Code:Character Generated Using: DDO Character Generator Direct Link to Build: http://www.ddochargen.com/home.aspx?build=18231 Rogue 8 / Fighter 6 / Ranger 6 Male Half-Elf - True Neutral ________________________________________________________________ PAST LIVES SELECTED: Paladin (1) ________________________________________________________________ LEVEL 1 Race Selected: Male Half-Elf Alignment Selected: True Neutral Class Selected: Ranger (Ranger 1) Abilities Raised: STR: 16, DEX: 16, CON: 14, INT: 10, WIS: 14 Skills Ranks Raised: Balance +2 (2), Bluff +1 (1), Hide +4 (4), Jump +4 (4), Move Silently +4 (4), Swim +4 (4), Tumble +1 (1) Feats Selected: Point Blank Shot, Half-Elf Dilettante (Cleric), Favored Enemy (Undead) Enhancements Selected: Human Versatility I, Ranger Favored Damage I, Ranger Favored Defense I, Ranger Energy Resistance Boost I Automatic Feats Granted: Past Life (Paladin), Attack, Heroic Durability, Sneak, Defensive Fighting, Half-Elf Keen Senses, Half-Elf Mixed Heritage, Half-Elf Social Graces, Immunity to Sleep, Sunder, Trip, Wild Empathy, Simple Weapons, Martial Weapons, Shield Proficiency (General), Light Armor Proficiency, Bow Strength ________________________________________________________________ LEVEL 2: Class Selected: Ranger (Ranger 2) Skills Ranks Raised: Balance +0.5 (2.5), Heal +1 (1), Hide +1 (5), Jump +1 (5), Move Silently +1 (5), Swim +1 (5) Enhancements Selected: Ranger Dexterity I, Ranger Sprint Boost I, Ranger Favored Resistance I Automatic Feats Granted: Rapid Shot, Two Weapon Fighting ________________________________________________________________ LEVEL 3: Class Selected: Fighter (Ranger 2 / Fighter 1) Skills Ranks Raised: Jump +1 (6), Swim +1 (6) Feats Selected: Weapon Focus (Ranged), Oversized Two Weapon Fighting Tomes Applied: STR: +1, DEX: +1, CON: +1, INT: +1, WIS: +1, CHA: +1 Favor Bonus Granted: Draconic Vitality (15 Agents of Argonnessen Favor) Enhancements Selected: Elven Dexterity I, Fighter Haste Boost I, Fighter Critical Accuracy I Automatic Feats Granted: Tower Shield Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency ________________________________________________________________ LEVEL 4: Class Selected: Ranger (Ranger 3 / Fighter 1) Abilities Raised: DEX: 20 Skills Ranks Raised: Hide +2 (7), Jump +1 (7), Move Silently +2 (7), Swim +1 (7) Enhancements Selected: Human Versatility II Automatic Feats Granted: Diehard ________________________________________________________________ LEVEL 5: Class Selected: Ranger (Ranger 4 / Fighter 1) Skills Ranks Raised: Balance +1.5 (4), Hide +1 (8), Jump +1 (8), Move Silently +1 (8) Enhancements Selected: Ranger Sprint Boost II, Improved Cleric Dilettante I, Ranger Energy Resistance Boost II, Ranger Energy of the Wild I ________________________________________________________________ LEVEL 6: Class Selected: Fighter (Ranger 4 / Fighter 2) Skills Ranks Raised: Jump +1 (9), Swim +1 (8) Feats Selected: Mental Toughness, Weapon Finesse Enhancements Selected: Fighter Strength I ________________________________________________________________ LEVEL 7: Class Selected: Ranger (Ranger 5 / Fighter 2) Skills Ranks Raised: Hide +2 (10), Jump +1 (10), Move Silently +2 (10), Swim +1 (9) Feats Selected: Favored Enemy (Evil Outsider) Tomes Applied: STR: +2, DEX: +2, CON: +2, INT: +2, WIS: +2, CHA: +2 Enhancements Selected: Human Versatility III, Ranger Favored Damage II ________________________________________________________________ LEVEL 8: Class Selected: Ranger (Ranger 6 / Fighter 2) Abilities Raised: DEX: 22 Skills Ranks Raised: Balance +1 (5), Hide +1 (11), Jump +1 (11), Move Silently +1 (11), Swim +2 (11) Enhancements Selected: Ranger Dexterity II Automatic Feats Granted: Manyshot, Improved Two Weapon Fighting ________________________________________________________________ LEVEL 9: Class Selected: Fighter (Ranger 6 / Fighter 3) Skills Ranks Raised: Balance +1 (6), Jump +1 (12) Feats Selected: Improved Critical (Ranged) Enhancements Selected: Elven Dexterity II ________________________________________________________________ LEVEL 10: Class Selected: Fighter (Ranger 