Warryc
Whirling Dervish
Race: Half-Orc
Alignment: Lawful Good
Class: Paladin 12 / Monk 6 / Fighter 2
Type: 34-pt
The primary focus of this build is threat generation backed by a reasonably healthy intim. The primary source of the threat generation is a combination of the paladin's Defender of Siberys II PrE and the monk's Mountain stance. The 12 paladin and 6 monk levels are taken primarily to open up these enhancements. The 2 levels of fighter are used mostly for flavor; in this particular case, I took the Fighter Strength I enhancement and used the extra class feats to take Shield Mastery and Improved Shield Mastery. This was primarliy to mitigate a low AC. These levels could easily be replaced with two levels of rouge, a level of rougue and another level of monk, or something else entirely.
In order to gain the advantage of the Monk's Mountain Stance as well as past life gear, this build is tilted towards the use of longswords. Again, this is somewhat of a flavor thing; this build would work just as well using unarmed combat.
Stats
Strength: 40 = [6]/16 base +3 Tome +7 Item +3 Enhancement +3 Exceptional +4 Level (4, 8, 12, 16) +4 Defensive Stance
Dexterity: 24 = [6]/14 base +4 Tome +6 Item
Constitution: 32 = [8]/14 base +3 Tome +7 Item +3 Exceptional +1 Level (20) +4 Defensive Stance
Intelligence: 15 = [6]/12 base +3 Tome
Wisdom: 20 = [0]/ 8 base +3 Tome +6 Item +1 Enhancement +3 Exceptional -1*
Charisma: 26 = [10]/14 base +3 Tome +7 Item +2 Enhancement +1 Exceptional -1*
* (Epic Ring of Baphomet: -1 Wisdom, -1 Charisma)
Feats
1) Monk (Skill Focus: Intimidate, Toughness)
2) Fighter (Shield Mastery)
3) Monk (Weapon Focus: Slashing Weapons, Whirling Steel Strike)
4) Paladin
5) Paladin
6) Paladin (Two Weapon Fighting)
7) Paladin
8) Paladin
9) Paladin (Oversized Two Weapon Fighting)
10) Monk (Path of Harmonious Balance)
11) Monk
12) Monk (Improved Two Weapon Fighting)
13) Monk (Power Attack)
14) Paladin
15) Fighter (Improved Shield Mastery)
16) Paladin
17) Paladin
18) Ranger (Greater Two Weapon Fighting)
19) Paladin
20) Paladin
Enhancements
2 Adept of Rock
2 Fighter Strength I
2 Follower of the Sovereign Host
4 Improved Intimidate IV
2 Monk Improved Recovery I
2 Monk Wisdom I
10 Orcish Brute Fighting IV
3 Orcish Power Attack II
6 Orcish Strength II
1 Paladin Armor Class Boost I
6 Paladin Bulwark of Good III
6 Paladin Charisma II
1 Paladin Courage of Good I
6 Paladin Defender of Siberys II
3 Paladin Divine Might II
1 Paladin Divine Righteousness I
1 Paladin Focus of Good I
6 Paladin Resistance of Good III
10 Paladin Toughness IV
3 Racial Toughness II
3 Way of the Tenacious Badger II
Gear
Helemt: Greensteel (Min II/45 HP)
Necklace: Epic Hyena Claw Necklace (+1 Ex. Con)
Goggles: Epic Raven's Sight
Trinket: Epic Gem of Many Facets ()
Cloak: Epic Cloak of the Silver Concord (+1 Ex. Cha)
Belt: Epic Belt of the Mroranan (Greater False Life)
Gloves: Epic Gloves of the Claw
Bracers: Epic Jidz Tet-ka (+6 Wisdom, +6 Dexterity)
Ring: Epic Ring of Baphomet (+1 Ex. Str)
Ring: Circle of Hatred (upgraded)
Boots: Epic Boots of the Mire
Armor: Dragontouched (Incite x3)
Situational Gear
Goggles: Greensteel (+6 Cha Skills)
Trinket: Epic Brawn's Spirits (+2 Luck)
Vitals
Hit Points: 615 (707)
20 Heroic Durability
120 Paladin 12
48 Monk 6
20 Fighter 2
220 Constitution
22 Toughness
40 Paladin Toughness
20 Racial Toughness
30 Greater False Life
20 Toughness (Item)
10 Draconic Vitality
45 Greensteel HP Item
AC: N/A
NOTE: AC was not a major consideration of this build.
Threat (Multiplier: 3.4 centered or 3.5 using shield)
100 Base
10 Dragontouched Armor (Tier 1)
15 Dragontouched Armor (Tier 2)
20 Dragontouched Armor (Tier 3)
25 Orcish Brute Fighting IV
30 Circle of Hatred (upgraded)
40 Mountain Stance, or
50 Improved Defensive Stance (DoS II)
100 Paladin Divine Righteousness
NOTE: The threat multiplier calculation used is (100 + 10 + 15 + 20 + 25 + 30 + 40 + 50 + 100).
Saves
Fortitude/Reflex/Will
48/ 37/ 37
8/ 4/ 4 Paladin
5/ 5/ 5 Monk
3/ 0/ 0 Artificer
11/ 7/ 5 Ability Modifier
5/ 5/ 5 Resistance Item
8/ 8/ 8 Paladin Aura
3/ 3/ 3 Paladin Resistance of Good III
2/ 2/ 2 Luck
1/ 1/ 1 Resistance Ritual
0/ 0/ 2 Epic Jidz-Tet'ka
Skills:
Balance: ~36
Concentration: ~30
Intimidate: ~70**
Jump: ~43*
Tumble: ~36
Use Magic Dev: ~30**
*Skills with 12-18 skill points
**Skills with max skill points