Great system as it stands, I think, and I'm really looking forward to getting my hands on Epic Destinies.
I've been bored with Item Grinding @ 20 End-Gaming for some time, and I think Epic Destinies will replace the random lottery item grind with a much better system of working my way towards a better character (as well as item grinding, lol).
I'd also be interested in knowing how the drop rate mechanics are going to change based on Epic 'Difficulty' changes being implemented. EBOB, as per the previous example, still gives horrible rates on Scrolls and Seals. Is running this quest on Epic 'Casual or Normal' going to see even worse drop rates to the point we don't bother and keep running it on present Hard/Elite difficulties?
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Onto the TR Concerns:
Let me start by saying I hate the TR concept, and I love the TR concept.
At heart I'm an evil power gaming min/maxer - the Real World(tm) says I'm a casual gamer with a boredom threshold somewhere below the attention span of a gnat once my enthusiasm burns out on an idea. So to me TRing is a horrible waste of time but I love the little goodies (+3 To Hit/Tactics from FighterPL? Ooh please! Wait, what THREE lives and roll my toon?! Nooooo...).
So while I can't empathise with muti-TR grinders out that don't have a carrot for doing 21-25, I do appreciate the fact there should be mechanics in place to ensure that 20-25 can 'get in on the action' so to speak.
So for me,
making TRs only available at 25 is a big mistake I feel*. In fact, I'm pretty sure I'd personally never TR again. Why bother with TRing to get my Fighter PLs when I can just go and punch someone through time?
So let a character run through some TR lives, TRing at 20, and then let Epic Destinies be our end game. There are our character 'destinies' for crying out loud!
For those that want to stop off and do some 21-25 content before the next TR, the previously mention XP bonus token for the time spent in said epic content is a nice incentive.
* Coloured and Bolded for emphasis to catch a passing skimming Dev
![Wink](/forums/images/smilies/wink.png)