6 / Fighter 4) Skills Ranks Raised: Balance +0.5 (6.5), Jump +1 (13), Swim +1 (12) Feats Selected: Weapon Specialization (Ranged) Enhancements Selected: Elven Arcane Archer I, Arcane Archer (Imbue Force Arrows) ________________________________________________________________ LEVEL 11: Class Selected: Fighter (Ranger 6 / Fighter 5) Skills Ranks Raised: Balance +0.5 (7), Jump +1 (14), Swim +1 (13) Enhancements Selected: Improved Cleric Dilettante II, Arcane Archer (Conjure +2 Arrows), Arcane Archer (Imbue Acid Arrows) ________________________________________________________________ LEVEL 12: Class Selected: Fighter (Fighter 6 / Ranger 6) Abilities Raised: STR: 20 Skills Ranks Raised: Jump +1 (15), Swim +2 (15) Feats Selected: Greater Two Weapon Fighting, Two Weapon Defense Enhancements Selected: Fighter Strength II ________________________________________________________________ LEVEL 13: Class Selected: Rogue (Fighter 6 / Ranger 6 / Rogue 1) Skills Ranks Raised: Balance +9 (16) Enhancements Selected: Improved Move Silently I, Improved Move Silently II, Improved Hide I, Improved Hide II Automatic Feats Granted: Sneak Attack, Trapfinding ________________________________________________________________ LEVEL 14: Class Selected: Rogue (Fighter 6 / Ranger 6 / Rogue 2) Skills Ranks Raised: Balance +1 (17), Hide +4 (15), Move Silently +4 (15) Enhancements Selected: Rogue Damage Boost I, Rogue Sneak Attack Accuracy I, Rogue Sneak Attack Training I, Rogue Faster Sneaking I Automatic Feats Granted: Evasion ________________________________________________________________ LEVEL 15: Class Selected: Rogue (Fighter 6 / Ranger 6 / Rogue 3) Skills Ranks Raised: Balance +1 (18), Hide +3 (18), Move Silently +3 (18), UMD +2 (2) Feats Selected: Past Life (Soldier of the Faith) Enhancements Selected: Improved Cleric Dilettante III, Arcane Archer (Conjure +3 Arrows) Automatic Feats Granted: Trap Sense (+1) ________________________________________________________________ LEVEL 16: Class Selected: Rogue (Fighter 6 / Ranger 6 / Rogue 4) Abilities Raised: STR: 22 Skills Ranks Raised: Balance +1 (19), Hide +1 (19), Move Silently +1 (19), UMD +6 (8) Enhancements Selected: Rogue Damage Boost II, Rogue Subtle Backstabbing I, Arcane Archer (Imbue Explosive Arrows) Automatic Feats Granted: Trapmaking, Uncanny Dodge ________________________________________________________________ LEVEL 17: Class Selected: Rogue (Fighter 6 / Ranger 6 / Rogue 5) Skills Ranks Raised: Balance +1 (20), Hide +1 (20), Move Silently +1 (20), UMD +6 (14) Enhancements Selected: Rogue Sneak Attack Training II, Fighter Flanking Mastery I ________________________________________________________________ LEVEL 18: Class Selected: Rogue (Fighter 6 / Ranger 6 / Rogue 6) Skills Ranks Raised: Balance +1 (21), Hide +1 (21), Move Silently +1 (21), UMD +6 (20) Feats Selected: Toughness Enhancements Selected: Rogue Assassin I Automatic Feats Granted: Trap Sense (+2) ________________________________________________________________ LEVEL 19: Class Selected: Rogue (Rogue 7 / Fighter 6 / Ranger 6) Skills Ranks Raised: Balance +1 (22), Bluff +4 (5), Hide +1 (22), Move Silently +1 (22), UMD +2 (22) Enhancements Selected: Arcane Archer (Conjure +4 Arrows), Arcane Archer (Imbue Force Burst Arrows), Arcane Archer (Imbue Terror Arrows) ________________________________________________________________ LEVEL 20: Class Selected: Rogue (Rogue 8 / Fighter 6 / Ranger 6) Abilities Raised: STR: 23 Skills Ranks Raised: Balance +1 (23), Bluff +5 (10), Hide +1 (23), Move Silently +1 (23), UMD +1 (23) Enhancements Selected: Arcane Archer (Conjure +5 Arrows), Arcane Archer (Imbue Slaying Arrows), Rogue Damage Boost III Automatic Feats Granted: Improved Uncanny Dodge Stats at End of Level 20: HP:268 SP:240 AC:17 FORT:15 REFL:20 WILL:9 BAB:+18/+18/+23/+28 STR:23(+6) DEX:24(+7) CON:16(+3) INT:12(+1) WIS:16(+3) CHA:10(0) Balance:30, Bluff:12, Concentration:3, Diplomacy:0, Disable Device: n/a, Haggle:0, Heal:6, Hide:34, Intimidate:0, Jump:21, Listen:4, Move Silently:34, Open Lock: n/a, Perform: n/a, Repair:1, Search:2, Spot:4, Swim:21, Tumble:8, UMD:23