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  1. #41
    Community Member Vellrad's Avatar
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    Dwarf is the master race.
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  2. #42
    Community Member daniel7's Avatar
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    I don't think UMD will be worth it to you. A veteran player with good gear can get decent UMD with any class but you won't be able to do anything useful with it.

    Another problem that many new players can have is hitting mobs on elite and epic. That's one of the main reasons I suggested dwarf because of the axe enhancements.

    Well first off start working on getting a carniflex
    http://ddowiki.com/page/Carnifex
    Ghallanda
    Volver life 3 lvl 20 sorc - 4 Epic /// Adept life 3 lvl 2mnk/17pal /// Vindicate life 6 lvl 18rgr/1ftr/1clr - 2 Epic /// [COLOR="Red"]

  3. #43
    Founder & Build Synthesis Battlehawke's Avatar
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    A little more food for thought here:

    In August or whenever the mod comes out (after the expansion), although I'm not sure of the year (the've been working on some PRE's almost three years), Drow Tempest. 18/2 Fvs/Monk might be pretty sweet for the AC and off hand procs as well as the survivability (high saves/evasion)

    However think about this: Dwarf 18/2 Fvs/Monk Stalwart might be a pretty intense Tank (big HP, Decent AC, evasion)

    You want DPS, try FVS Horc Greataword.... combined with a laser and LoB is pretty sweet. Str should be p1 though. 20 to start.

    If you are set on one of those (Dwarf or Drow).... THF Str Dwarf with Greataxe is OK. TWF with Dual Dwarven Axes is funner and more balanced
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  4. #44
    Founder Matuse's Avatar
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    For the invis capstone, I have never been in a situation on my human evoker where a clickie and a small stack of pots weren't enough (I keep 5-10 on every character, just in case I need them...and I rarely do...Nyoko's necklace is usually more than enough).
    You rarely see use because you perceive it as a finite resource (which, it is).

    When you can be invisible all the time, you ARE invisible all the time, and it profoundly influences quest performance.

    I keep a stack of 80 or so invis potions on a just in case basis. They're nowhere near as useful as the capstone.
    Kobold sentient jewel still hate you.

  5. #45
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by Matuse View Post
    You rarely see use because you perceive it as a finite resource (which, it is).

    When you can be invisible all the time, you ARE invisible all the time, and it profoundly influences quest performance.

    I keep a stack of 80 or so invis potions on a just in case basis. They're nowhere near as useful as the capstone.
    Maybe I'm just not getting it, but I can't think of any reason being able to be invised full-time would be useful on a FvS. There are only a couple fights where being invised helps...and like I said, Nyoko's is more than sufficient for those (specifically, fights like HoX or the end of ToD where getting boss aggro can be rather bad, and being invised blocks your aura from grabbing aggro). I just don't see any real use in being able to invis all the time on a FvS. The only thing I can see it being use for is to avoid aggro from almost all enemies in a group or for trying to speed-solo a quest...and while the second one is a good reason, it's an extremely limited one. As for the first, I can't imagine not wanting aggro on a FvS...I used to go out of my way to get aggro on Wruntjunior as a FvS, just because more enemies hitting me = more enemies giving me mana/more enemies not hitting the squishy melees. By comparison, being able to heal ~80-100 points of health on a non-crit for free every 6 seconds...that's an awesome ability that often removes the need for me to heal from mana, unless I'm being hit by multiple epic mobs or a boss or the like. I can't even begin to think of a free invis spell as being anywhere near as useful.

    That said, maybe the differing views here is based on completely different playstyles. Assuming that's the case, then for some people the drow capstone really may be very useful...I would, however, go so far as to say that that number is likely the minority of FvS players.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  6. #46
    Founder Matuse's Avatar
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    There are only a couple fights where being invised helps
    The key to invis is the fights you do not have to participate in at all.
    Kobold sentient jewel still hate you.

  7. #47
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Matuse View Post
    The key to invis is the fights you do not have to participate in at all.
    I can't really think of very many fights in which I wouldn't want to participate.

  8. #48
    Founder Matuse's Avatar
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    And I can think of hundreds if not thousands.
    Kobold sentient jewel still hate you.

