This is a 32 point build with eating a +3 supreme tome at lvl 11. its for a first life pure fighter tank build. I do like the pally class alot just cant seem to get a good viable tank pally build layed out.
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Level 20 Lawful Good Human Male (20 Fighter) Hit Points: 436 Spell Points: 0 BAB: 20\20\25\30\30 Fortitude: 16 Reflex: 9 Will: 10 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 24 26 Dexterity 14 17 17 Constitution 14 17 18 Intelligence 13 16 16 Wisdom 13 16 16 Charisma 8 11 11 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +3 Tome of Charisma used at level 11 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 4 12 12 Bluff -1 0 0 Concentration 2 4 4 Diplomacy -1 0 0 Disable Device n/a n/a n/a Haggle -1 0 0 Heal 1 3 3 Hide 2 3 3 Intimidate 3 23 41 Jump 7 31 31 Listen 1 3 3 Move Silently 2 3 3 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 1 3 3 Search 1 3 3 Spot 1 3 3 Swim 3 12 12 Tumble 4 14.5 14.5 Use Magic Device n/a 11.5 11.5 Level 1 (Fighter) Skill: Balance (+2) Skill: Intimidate (+4) Skill: Jump (+4) Skill: Tumble (+2) Feat: (Selected) Least Dragonmark of Sentinel Feat: (Human Bonus) Toughness Feat: (Fighter Bonus) Two Handed Fighting Level 2 (Fighter) Skill: Intimidate (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword Level 3 (Fighter) Skill: Intimidate (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+1) Feat: (Selected) Shield Mastery Level 4 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+2) Feat: (Fighter Bonus) Power Attack Level 5 (Fighter) Skill: Balance (+1) Skill: Intimidate (+1) Skill: Jump (+1) Level 6 (Fighter) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+2) Feat: (Fighter Bonus) Combat Expertise Feat: (Selected) Toughness Level 7 (Fighter) Skill: Balance (+1) Skill: Intimidate (+1) Skill: Jump (+1) Level 8 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Tumble (+1) Feat: (Fighter Bonus) Dodge Level 9 (Fighter) Skill: Intimidate (+1) Skill: Jump (+2) Skill: Tumble (+1) Feat: (Selected) Bullheaded Level 10 (Fighter) Skill: Balance (+1) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Tumble (+0.5) Feat: (Fighter Bonus) Improved Shield Mastery Level 11 (Fighter) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Tumble (+1) Level 12 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Improved Two Handed Fighting Feat: (Selected) Lesser Dragonmark of Sentinel Level 13 (Fighter) Skill: Balance (+0.5) Skill: Intimidate (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 14 (Fighter) Skill: Intimidate (+1) Skill: Jump (+2) Skill: Tumble (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Greater Two Handed Fighting Level 15 (Fighter) Skill: Balance (+1) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Dragonmark of Sentinel Level 16 (Fighter) Ability Raise: STR Skill: Intimidate (+1) Skill: Tumble (+1.5) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Level 17 (Fighter) Skill: Intimidate (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+2) Level 18 (Fighter) Skill: Intimidate (+1) Skill: Jump (+1) Skill: Use Magic Device (+2) Feat: (Fighter Bonus) Improved Shield Bash Feat: (Selected) Toughness Level 19 (Fighter) Skill: Intimidate (+1) Skill: Jump (+3) Skill: Swim (+1) Skill: Use Magic Device (+0.5) Level 20 (Fighter) Ability Raise: STR Skill: Intimidate (+1) Skill: Jump (+1) Skill: Swim (+3) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Cleave Enhancement: Fighter Armor Class Boost I Enhancement: Fighter Armor Class Boost II Enhancement: Fighter Armor Class Boost III Enhancement: Fighter Stalwart Defender I Enhancement: Fighter Stalwart Defender II Enhancement: Fighter Stalwart Defender III Enhancement: Fighter Strategy (Sunder) I Enhancement: Fighter Tower Shield Mastery I Enhancement: Fighter Tower Shield Mastery II Enhancement: Fighter Tower Shield Mastery III Enhancement: Human Adaptability Constitution I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Improved Recovery III Enhancement: Deneith Intimidation I Enhancement: Deneith Intimidation II Enhancement: Deneith Intimidation III Enhancement: Deneith Intimidation IV Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Fighter Item Defense I Enhancement: Fighter Item Defense II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Improved Intimidate I Enhancement: Improved Intimidate II Enhancement: Improved Intimidate III Enhancement: Improved Intimidate IV Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III Enhancement: Fighter Toughness IV