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Thread: Build idea

  1. #1
    Community Member
    Join Date
    Jul 2008
    Posts
    10

    Default Build idea

    Just to share an idea with a guildy. No discussion required.

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    Level 20 True Neutral Warforged Male
    (6 Fighter \ 6 Rogue \ 8 Artificer) 
    Hit Points: 378
    Spell Points: 481 
    BAB: 16\16\21\26\26
    Fortitude: 14
    Reflex: 14
    Will: 10
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             11                 14                   14
    Dexterity            17                 20                   20
    Constitution         16                 19                   21
    Intelligence         17                 25                   27
    Wisdom                7                 10                   10
    Charisma              6                 10                   10
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Charisma used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               7                 28                   28
    Bluff                -2                  0                    1
    Concentration         3                 28                   29
    Diplomacy             2                  4                    5
    Disable Device        7                 31                   35
    Haggle               -2                  0                    0
    Heal                 -2                  0                    0
    Hide                  7                 15                   15
    Intimidate           -2                  0                    1
    Jump                  4                 20                   20
    Listen               -2                  0                    0
    Move Silently         7                 10                   10
    Open Lock             7                 28                   32
    Perform              n/a                n/a                   n/a
    Repair                7                 12                   14
    Search                7                 31                   33
    Spot                  1                 23                   25
    Swim                  0                  2                    2
    Tumble                4                  6                    6
    Use Magic Device      2                 23                   25
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Repair (+4)
    Skill: Search (+4)
    Skill: Spot (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Warforged Immunities
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Improved Disable Device I
    
    Level 2 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Dodge
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip
    Enhancement: Improved Open Lock I
    Enhancement: Rogue Improved Trap Sense I
    
    Level 3 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Mobility
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Warforged Constitution I
    
    Level 4 (Fighter)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Enhancement: Fighter Attack Boost I
    Enhancement: Warforged Healer's Friend I
    
    Level 5 (Fighter)
    Skill: Disable Device (+2)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Shot on the Run
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    
    Level 6 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Rapid Shot
    
    Level 7 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Precise Shot
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+7)
    Feat: (Automatic) Artificer Construct Mastery
    Feat: (Automatic) Artificer Knowledge: Scrolls
    Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
    Feat: (Automatic) Inscribe Artificer Scroll
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Rapid Reload
    Feat: (Automatic) Revive Iron Defender
    Feat: (Automatic) Unleash Iron Defender
    Spell (1): Repair Light Damage
    Spell (1): Shield of Faith
    Spell (1): Curative Admixture: Cure Light Wounds
    Spell (1): Conjure Bolts
    Spell (1): Enchant Weapons
    Spell (1): Ablative Armor
    Enhancement: Artificer Damage Boost I
    Enhancement: Artificer Crossbow Damage I
    
    Level 9 (Artificer)
    Skill: Concentration (+9)
    Feat: (Selected) Weapon Specialization: Ranged Weapons
    Feat: (Automatic) Artificer Knowledge: Potions
    Feat: (Automatic) Rune Arm Use
    Spell (1): Static Shock
    Enhancement: Artificer Improved Rune Arm Use I
    Enhancement: Kensei Repeating Heavy Crossbow Mastery I
    Enhancement: Fighter Kensei I
    Enhancement: Artificer Intelligence I
    Enhancement: Artificer Wand and Scroll Mastery I
    Enhancement: Warforged Constitution II
    
    Level 10 (Rogue)
    Skill: Balance (+3)
    Skill: Disable Device (+2)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Evasion
    Enhancement: Rogue Sneak Attack Accuracy I
    
    Level 11 (Artificer)
    Skill: Concentration (+5)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Artificer Knowledge: Wands
    Spell (2): Insightful Strikes
    Enhancement: Uncaring Master
    Enhancement: Improved Use Magic Device I
    
    Level 12 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+5)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
    Feat: (Selected) Toughness
    Feat: (Automatic) Trapmaking
    Spell (2): Elemental Weapons
    Enhancement: Artificer Damage Boost II
    Enhancement: Artificer Crossbow Attack I
    Enhancement: Artificer Rune Arm Overcharge I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Improved Open Lock II
    
    Level 13 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+6)
    Feat: (Automatic) Artificer Knowledge: Arms and Armor
    Feat: (Automatic) Retain Essence
    Spell (2): Curative Admixture: Cure Moderate Wounds
    Enhancement: Improved Disable Device II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    
    Level 14 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Use Magic Device (+2)
    Spell (3): Repair Serious Damage
    Enhancement: Artificer Wand and Scroll Mastery II
    
