(Soloists etc, please skip. You're happy soloing and that's grand! Keep on rocking the game!)
In a perhaps naive attempt to be positive after reading all the posts that seem to be pushing a 'them and us' polarity regarding blue bars and non-blue bars, I'd like to hear some thoughts on how different classes can complement each other while questing. And yup, shoot me, I'm going to use those words that are anathema to many; team play.
I like team play. I prefer pugging or running with guildies to soloing. That's my preference. And when I same team play I'm not meaning sticking to a particular role in a party based on class. Am well aware that all classes can play a variety of roles. What I mean by team play is taking the talent present and using it to complete a quest efficiently, quickly and without making anyone feel like they're just the door opener.
I'm also writing this as someone, who while they have been here for a couple years now is by no means an expert. It's taken trying out various classes and races to understand them, and am still likely missing the obvious about some of the classes. For example, I used to hate grouping with monks. Speedy lil bugs who were trying to hit everything in sight. I had no idea how ki worked until I tried the class out myself. The light dawned and now when I see a monk smacking a mob, I don't go to help them finish it off, cos I know they're trying to refill their battery
So with all that said - as I mainly play a fighter (an unfashionable kensai on her second life and about to TR again) I'll be coming from that angle, but feel free to bring in other classes.
So, lets say you have a fighter with decent heal amp, hp and melee dps in your party. What would you like to see that fighter be doing to help the quest and support your class in optimizing the run?
For example, I'm thinking of crafting a a great axe with improved shattermantle. Waste of time, or not? Is there another debuffing weapon that would be helpful to support your contributions to the party I could make?