Page 1 of 2 12 LastLast
Results 1 to 20 of 22

Thread: Best DPS

  1. #1
    Community Member Claransa's Avatar
    Join Date
    Feb 2010
    Posts
    199

    Default Best DPS

    When dual wielding +2 and +1 weapons that are otherwise identical, which arrangement provides the best DPS?

    A. +2 weapon in mainhand
    B. +2 weapon in offhand

    I know the difference is not going to be huge but looking for the most optimized solution.

    Thank you in advance.

  2. #2
    Community Member WruntJunior's Avatar
    Join Date
    Sep 2009
    Posts
    2,624

    Default

    Your weapon in your main hand will always hit more (unless you're a tempest 2 without tempest 3 or any other source of doublestrike). Therefore, put your heaviest hitter in your main hand, and your other weapon in your offhand.

    Of course, when the difference is a +2 weapon versus a +1 weapon...you probably won't see a difference at all.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  3. #3
    Community Member
    Join Date
    Jan 2010
    Posts
    0

    Default

    Naturally, it will always be the best option to put your best weapon in your main hand, because you get more attacks with your main hand weapon than your offhand weapon. With all TWF feats, you get 100% attacks with your main hand weapon and 80% with your offhand (if I don't recall wrong).

  4. #4
    Community Member
    Join Date
    Feb 2010
    Posts
    146

    Default

    In many cases the "most optimized solution" to your question would be:

    3. Use a two-handed weapon instead.

    At low levels, where to-hit bonuses matter and you still lack iTWF, using a big two-hander will generally yield better DPS.

    At higher levels I can't really think of a situation where your weapon of choice would have less than +4 enhancement on it.

  5. #5
    Community Member Claransa's Avatar
    Join Date
    Feb 2010
    Posts
    199

    Default

    Thank you for the replies, this confirms what I originally thought the answer would be. I confused my self by reading too much into it.

    Regarding the specific weapons involved, +1 and +2 holy Kamas of smiting which are not easy to come by but work with the epic blasting chime where hand wraps do not. It remains to be seen the difference of Kamas and blasting chime vs. smiting wraps. I will work this out in game but I needed to establish the best DPS arrangement for these two weapons.

    Thank you again for all your replies.

  6. #6
    Community Member FuzzyDuck81's Avatar
    Join Date
    Nov 2009
    Posts
    2,786

    Default

    A useful extra thing - if either weapon has a guild augment slot, if you stick a +elemental damage crystal into it it'll only work on that weapon, but a +attack one will boost the attack of both - a handy way to offset 2wf penalties at low levels
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  7. #7
    Community Member t0r012's Avatar
    Join Date
    Jul 2009
    Posts
    1,770

    Default

    Quote Originally Posted by Claransa View Post
    Thank you for the replies, this confirms what I originally thought the answer would be. I confused my self by reading too much into it.

    Regarding the specific weapons involved, +1 and +2 holy Kamas of smiting which are not easy to come by but work with the epic blasting chime where hand wraps do not. It remains to be seen the difference of Kamas and blasting chime vs. smiting wraps. I will work this out in game but I needed to establish the best DPS arrangement for these two weapons.

    Thank you again for all your replies.
    this will depend a lot on how many monk levels you have. What you are fighting, ect , ect.

    unless those kamas are adamantine and you don;t have 15 levels of monk for addy bypass the best portions for them are sold to a vendor and enriching your coffers.
    =====
    FYI smiting works on a roll that would be a crit not just if it actually is a crit. so -20% for from chime to do 1d6 slash damage plus bane and maybe holy even if they are addy and breaking DR isn't going to hold a candle to 1d10-2d10 fists with IC blunt getting 100% crit rolls , more attacks and probably breaking DR,
    Move along , Nothing to see here

  8. #8
    Community Member
    Join Date
    Sep 2009
    Posts
    211

    Default

    twf +1 shocking of puregood is superior to thf +1 shocking of puregood

    plain +2 thf is superior to plain +2 twf

  9. #9
    Community Member Claransa's Avatar
    Join Date
    Feb 2010
    Posts
    199

    Default

    Quote Originally Posted by t0r012 View Post
    this will depend a lot on how many monk levels you have. What you are fighting, ect , ect.

    unless those kamas are adamantine and you don;t have 15 levels of monk for addy bypass the best portions for them are sold to a vendor and enriching your coffers.
    =====
    FYI smiting works on a roll that would be a crit not just if it actually is a crit. so -20% for from chime to do 1d6 slash damage plus bane and maybe holy even if they are addy and breaking DR isn't going to hold a candle to 1d10-2d10 fists with IC blunt getting 100% crit rolls , more attacks and probably breaking DR,
    I'm a Level 20 light monk beating on portals and trying to get it done as fast as possible. Thank you very much for this detailed analysis please let me know if you think I'm doing this wrong or if you have any other ideas, my best alternative is +1 force hand wraps of smiting.