    Level 15 (Artificer)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Feat: (Selected) Improved Precise Shot
    Feat: (Automatic) Artificer Knowledge (ALL)
    Spell (3): Flame Turret
    Enhancement: Artificer Crossbow Damage II
    Enhancement: Artificer Battle Engineer I
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+2)
    Feat: (Artificer Bonus) Extend Spell
    Spell (3): Insightful Damage
    Enhancement: Artificer Improved Rune Arm Use II
    Enhancement: Improved Use Magic Device II
    
    Level 17 (Rogue)
    Skill: Balance (+12)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Automatic) Trap Sense
    Enhancement: Artificer Wand and Scroll Mastery III
    
    Level 18 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Disable Device (+1)
    Skill: Jump (+3)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Toughness
    Feat: (Automatic) Uncanny Dodge
    Enhancement: Artificer Intelligence II
    
    Level 19 (Rogue)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+7)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Skill Boost II
    Enhancement: Rogue Fire Trap Lore I
    Enhancement: Rogue Sneak Attack Training II
    
    Level 20 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+6)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Mechanic I
    Enhancement: Artificer Wrack Construct I
    Thanks

  2. #2
    Community Member
    Join Date
    Jul 2008
    Posts
    10

    Default

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    Level 20 Lawful Good Half-Elf Male
    (12 Fighter \ 6 Paladin \ 2 Rogue) 
    Hit Points: 414
    Spell Points: 165 
    BAB: 19\19\24\29\29
    Fortitude: 25
    Reflex: 20
    Will: 17
                     Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 27                   30
    Dexterity            12                 18                   20
    Constitution         15                 22                   22
    Intelligence         12                 18                   18
    Wisdom               13                 19                   20
    Charisma             10                 16                   18
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
     
                     Starting            Ending          Feat/Enhancement
                    Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               5                  9                   11
    Bluff                 0                  4                    8
    Concentration         2                  6                   13
    Diplomacy             0                  4                    8
    Disable Device        5                 22                   25
    Haggle                0                  4                    6
    Heal                  1                  5                    7
    Hide                  1                  5                    7
    Intimidate            4                 24                   28
    Jump                  7                 14                   16
    Listen                1                  5                    7
    Move Silently         5                  9                   11
    Open Lock             5                 19                   21
    Perform               n/a               n/a                   n/a
    Repair                1                  4                    7
    Search                5                 21                   24
    Spot                  4                  8                   10
    Swim                  7                 14                   16
    Tumble                2                  6                    8
    Use Magic Device      n/a               n/a                   n/a
     
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+3)
    Skill: Swim (+4)
    Skill: Tumble (+1)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Power Attack
    Feat: (Automatic) Attack
    Feat: (Automatic) Half-Elven Keen Senses
    Feat: (Automatic) Half-Elven Mixed Heritage
    Feat: (Automatic) Half-Elven Social Graces
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trapfinding
    Enhancement: Human Versatility I
    Enhancement: Rogue Sneak Attack Training I
     
    Level 2 (Paladin)
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Feat: (Automatic) Aura of Good
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Smite Evil
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Paladin Extra Smite Evil I
     
    Level 3 (Paladin)
    Skill: Intimidate (+1)
    Skill: Search (+1)
    Feat: (Selected) Completionist
    Feat: (Automatic) Divine Grace
    Feat: (Automatic) Lay on Hands
    Enhancement: Human Improved Recovery I
     
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Critical Accuracy I
     
    Level 5 (Fighter)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Enhancement: Elven Dexterity I
    Enhancement: Fighter Strength I
     
    Level 6 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Search (+3)
    Feat: (Selected) Toughness
    Feat: (Automatic) Evasion
    Enhancement: Racial Toughness I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Toughness I
     
    Level 7 (Paladin)
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Feat: (Automatic) Aura of Courage
    Feat: (Automatic) Divine Health
    Feat: (Automatic) Fear Immunity
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
     
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Improved Cleric Dilettante I
    Enhancement: Racial Toughness II
     
    Level 9 (Fighter)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Toughness II
     
    Level 10 (Fighter)
    Skill: Intimidate (+4)
     
    Level 11 (Fighter)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Feat: (Fighter Bonus) Dodge
    Enhancement: Fighter Strength II
     
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Improved Cleric Dilettante II
    Enhancement: Half-Elf Cleric Wisdom I
    Enhancement: Fighter Toughness III
     
    Level 13 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Enhancement: Fighter Flanking Mastery II
     
    Level 14 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
     
    Level 15 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Fighter Kensei I
     
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+3)
    Skill: Open Lock (+1)
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Improved Cleric Dilettante III
     
    Level 17 (Fighter)
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Skill: Search (+1)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Kensei II
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Focus of Good I
     
    Level 18 (Paladin)
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Skill: Search (+1)
    Feat: (Selected) Combat Expertise
    Feat: (Automatic) Turn Undead
    Spell (1): Bless
    Spell (1): Divine Favor
    Spell (1): Lesser Restoration
    Spell (1): Lionheart
    Spell (1): Protection From Evil
    Spell (1): Resistance
    Spell (1): Seek Eternal Rest
    Spell (1): Virtue
     
