So this is just a rough draft and i wanted to know if this is a viable build.Its meant to buff/heal itself while also doing some damage. All comments are appreciated!





Code:
Character Plan by DDO Character Planner Version 03.11.02
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CHOnkin 
Level 20 Lawful Good Warforged Male
(6 Paladin \ 2 Monk \ 12 Sorcerer) 
Hit Points: 261
Spell Points: 1366 
BAB: 13\13\18\23
Fortitude: 22
Reflex: 16
Will: 19

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(32 Point)       (Level 1)          (Level 20)           (Level 20)
Strength             16                 20                   20
Dexterity             8                  8                    8
Constitution         10                 13                   14
Intelligence         14                 16                   16
Wisdom                6                  6                    6
Charisma             16                 22                   23

Tomes Used
+3 Tome of Strength used at level 16
+2 Tome of Constitution used at level 16
+2 Tome of Intelligence used at level 16
+3 Tome of Charisma used at level 16

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 20)          (Level 20)
Balance               1                 12.5                 12.5
Bluff                 3                  6                    6
Concentration         4                 25                   32
Diplomacy             3                  6                    6
Disable Device        n/a               n/a                   n/a
Haggle                3                  6                    6
Heal                 -2                 -2                   -2
Hide                 -1                 -1                   -1
Intimidate            3                  6                    6
Jump                  5                 18                   18
Listen               -2                 -2                   -2
Move Silently        -1                 -1                   -1
Open Lock            n/a               n/a                   n/a
Perform               n/a               n/a                   n/a
Repair                2                  3                    3
Search                2                  3                    3
Spot                 -2                 -2                   -2
Swim                  3                  5                    9
Tumble                1                 16                   16
Use Magic Device      n/a               n/a                   n/a

Level 1 (Sorcerer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+2)
Skill: Tumble (+2)
Feat: (Selected) Empower Spell
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Fortification
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Warforged Immunities
Spell (1): Jump
Spell (1): Niac's Cold Ray
Enhancement: Frost Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I


Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Focus of Good I
Enhancement: Warforged Healer's Friend I


Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Selected) Diehard
Spell (1): Magic Missile
Enhancement: Glacial Spellcasting I
Enhancement: Force Manipulation I
Enhancement: Sorcerer Charisma I


Level 4 (Monk)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+3)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Enhancement: Racial Toughness I
Enhancement: Reconstructive Spellcasting I
Enhancement: Paladin Toughness I


Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Spell (1): Repair Light Damage
Enhancement: Paladin Armor Class Boost I
Enhancement: Deadly Ice I
Enhancement: Mighty Reconstruction I
Enhancement: Frost Manipulation II
Enhancement: Repair Manipulation II


Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Selected) Mental Toughness
Spell (2): Repair Moderate Damage
Enhancement: Racial Toughness II
Enhancement: Kinetic Spellcasting I
Enhancement: Force Manipulation II


Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Enhancement: Deadly Kinetics I
Enhancement: Warforged Constitution I


Level 8 (Sorcerer)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Spell (2): Blur
Enhancement: Reconstructive Spellcasting II
Enhancement: Frost Manipulation III
Enhancement: Repair Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded II


Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+3)
Feat: (Selected) Extend Spell
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness III


Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Spell (3): Frost Lance
Enhancement: Sorcerer Water Savant I


Level 11 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I


Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Mental Toughness
Spell (2): Resist Energy
Spell (3): Repair Serious Damage
Enhancement: Deadly Ice II
Enhancement: Frost Manipulation IV
Enhancement: Force Manipulation III
Enhancement: Repair Manipulation IV


Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Automatic) Turn Undead
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Lionheart
Spell (1): Protection From Evil
Spell (1): Resistance
Spell (1): Seek Eternal Rest
Spell (1): Virtue
Enhancement: Paladin Armor Class Boost II
Enhancement: Paladin Extra Smite Evil I
Enhancement: Deadly Kinetics II


Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Enhancement: Paladin Focus of Good II
Enhancement: Paladin Toughness II


Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Feat: (Selected) Maximize Spell
Feat: (Automatic) Remove Disease
Enhancement: Paladin Defender of Siberys I


Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Spell (4): Repair Critical Damage
Enhancement: Paladin Divine Righteousness I
Enhancement: Glacial Spellcasting II
Enhancement: Glacial Spellcasting III
Enhancement: Force Manipulation IV


Level 17 (Sorcerer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Spell (2): False Life
Spell (3): Haste
Spell (4): Stoneskin
Enhancement: Kinetic Spellcasting II
Enhancement: Deadly Ice III
Enhancement: Frost Manipulation V
Enhancement: Repair Manipulation V


Level 18 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+1)
Feat: (Selected) Spell Focus: Evocation
Spell (5): Niac's Biting Cold
Enhancement: Reconstructive Spellcasting III
Enhancement: Mighty Reconstruction II


Level 19 (Sorcerer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Spell (3): Displacement
Spell (4): Ice Storm
Spell (5): Protection From Elements
Enhancement: Sorcerer Energy of the Dragonblooded III


Level 20 (Sorcerer)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Spell (6): Reconstruct
Enhancement: Sorcerer Water Savant II
Enhancement: Kinetic Spellcasting III
Enhancement: Deadly Ice IV
Enhancement: Frost Manipulation VI
Enhancement: Force Manipulation V
Enhancement: Repair Manipulation VI