    Thank you.

  10. #10
    Community Member xoowak's Avatar
    Join Date
    May 2009
    Posts
    426

    Default

    The higher base damage and attack speed of the handwraps, plus the full strength on offhand, will more than make up for the d6 lost in weapon effects.

  11. #11
    Community Member Claransa's Avatar
    Join Date
    Feb 2010
    Posts
    199

    Default

    Thank you every one for your replies, based on this information it seems hand wraps are superior to Kamas every time. Are there no good Kamas in this game or are they just flavor weapons?

  12. #12
    Community Member WruntJunior's Avatar
    Join Date
    Sep 2009
    Posts
    2,624

    Default

    Quote Originally Posted by Claransa View Post
    Thank you every one for your replies, based on this information it seems hand wraps are superior to Kamas every time. Are there no good Kamas in this game or are they just flavor weapons?
    The only time I really see people use kamas now are for debuffing...specifically, flametouched iron kamas during LoB (since adamantine scrolls can either be UMDed or cast by an artificer in most LoB groups...rare to have neither available). Outside of that, handwraps are just too good to not use.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  13. #13
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    Quote Originally Posted by Claransa View Post
    Thank you every one for your replies, based on this information it seems hand wraps are superior to Kamas every time. Are there no good Kamas in this game or are they just flavor weapons?
    Just flavour weapons, though at low levels they can sometimes be a little useful (when you're doing all the undead quests to break DR mostly).

  14. #14
    Community Member t0r012's Avatar
    Join Date
    Jul 2009
    Posts
    1,770

    Default

    Quote Originally Posted by AylinIsAwesome View Post
    Just flavour weapons, though at low levels they can sometimes be a little useful (when you're doing all the undead quests to break DR mostly).
    ^
    This.
    = dread zombies
    other than that not much reason to go kamas
    Move along , Nothing to see here

  15. #15
    Community Member Taimasan's Avatar
    Join Date
    Sep 2009
    Posts
    1,833

    Default

    For portal beating Wraps of Endless Night(20) are king.

  16. #16
    Community Member Claransa's Avatar
    Join Date
    Feb 2010
    Posts
    199

    Default

    Quote Originally Posted by Taimasan View Post
    For portal beating Wraps of Endless Night(20) are king.
    /facepalm

    why did i stop at 12 on the mabar wraps and not grind out a 20 as well?

  17. #17
    Community Member Blank_Zero's Avatar
    Join Date
    Feb 2010
    Posts
    2,445

    Default

    The only kamas you need are Vorpal.
    Smrti on Khyber

  18. #18
    Community Member Raoull's Avatar
    Join Date
    May 2010
    Posts
    816

    Default

    Quote Originally Posted by Claransa View Post
    /facepalm

    why did i stop at 12 on the mabar wraps and not grind out a 20 as well?
    Um... don't worry about it. Those are most certainly not king on portal beating. (They most certainly are king for Undead beating though....)

    The force handwraps of smiting you mentioned a few posts up are near ideal for portal beating. The only better option is holy of smiting (or possibly vicious), but really, the force are more multipurpose since many constructs are not evil.
    Cannith Server :Vice Sovereign of The Guild of Calamitous Intent

    Kalener (Monk) Renelak (backup band) Raoull (Mr. McStabby) Kaleray (laser heals) Kalrah (xbow rogue)

  19. #19

    Default

    Quote Originally Posted by Claransa
    I'm a Level 20 light monk beating on portals and trying to get it done as fast as possible. Thank you very much for this detailed analysis please let me know if you think I'm doing this wrong or if you have any other ideas, my best alternative is +1 force hand wraps of smiting.
    In this specific situation, if you are the only person in the party using Blasting Chimes, then it will probably result in more overall damage against the portals for the party when you use them to bestow the Weaken Construct property (by using them in conjunction with the kamas). The sneak attack damage and critical damage from the party (for the 20% of the time it occurs) will likely outweigh the damage difference between you using kamas instead of handwraps.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  20. #20
    The Hatchery Enoach's Avatar
    Join Date
    Nov 2006
    Posts
    8,580

    Default

    Quote Originally Posted by MrCow View Post
    In this specific situation, if you are the only person in the party using Blasting Chimes, then it will probably result in more overall damage against the portals for the party when you use them to bestow the Weaken Construct property (by using them in conjunction with the kamas). The sneak attack damage and critical damage from the party (for the 20% of the time it occurs) will likely outweigh the damage difference between you using kamas instead of handwraps.
    Too many people forget this factor... Sometimes the best way to get more DPS is for one to reduce their DPS to increase everyone else.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload