing Weapons Feat: (Automatic) Remove Disease Enhancement: Paladin Defender of Siberys I Level 7 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Enhancement: Paladin Bulwark of Good II Enhancement: Paladin Resistance of Good II Level 8 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Use Magic Device (+0.5) Spell (2): Angelskin Spell (2): Bull's Strength Spell (2): Eagle's Spendor Spell (2): Owl's Wisdom Spell (2): Remove Paralysis Spell (2): Resist Energy Enhancement: Paladin Charisma II Level 9 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Unyielding Sovereignty Level 10 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Paladin Divine Righteousness I Enhancement: Paladin Toughness III Level 11 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Spell (3): Cure Moderate Wounds Spell (3): Dispel Magic Spell (3): Magic Circle Against Evil Spell (3): Prayer Spell (3): Remove Blindness Spell (3): Remove Curse Enhancement: Human Versatility I Enhancement: Paladin Bulwark of Good III Level 12 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Paladin Defender of Siberys II Enhancement: Racial Toughness II Level 13 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Human Greater Adaptability Charisma I Level 14 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Spell (4): Break Enchantment Spell (4): Cure Serious Wounds Spell (4): Death Ward Spell (4): Holy Sword Spell (4): Neutralize Poison Spell (4): Restoration Spell (4): Stalwart Pact Spell (4): Zeal Enhancement: Paladin Resistance of Good III Enhancement: Paladin Extra Turning I Level 15 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Shield Mastery Enhancement: Paladin Toughness IV Level 16 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Paladin Bulwark of Good IV Level 17 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Level 18 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Shield Mastery Enhancement: Paladin Defender of Siberys III Enhancement: Paladin Charisma III Level 19 (Paladin) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Level 20 (Paladin) Ability Raise: STR Skill: Intimidate (+1) Skill: Jump (+1.5) Enhancement: Paladin Weapons of Good Enhancement: Paladin Devotion I Enhancement: Paladin Energy of the Templar II Enhancement: Paladin Energy of the Templar III