  9. #49
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by Matuse View Post
    And I can think of hundreds if not thousands.
    I can't think of 5 fights where invis would be super-useful. (The four I can think of are HoX, VoD, ToD end fight, and LoB during trash spawn.) Those situations are all covered by clickies. Now sure, if all you want to do is heal (that is, no offensive casting or the like), invis may be useful in more fights...but on a FvS, why would you not want to participate in the fights? (Not counting non-fights, like swimming in Deeps...as it's standard practice for casters to throw mass invis.)
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  10. #50
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    Quote Originally Posted by WruntJunior View Post
    I can't think of 5 fights where invis would be super-useful. (The four I can think of are HoX, VoD, ToD end fight, and LoB during trash spawn.) Those situations are all covered by clickies. Now sure, if all you want to do is heal (that is, no offensive casting or the like), invis may be useful in more fights...but on a FvS, why would you not want to participate in the fights? (Not counting non-fights, like swimming in Deeps...as it's standard practice for casters to throw mass invis.)
    More specifically we're talking about a MELEE fvs. Not that there aren't situations on a melee fvs which you would primarily be scroll healing and prefer to be invisible but as wruntjunior mentions those specific situations are easily covered by pots and clickies. Likely the type of playstyle that a constantly invisible FvS would suit is not a melee FvS.
    Cannith - Noehealz, Protectorjon, Noebuffs, Mortion

  11. #51
    The Hatchery zwiebelring's Avatar
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    Quote Originally Posted by Vellrad View Post
    Dwarf is the master race.
    This. OP, if you like the WF melee FvS builds here except the race involved then go Dwarf. A dwarven FvS is very similar to a WF because both races are made for enduring in fights. A Dwarf might give even better playability since you are easier healed.

    That means, you have fewer items to grind for and your final gear setup doesn't lock that many body slots. Despite that you will have a higher dps compared to a WF FvS as well. Greataxes swing faster than greatswords iirc.

    Hit points will be as insane as being a WF. A Dwarf is lacking the high DR of a WF though but those AP can be spent otherwise then. A Half Orc is higher in dps to both races but you will have 2 disadvantages. 1 is major to the whole concept of the melee FvS presented here and 2 is minor and personal preferrance.

    1st: lack of sturdiness. You will sacrifice many hit points compared to Dwarf/WF. This is evened out by notable higher dps but looking at endgame weaponry a low dps FvS is as effective with Terror against trash as is a high dps toon. ESoS equals a greataxe pretty much in final gear vs. bosses.

    2nd: Ugly. Ugly race is ugly. Ugly ugly ugly. And ugly. Stick in your behind and ugly + short legs.
    Last edited by zwiebelring; 04-23-2012 at 12:23 PM.
    Characters on Orien:
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  12. #52
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by morticianjohn View Post
    More specifically we're talking about a MELEE fvs. Not that there aren't situations on a melee fvs which you would primarily be scroll healing and prefer to be invisible but as wruntjunior mentions those specific situations are easily covered by pots and clickies. Likely the type of playstyle that a constantly invisible FvS would suit is not a melee FvS.
    Had completely forgotten about this...was talking about what I'd learned from my evoker. But yeah...being invised on a melee fvs = not that useful...until they add improved invisibility. :P
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  13. #53
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    It seems like you have the points to buy all you need OP.
    So im gonna give you my future melee divine.
    Im planning to create this toon later, perhaps next life.
    I havnt tested him yet cuz im still in my pally life.
    Please note that im on my third life now and that youll be missing some of the points and items i have earned.

    But i have tested a Soul survivor or a melee WF link is below.
    http://forums.ddo.com/showthread.php...highlight=soul
    That build is really awesome and had a lot to offer, but i didnt like the tanking, never was my cup of tea.
    My build focus a bit more on the dps and casting (investments are made to give you a nice BB and DP, but forget about casting when the melee PrE arrives).

    The hole point of bening a melee healer is that you can dps and heal:
    1 To heal youll dont have to make a very big investment. Just som points in to charisma, some enhancements and a Andor clicky item.
    2 To dps youll need a high to hit or else youll miss your attacks. To get a high to hit youll need a high strength items, more items and epic items. Its really hard to hit high ac endgame bosses if you dont plan your character wisely. If you use two weapons youll miss more then if you just use one weapon. there for i prefer one twohanded weapon.
    3 You also need items to boost you dps. Agian, as a multitasking character you need to plan you character.
    4 Youll need a lot of HP cuz a dead healer cant heal your party and not hurt the boss. Simply put you need high con and hp items.

    Here is what i recommend for you:

    Level 20 Lawful Good Half-Orc Male
    (2 Fighter / 18 Favored Soul)

    Starting (32 point)
    Abilities Base Stats
    (32 Point) (Level 1)
    Strength 20
    Dexterity 8
    Constitution 16
    Intelligence 6
    Wisdom 8
    Charisma 12

    All skill points to concentration.


    Level 1 (Favored Soul)
    Feat: (Deity) Favored by the Sovereign Host
    Feat: (Selected) Toughness

    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting

    Level 3 (Fighter)
    Feat: (Selected) Empower Healing Spell
    Feat: (Fighter Bonus) Power Attack

    Level 4 (Favored Soul)

    Level 5 (Favored Soul)

    Level 6 (Favored Soul)
    Feat: (Selected) Maximize Spell

    Level 7 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Acid

    Level 8 (Favored Soul)

    Level 9 (Favored Soul)
    Feat: (Selected) Quicken Spell

    Level 10 (Favored Soul)

    Level 11 (Favored Soul)

    Level 12 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    Feat: (Selected) Improved Critical: Slashing Weapons

    Level 13 (Favored Soul)

    Level 14 (Favored Soul) \par
    Level 15 (Favored Soul)
    Feat: (Selected) Improved Two Handed Fighting

    Level 16 (Favored Soul)

    Level 17 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity

    Level 18 (Favored Soul)
    Feat: (Selected) Greater Two Handed Fighting

    Level 19 (Favored Soul)

    Level 20 (Favored Soul)



    Enhancement: Favored Soul Damage Boost I
    Enhancement: Favored Soul Damage Boost II
    Enhancement: Favored Soul Damage Boost III
    Enhancement: Favored Soul Damage Boost IV
    25% Dmg boost

    Enhancement: Favored Soul Angel of Vengeance I
    Enhancement: Favored Soul Angel of Vengeance II
    Enhancement: Favored Soul Energy of the Scion I
    Enhancement: Favored Soul Energy of the Scion II
    Enhancement: Favored Soul Energy of the Scion III
    Enhancement: Favored Soul Smiting I
    Enhancement: Favored Soul Smiting II
    Enhancement: Favored Soul Smiting III
    Enhancement: Unyielding Sovereignty (Favored Soul)
    All needed for the PrE. (Will be swaped later when the melee PrE comes.)

    Enhancement: Orcish Melee Damage I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Power Attack III
    tot +7 to dmg

    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Orcish Great Weapon Aptitude II
    Enhancement: Orcish Great Weapon Aptitude III
    More dmg

    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Fighter Strength I
    +3 str

    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Favored Soul Toughness I
    Enhancement: Favored Soul Toughness II
    Enhancement: Favored Soul Toughness III
    50 hps

    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Life Magic III
    Enhancement: Favored Soul Life Magic IV
    40% to heal

    Enhancement: Favored Soul Wand and Scroll Mastery I
    Enhancement: Favored Soul Wand and Scroll Mastery II
    35% to scroll

    Why fighter and not monk?
    Youll dont get the saves needed for evation, you can but youll lose some dps. (It will be hard to get the saves needed) Fighter gives you all martial weapons and one more strength, Jippii!
    Why the PrE?
    Cuz it gives you some dps and allows you to cast a relativly good divine punishment or a Blade Barrier.
    (Youll change it if the melee PrE comes out)

    I have put some time in this post now and hope you atleast read it.
    I know its hard planning characters when you are new to DDO.
    Thats what i like about this game. I have played it for two years and im still a n00b.

    Also pardon my english, im from Europe.

  14. #54
    Community Member Vellrad's Avatar
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    Quote Originally Posted by WruntJunior View Post
    I can't think of 5 fights where invis would be super-useful. (The four I can think of are HoX, VoD, ToD end fight, and LoB during trash spawn.) Those situations are all covered by clickies. Now sure, if all you want to do is heal (that is, no offensive casting or the like), invis may be useful in more fights...but on a FvS, why would you not want to participate in the fights? (Not counting non-fights, like swimming in Deeps...as it's standard practice for casters to throw mass invis.)
    The thing is, beign invisilbe makes you zerg past mobs using winds without figthing at all.
    Think about time saved!

    However, will it be important to player, is a different thing
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  15. #55
    Founder Matuse's Avatar
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    I can't think of 5 fights where invis would be super-useful.
    Again, not talking about fights where invis is useful.

    Talking about fights you go right past because you are invis.

    I don't like dungeon alert. I don't like wasting time and spellpoints killing things that don't need to die (it's not like you are trying for Conquest when you have your capstone). I like being able to blitz straight past everything. Invis potions and clickies are completely insufficient for this task. You'd run out of either with immense speed...and I find it occurs quite often that I drink an invis potions, and it DOESN'T WORK. But the capstone never runs out. 20/40 minutes of invis, every 6 seconds, no resources spent, no appreciable casting time, it never fails, and you can even use it on other people.
    Kobold sentient jewel still hate you.

  16. #56
    Community Member echo00zx's Avatar
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    I have been keeping track of this post ty all for the replys I was really enjoying my time in DDO up until about lvl 5 and I have became a bit overwhelmed with it all, I tried to do the quest for the carnifex but found I needed a grp most of the quests i have say party really having a hard time taking it all in.

  17. #57
    Founder & Build Synthesis Battlehawke's Avatar
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    Default fvs

    Doh!
    The Best Server: Gallhanda

    Looking for a great guild? Check Out Our Guild: http://www.oldtimersguild.com/vb/forum.php

    Looking for some good builds to play? https://www.ddo.com/forums/showthrea...for-Characters

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