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  1. #1
    Community Member Mastikator's Avatar
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    Default Ship buffs for a price

    As it currently stands, ship buffs are essentially free. Yes, you have to contribute with plat (and/or tokens for crystals), guild renown to make ship buffs possible, but once you have it, you have it basically for free. The cost of the buff vendors is practically nothing, and the cost of usage is zero. (and don't even get me started on ship buff moochers, they literally get it for free)
    Before we had ship buffs, we had something more balanced, we had potions and House J/P buffs. And most of us happily purchased the buffs when we needed it. Now days we just get all ship buffs, because it's free and lasts longer. (yes, we still buy and use potions, but not to the same extent, because we don't need to)

    Why don't we change it? AFAIK there is a lot of plat inflation going on. So here is what I propose, make ship buffs cost money to use.
    How much money? Lets compare with the normal buffs.
    Aid/Stats/Resists at house j cost 30 plat each, by this logic, improved ship energy resist (20 resist) should cost 60 plat, since it lasts twice as long but gives the same benefit.
    Greater, perhaps double, 120 plat.
    For stat enhancers, the minor could cost the same as the improved, and the lesser the same as the greater. I.e 60 and 120 plat respectively.
    The house buffs could be seen as equal to the improved energy resist, 60 plat each.
    The experience shrines on the other hand, to get exp bonus you normally have to pay turbine points, so this one should be more expensive. A lot more.
    For the 1% bonus, 60 plat, 2% 120 plat, 3% 200 plat, 5% 800 plat

    So to review the new prices I propose.
    Lesser energy resist 30 plat
    Improved energy resist 60 plat
    Greater energy resist 120 plat
    Minor stat enhancement 60 plat
    Lesser stat enhancement 120 plat
    House buffs 60 plat
    Experience: 1% 60, 2% 120, 3% 200, 5% 800
    If you buy everything it would cost 1600 plat, still less than 3 yugo pots, (still more effective and easier to obtain)

    I would also propose that if you are a member of the guild paying for these you should get a discount, 10% less per buff, and if you are not a member you pay more 25% more per buff.

    What would be the effects of doing this?
    The first is that people would be more vary of using ship buffs, only buying the ones they need for the quest, only buying them if the quest reward outweighs the cost (or if you just have a huge pile of money).
    That would reverse a great deal of the power creep that has come with the ship buffs. Don't get me wrong, I love that guilds can have renown and be eligible to buy ships and stuff for it! But it has come with a great deal of power creep, a great deal that needs to be reversed. (In my opinion)

    Thoughts?
    Last edited by Mastikator; 04-02-2012 at 10:12 AM.
    That which does not kill you gives you experience points.

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  2. #2
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    Default

    Plat inflation is nowhere near where it was pre Cannith Crafting.

    Some of those alters cost thousands of plat. I refreshed a few buffs this morning and it cost me over 10k plat.

    We've put a lot of time, effort AND plat into these ships. many have spend lots of Real world Cash as well for Astral Diamonds.

    No need for them to cost plat to get the buffs too.
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  3. #3
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    Quote Originally Posted by Impaqt View Post
    Plat inflation is nowhere near where it was pre Cannith Crafting.

    Some of those alters cost thousands of plat. I refreshed a few buffs this morning and it cost me over 10k plat.

    We've put a lot of time, effort AND plat into these ships. many have spend lots of Real world Cash as well for Astral Diamonds.

    No need for them to cost plat to get the buffs too.
    I agree. That being said... I would drop 1k plat to pay a Kobold to run around the ship, getting all the buffs available, which would then come back and you could kill it and get the buffs on you.
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  4. #4
    Community Member Krago's Avatar
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    Default

    There already is a cost associated with placing the buffs on the ships. The buff shrines/people are temporary and need to be refreshed so the plat/astral diamonds need to be expended to get the buffs made available again.

    The cost is already figured in just to place the buffs, so no. No more cost.
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  5. #5
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    I already spend out the arse just to renew the shrines on my ship every few weeks. I can literally spend 50-100,000 plat every few weeks, if not more.

    I also spend real money in the store to keep an alter of devastation on board.

    I also have no problem inviting non guild members aboard to use my stuff with no thought of charging them for the use.

    God knows I have been on other guild's ships FOR FREE.
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  6. #6
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    My guild has 2 active players and their toons are on average about lvl11. The cost to renew the shrines etc on the airship are quite enough expense for the two of us thanks.

  7. #7
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    Dandonk's Avatar
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    This would hurt small guilds like mine a lot. I already pay 45k plat per week to keep the ship going, and now you want me to pay more? No thanks.
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  8. #8
    Community Member Monkey-Boy's Avatar
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    What purpose does this serve other than to be annoying?

    /not signed.

  9. #9
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    Post Current implementation is sufficient IMO

    Quote Originally Posted by Krago View Post
    There already is a cost associated with placing the buffs on the ships. The buff shrines/people are temporary and need to be refreshed so the plat/astral diamonds need to be expended to get the buffs made available again.

    The cost is already figured in just to place the buffs, so no. No more cost.
    This.

