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  1. #1
    Community Member
    Join Date
    Aug 2010
    Posts
    269

    Question ???????

    Code:
    Character Generated Using: DDO Character Generator
    Direct Link to Build: http://www.ddochargen.com/home.aspx?build=18877
    
    Monk 20
    Male Half-Elf - Lawful Good
    ________________________________________________________________
    
    PAST LIVES SELECTED:
    Paladin (1)
    ________________________________________________________________
    
    LEVEL 1
    Race Selected: Male Half-Elf
    Alignment Selected: Lawful Good
    Class Selected: Monk (Monk 1)
    Abilities Raised: STR: 15, DEX: 15, CON: 16, WIS: 15
    Skills Ranks Raised: Balance +4 (4), Bluff +1 (1), 
    Concentration +4 (4), Jump +1 (1), Tumble +1 (1)
    Feats Selected: Two Weapon Fighting, Half-Elf Dilettante (Cleric), 
    Stunning Fist
    Enhancements Selected: Human Versatility I, 
    Improved Concentration I, Improved Balance I, Improved Tumble I
    Automatic Feats Granted: Past Life (Paladin), 
    Attack, Heroic Durability, Sneak, Armor Class Bonus (Wisdom), 
    Finishing Moves, Flurry of Blows, Half-Elf Keen Senses, 
    Half-Elf Mixed Heritage, Half-Elf Social Graces, Immunity to Sleep, 
    Unarmed Strike, Simple Weapons (Club), Simple Weapons (Dagger), 
    Simple Weapons (Heavy Crossbow), Simple Weapons (Light Crossbow), 
    Simple Weapons (Quarterstaff), Simple Weapons (Unarmed), 
    Martial Weapons (Handaxe), Exotic Weapons (Kama), Exotic Weapons (Shuriken), 
    Disciple of Breezes, Disciple of Candles, Disciple of Pebbles, 
    Disciple of Puddles
    ________________________________________________________________
    
    LEVEL 2:
    Class Selected: Monk (Monk 2)
    Skills Ranks Raised: Balance +1 (5), Concentration +1 (5), 
    Jump +1 (2)
    Feats Selected: Toughness
    Enhancements Selected: Way of the Patient Tortoise I, 
    Monk Wisdom I
    Automatic Feats Granted: Armor Class Bonus, 
    Defensive Fighting, Evasion, Meditation, Sunder, Trip
    ________________________________________________________________
    
    LEVEL 3:
    Class Selected: Monk (Monk 3)
    Skills Ranks Raised: Balance +1 (6), Concentration +1 (6), 
    Jump +1 (3)
    Feats Selected: Weapon Focus (Bludgeoning), 
    Path of Harmonious Balance
    Tomes Applied: STR: +1, DEX: +1, CON: +1, INT: +1, 
    WIS: +1, CHA: +1
    Enhancements Selected: Racial Toughness I, Human Improved Recovery I, 
    Monk Improved Recovery I
    Automatic Feats Granted: Fast Movement, Still Mind
    ________________________________________________________________
    
    LEVEL 4:
    Class Selected: Monk (Monk 4)
    Abilities Raised: STR: 17
    Skills Ranks Raised: Balance +1 (7), Concentration +1 (7), 
    Jump +1 (4)
    Enhancements Selected: Lifting the Veil, The Receptive Earth
    Automatic Feats Granted: Ki Strike (Magic), Slow Fall
    ________________________________________________________________
    
    LEVEL 5:
    Class Selected: Monk (Monk 5)
    Skills Ranks Raised: Balance +1 (8), Concentration +1 (8), 
    Jump +1 (5)
    Enhancements Selected: Human Adaptability Dexterity I, 
    Improved Cleric Dilettante I, Improved Concentration II
    Automatic Feats Granted: Purity of Body
    ________________________________________________________________
    
    LEVEL 6:
    Class Selected: Monk (Monk 6)
    Skills Ranks Raised: Balance +1 (9), Concentration +1 (9), 
    Jump +1 (6)
    Feats Selected: Discipline, Dodge
    Enhancements Selected: Shintao Monk I
    ________________________________________________________________
    
    LEVEL 7:
    Class Selected: Monk (Monk 7)
    Skills Ranks Raised: Balance +1 (10), Concentration +1 (10), 
    Jump +1 (7)
    Tomes Applied: STR: +2, DEX: +2, CON: +2, INT: +2, 
    WIS: +2, CHA: +2
    Enhancements Selected: Difficulty at the Beginning, 
    Adept of Rain
    Automatic Feats Granted: Wholeness of Body
    ________________________________________________________________
    
    LEVEL 8:
    Class Selected: Monk (Monk 8)
    Abilities Raised: WIS: 19
    Skills Ranks Raised: Balance +1 (11), Concentration +1 (11), 
    Jump +2 (9)
    Enhancements Selected: Restoring the Balance, 
    Way of the Patient Tortoise II
    ________________________________________________________________
    
    LEVEL 9:
    Class Selected: Monk (Monk 9)
    Skills Ranks Raised: Balance +1 (12), Concentration +1 (12), 
    Jump +2 (11)
    Feats Selected: Improved Two Weapon Fighting
    Enhancements Selected: Rise of the Phoenix
    Automatic Feats Granted: Improved Evasion
    ________________________________________________________________
    