    Level 19 (Paladin)
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Skill: Search (+1)
    Enhancement: Fighter Strength III
     
    Level 20 (Paladin)
    Ability Raise: CON
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Feat: (Automatic) Remove Disease
    Enhancement: Fighter Haste Boost I
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II

  3. #3
    Community Member
    Join Date
    Jul 2008
    Posts
    10

    Default

    Code:
    Character Plan by DDO Character Planner Version 03.14.02
    DDO Character Planner Home Page
    Angosh Gorath
    Level 20 Lawful Neutral Half-Elf Male
    (20 Monk) 
    Hit Points: 344
    Spell Points: 20 
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 17
    Will: 18
                     Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 23                   23
    Dexterity            15                 18                   20
    Constitution         16                 19                   19
    Intelligence          8                 11                   11
    Wisdom               13                 18                   22
    Charisma              8                 12                   12
    Tomes Used
    +1 Tome of Strength used at level 2
    +1 Tome of Dexterity used at level 2
    +1 Tome of Constitution used at level 2
    +1 Tome of Intelligence used at level 2
    +1 Tome of Wisdom used at level 2
    +1 Tome of Charisma used at level 2
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Charisma used at level 14
     
                     Starting            Ending          Feat/Enhancement
                    Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               6                 28                   32
    Bluff                -1                  1                    1
    Concentration         7                 27                   39
    Diplomacy            -1                  1                    1
    Disable Device       n/a                n/a                   n/a
    Haggle               -1                  1                    1
    Heal                  1                  6                    6
    Hide                  2                  5                    9
    Intimidate           -1                  1                    1
    Jump                  6                 21                   23
    Listen                1                  6                    6
    Move Silently         2                  5                    9
    Open Lock             n/a               n/a                   n/a
    Perform              n/a                n/a                   n/a
    Repair               -1                  0                    1
    Search               -1                  0                    1
    Spot                  1                  6                    6
    Swim                  3                  6                    6
    Tumble                3                 27                   29
    Use Magic Device     n/a                n/a                   n/a
     
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Jump (+3)
    Skill: Tumble (+1)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Monk Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Half-Elven Keen Senses
    Feat: (Automatic) Half-Elven Mixed Heritage
    Feat: (Automatic) Half-Elven Social Graces
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) Simple Weapon Proficiency: Club
    Feat: (Automatic) Simple Weapon Proficiency: Dagger
    Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
    Feat: (Automatic) Simple Weapon Proficiency: Unarmed
    Feat: (Automatic) Sneak
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Unarmed Strike
    Enhancement: Improved Jump I
    Enhancement: Improved Tumble I
     
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Human Improved Recovery I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Void Strike I
    Enhancement: Monk Wisdom I
     
    Level 3 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Elven Dexterity I
    Enhancement: Monk Improved Recovery I
     
    Level 4 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble II
     
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Way of the Patient Tortoise II
     
    Level 6 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Power Attack
    Feat: (Selected) Toughness
    Enhancement: Porous Soul
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
     
    Level 7 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    Feat: (Automatic) Wholeness of Body
    Enhancement: Improved Cleric Dilettante I
    Enhancement: Void Strike II
     
    Level 8 (Monk)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    Enhancement: Adept of Rock
    Enhancement: Adept of Flame
     
    Level 9 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Automatic) Improved Evasion
    Enhancement: Adept of Rain
     
    Level 10 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity
    Enhancement: Improved Cleric Dilettante II
    Enhancement: Monk Wisdom II
     
    Level 11 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Automatic) Diamond Body
    Enhancement: Elven Dexterity II
     
    Level 12 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Automatic) Abundant Step
    Enhancement: Monk Ninja Spy II
    Enhancement: Master of Thunder
     
    Level 13 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Automatic) Diamond Soul
    Enhancement: Void Strike III
     
    Level 14 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Enhancement: Master of Stone
    Enhancement: Racial Toughness I
     
    Level 15 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Automatic) Quivering Palm
    Enhancement: Improved Cleric Dilettante III
    Enhancement: Racial Toughness II
     
    Level 16 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Feat: (Automatic) Ki Strike: Adamantine
     
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    Feat: (Automatic) Timeless Body
    Enhancement: Monk Improved Recovery II
     
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Feat: (Selected) Stunning Blow
    Enhancement: Human Improved Recovery II
    Enhancement: Grandmaster of Storms
     
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+2)
    Feat: (Automatic) Empty Body
    Enhancement: Grandmaster of Mountains
     
    Level 20 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Feat: (Automatic) Perfect Self
    Feat: (Automatic) Shining Star
    Enhancement: Monk Serenity
    Enhancement: Ten Thousand Stars
    Enhancement: Eagle Claw Attack

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