    For our guild ship, we have our guild Haggle Bard (70+ Haggle) refresh all buffs once a month and everyone else sends over a % of plat to him, based on how many active accounts we have in the guild, to cover the costs. It currently costs him (even with his crazy haggle) 55,000+ plat to refresh buffs. So, once a month it costs us around 6,000 plat per person to refresh buffs. Totally reasonable IMO.

    I do agree that seeing the "ship invite plz" messages as soon as someone joins group, is irritating. To combat this, I rarely ever send invites to these people (and I hope more people continue to do the same). We've put in good money/effort into getting our guild ship, I'm not likely to give access to it away for free. /tells in town from those who just need to use an Altar of Devastation or the like, are a different matter.

  10. #10
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    Quote Originally Posted by Mastikator View Post
    <snip>
    Thoughts?
    I think I pay approximately 150,000 pp per month for the shrines on our boat. I dont think they are cheap, and I dont see the need for npcs to charge my guildies for the buffs that I have already paid for.

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  11. #11
    Community Member Cyiwin's Avatar
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    The real cost in ship buffs is waiting for people to get ship buffs. I would support a system that charged per buff and increased depending on how many are in your party. Of course the funds would go to those on standby.

  12. #12
    Hero JOTMON's Avatar
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    I did a post a while back but it perked no input

    http://forums.ddo.com/showthread.php?t=4326558

    Basically was an upgrade to the House P buffer based on favour.

    Ship Buffs are definitely not free, I spend easily 150k+ a month replenishing the buffs. This doesnt even factor in collecting guild renown to maintain the battle vs decay loss so we can keep all the buffs we have.

    Quote Originally Posted by MrFister View Post
    I agree. That being said... I would drop 1k plat to pay a Kobold to run around the ship, getting all the buffs available, which would then come back and you could kill it and get the buffs on you.
    I like this one. sign me up...
    Last edited by JOTMON; 12-27-2012 at 10:03 AM.
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  13. #13
    Community Member Thrudh's Avatar
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    I don't think they are essentially free... I recently added 3 weeks to everything on the ship and it cost me nearly 100k plat.

    Seeing as how I only have 900k plat total, it didn't feel cheap to me
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  14. #14
    Community Member Teharahma's Avatar
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    Quote Originally Posted by Impaqt View Post
    Plat inflation is nowhere near where it was pre Cannith Crafting.

    Some of those alters cost thousands of plat. I refreshed a few buffs this morning and it cost me over 10k plat.

    We've put a lot of time, effort AND plat into these ships. many have spend lots of Real world Cash as well for Astral Diamonds.

    No need for them to cost plat to get the buffs too.
    This.

    I say; take your idea and shove it back in there :'D
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  15. #15
    Community Member Airgeadlam's Avatar
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    Quote Originally Posted by Monkey-Boy View Post
    What purpose does this serve other than to be annoying?

    /not signed.
    Amen.

  16. #16
    Community Member bruener's Avatar
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    Default no thx but.....

    As pretty much everyone has stated its a bad idea. But maybe a charge to the non guildies that use the buffs and have that plat go to the cost of paying for the shrines.

    I also like the idea of killing the kobald and getting all the buffs at once. I would shell out a few plat for that. Time is plat so they say.

  17. #17
    Community Member Monkey-Boy's Avatar
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    Quote Originally Posted by bruener View Post
    As pretty much everyone has stated its a bad idea. But maybe a charge to the non guildies that use the buffs and have that plat go to the cost of paying for the shrines.

    I also like the idea of killing the kobald and getting all the buffs at once. I would shell out a few plat for that. Time is plat so they say.
    Again . . . what purpose does this serve other than to be annoying?

    Why would you want programers to waste anything on this?

  18. #18
    Community Member Silverwren's Avatar
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    /signed, but with modifications

    If we absolutely HAVE to pay to use other guilds ship amenities it should be with RENOWN. If you use a ship other than your own a portion of the renown you gather(ed) should get transferred directly into the account of the guild you're visiting.

    If you're not in a guild, then the platinum fee could apply.

    Furthermore, using the amenities on your own ship should always be free.
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  19. #19
    Hero Cardoor's Avatar
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    Quote Originally Posted by Mastikator View Post
    So here is what I propose, make ship buffs cost money to use.
    Ship buffs already take enough time, and adding a pricing dialogue to the fire resistance buff is just gonna make it take even longer.

    Quote Originally Posted by ice584 View Post
    I do agree that seeing the "ship invite plz" messages as soon as someone joins group, is irritating. To combat this, I rarely ever send invites to these people...
    Your loot is loot, but an attitude that something should be needlessly hoarded over is likely to cost your healer, might cost you xp, or could be that extra skill point your rogue needed. Do you deny the group haste spells too?

  20. 04-02-2012, 12:52 PM

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    trolling/name-calling

  21. #20
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    Ship buffs already have a cost. I don't see what this proposed change would accomplish other than to annoy people.

  22. 04-02-2012, 12:56 PM

    Reason
    trolling/name-calling

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