So I've been having fun playing with my monk-splashed ranger, and its gotten me psyched up to do a full monk earlier than planned (was gonna do a couple paladin lives first to build up some healing amp since this is gonna be a long-term toon)
Anyways, Its a 36pt build, she'll be Human (I dont own half elf or half orc, and I have a deeply ingrained prejudice against halflings due to an...incident...in a PnP game with a GM that has serious mental health issues), and with +3 DEX and CON tomes (+2 all others). I'm liking Light monk for the self-sufficiency (its important with our TR groups) and likely be TRing fairly quickly after capping
The two main things are should I max out starting WIS at 18 or is 16 good enough
Two, I like Earth stance as a primary stance while leveling, assuming I'm not going to stay 20 long and TR quickly, do I really need a backup grandmaster stance. If so I know everyone seems to like Air, but would Fire be just as good (then I can drop DEX to 14 for TWF, and salvage a couple build points)
Ability Scores, Option 1 (earth and air GM stance prereqs)
STR 16
DEX 15
CON 15
INT 8
WIS 16
CHA 8
Ability Scores, Option 2 (maxing out WIS; is the extra +1 mod worth -2 STR mod?)
STR 12
DEX 15
CON 15
WIS 18
CHA 8
Feats (DM feats prolly aren't optimal, but I've been itching to try em out, and if they dont work out, well thats what siberys shards are for)
Lvl 1; Two Weapon Fighting
Lvl 1 Human; Toughness
Lvl 1 Monk; Stunning Fist
Lvl 2 Monk; Diehard
Lvl 3; Least Dragonmark of Passage
Lvl 6; Lesser Dragonmark of Passage
Lvl 6 Monk; Power Attack
Lvl 9; Improved TWF
Lvl 12; Improved Critical: Bludgeon
Lvl 15; Greater TWF
Lvl 18; Improved Sunder (or who knows, mebbe Greater DM of Passage)
I've been playing around in an enhancement planner but I havent come up with a setup that Im truly comfortable with yet, but those are easy enough to respec and play with.
I have alot of monk-friendly wraps and gear banked already, and I can farm out challenge gear like the spare hand belt.