    LEVEL 10:
    Class Selected: Monk (Monk 10)
    Skills Ranks Raised: Balance +1 (13), Concentration +1 (13), 
    Swim +2 (2)
    Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor)
    Enhancements Selected: Racial Toughness II, 
    Improved Cleric Dilettante II
    Automatic Feats Granted: Ki Strike (Lawful)
    ________________________________________________________________
    
    LEVEL 11:
    Class Selected: Monk (Monk 11)
    Skills Ranks Raised: Balance +1 (14), Concentration +1 (14), 
    Swim +2 (4)
    Enhancements Selected: Monk Wisdom II
    Automatic Feats Granted: Diamond Body
    ________________________________________________________________
    
    LEVEL 12:
    Class Selected: Monk (Monk 12)
    Abilities Raised: WIS: 21
    Skills Ranks Raised: Balance +1 (15), Concentration +1 (15), 
    Swim +2 (6)
    Feats Selected: Improved Critical (Bludgeoning)
    Enhancements Selected: Shintao Monk II, Human Versatility II
    Automatic Feats Granted: Abundant Step
    ________________________________________________________________
    
    LEVEL 13:
    Class Selected: Monk (Monk 13)
    Skills Ranks Raised: Balance +1 (16), Concentration +1 (16), 
    Swim +2 (8)
    Enhancements Selected: Human Greater Adaptability Wisdom I
    Automatic Feats Granted: Diamond Soul
    ________________________________________________________________
    
    LEVEL 14:
    Class Selected: Monk (Monk 14)
    Skills Ranks Raised: Balance +1 (17), Concentration +1 (17), 
    Swim +2 (10)
    Enhancements Selected: Master of the Sea, Improved Concentration III
    ________________________________________________________________
    
    LEVEL 15:
    Class Selected: Monk (Monk 15)
    Skills Ranks Raised: Balance +1 (18), Concentration +1 (18), 
    Tumble +2 (3)
    Feats Selected: Greater Two Weapon Fighting
    Enhancements Selected: Improved Cleric Dilettante III, 
    Improved Concentration IV
    Automatic Feats Granted: Quivering Palm
    ________________________________________________________________
    
    LEVEL 16:
    Class Selected: Monk (Monk 16)
    Abilities Raised: WIS: 23
    Skills Ranks Raised: Balance +1 (19), Concentration +1 (19), 
    Tumble +2 (5)
    Enhancements Selected: Way of the Patient Tortoise III, 
    Void Strike I
    Automatic Feats Granted: Ki Strike (Adamantine)
    ________________________________________________________________
    
    LEVEL 17:
    Class Selected: Monk (Monk 17)
    Skills Ranks Raised: Balance +1 (20), Concentration +1 (20), 
    Tumble +2 (7)
    Enhancements Selected: Void Strike II
    Automatic Feats Granted: Timeless Body
    ________________________________________________________________
    
    LEVEL 18:
    Class Selected: Monk (Monk 18)
    Skills Ranks Raised: Balance +1 (21), Concentration +1 (21), 
    Tumble +2 (9)
    Feats Selected: Past Life (Soldier of the Faith)
    Enhancements Selected: Shintao Monk III, Grandmaster of Oceans
    ________________________________________________________________
    
    LEVEL 19:
    Class Selected: Monk (Monk 19)
    Skills Ranks Raised: Balance +1 (22), Concentration +1 (22), 
    Tumble +2 (11)
    Enhancements Selected: Way of the Patient Tortoise IV
    Automatic Feats Granted: Empty Body
    ________________________________________________________________
    
    LEVEL 20:
    Class Selected: Monk (Monk 20)
    Abilities Raised: WIS: 24
    Skills Ranks Raised: Balance +1 (23), Concentration +1 (23), 
    Jump +1 (12), Swim +1 (11)
    Enhancements Selected: Monk Serenity, Improved Balance II, 
    Improved Balance III
    Automatic Feats Granted: Perfect Self, Perfect Slow Fall, 
    Shining Star
    Stats at End of Level 20:
    HP:332 SP:0 AC:23 FORT:16 REFL:16 WILL:20 BAB:+15/+15/+20/+25
    STR:18(+4) DEX:18(+4) CON:18(+4) INT:10(0) WIS:24(+7) CHA:10(0)
    Balance:30, Bluff:1, Concentration:47, Diplomacy:6, 
    Disable Device: n/a, Haggle:0, Heal:15, Hide:4, Intimidate:6, 
    Jump:16, Listen:8, Move Silently:4, Open Lock: n/a, 
    Perform: n/a, Repair:0, Search:1, Spot:8, Swim:15, 
    Tumble:16, UMD: n/a
    I have come to the unfortunate conclusion that most, if not all, games are broken to some extent.
    One should not complain about them if one cannot fix them.
    I, for one, should take this to heart as I embark upon another journey through this game.

  2. #2
    Community Member FuzzyDuck81's Avatar
    Join Date
    Nov 2009
    Posts
    2,786

    Default

    Looks good - personally, i'd ditch dodge & discipline, taking power attack & cleave at 6th instead for better dps & the shintao qualifier, but otherwise nice - i've got a helf shintao monk with cleric dilly & its awesome fun (mine uses earth 4 as primary stance for even more durability)... not the highest dps potential, though still sweet with good wraps & 2 bursty ToD rings and ridiculously durable.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

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