Repair and Heal skill are both pretty much worthless...
What if for every 5 points in them you'd get +1% Repair/Heal Potency and 1% Crit rate on those spells?
It would make the "Gloves of Eternity" awesome.
Plus it would give you an actual real reason to put skill points into these skills.
If this seems like a bad idea...state why.
I am just thinking this would be a neat thing...especially since you radiant servant makes you take "Heal Skill" enhancements.