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Thread: Crafting!

  1. #1
    Community Member gordgray's Avatar
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    Talking Crafting!

    Have you tried crafting in game on DDo? I have and it's very bulky not fun and leaves you feeling as tho you did nothing! it is so disappointing that you get no joy from it at all, I also dare i say play Lotor and do enjoy there crafting system very much, but I like playing DDo. Both games are from the same company and this has been brought up on the Lotor server that people like things from DDo there. So I Guss I'm just trying to understand why thy(DDO @ Lotor) cant see what is working on one and adapt it for the other. this is just a question thanks
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    Just another time sink, classic MMO tactic.

  3. #3
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    Yes, I've tried crafting in DDO. I've got my crafting up to 104/94/97. It allows me to easily pour out all sorts of twink gear for my characters. Making DR beaters and portal beaters is so wonderful. I make rings of Greater Evoc Focus and trinkets of Efficient Metamagic & Good Luck for my casters, and rings of Greater False Life and trinkets of Melee Alacrity for my melees.

    I'm looking forward to when they release the flexible shards so that I can do even more for my characters.

  4. #4
    Community Member Lalangamena's Avatar
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    I crafted in LOTRO (when it was pay to play, maybe it is different now) and currently crafting in DDO,

    I must say that crafting in LOTRO is nice and interesting (farming +cooking FTW! ... j/k) but almost useless, because on the level when you can complete the crafting quest to advance the next tier you don't need any of the equipment that you can craft, and crafting is good only to gear up alts and sense of achievement.

    in DDO, there are no tiers and some of the crafted items are always useful, no matter which level you are. and because during reincarnation you keep your crafting levels it is very very useful to gear up yourself every time.

  5. #5
    Community Member gordgray's Avatar
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    Quote Originally Posted by Ilindith View Post
    Just another time sink, classic MMO tactic.
    So why reply if your felling is that?. It is a question for people who do crafting
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  6. #6
    Bounty Hunter slarden's Avatar
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    I really like the crafting system, but I never played any other MMO so I don't have anything to compare it to.

    It takes a little more time to break down items in the crafting hall vs. selling to a vendor, but I get way more essences breaking down items than I do from chests. And I really like the ability to craft gear/weapons that would be difficult or impossible to find. I still use mostly named items, but I use custom greater bane weapons for specific epics/raids. For characters that are TR'ing/leveling and below level 20, most of the gear I use is crafted gear with masterful craftmanship.

    To reach high crafting levels you have to spend alot of time making shards you will never use, but it's good to make your mistakes on lower level items so by the time you are making items with expensive ingredients you know what to do. You can also deconstruct useless shards to get some of the essences back.

    This games gives you many things to do so you can just pick and choose the parts about it you like and skip the rest. I am defintely glad I didn't skip the crafting.

  7. #7
    The Hatchery danotmano1998's Avatar
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    Crafting is fantastic for people that TR or have several alts.

    If you're just playing one or two guys to cap and have no inclination to TR or make alts, then it is not very useful, IMO, with a few exceptions.
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  8. #8

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    Quote Originally Posted by gordgray View Post
    Have you tried crafting in game on DDo?
    Quote Originally Posted by Ilindith View Post
    Just another time sink, classic MMO tactic.
    Quote Originally Posted by gordgray View Post
    So why reply if your felling is that?. It is a question for people who do crafting
    I don't see anything wrong with my answer. And I'm a 100/100/100 crafter, just so you know.

  9. #9
    Pirate Cursed Raolin_Darksbane's Avatar
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    Quote Originally Posted by Lalangamena View Post
    I crafted in LOTRO (when it was pay to play, maybe it is different now) and currently crafting in DDO,

    I must say that crafting in LOTRO is nice and interesting (farming +cooking FTW! ... j/k) but almost useless, because on the level when you can complete the crafting quest to advance the next tier you don't need any of the equipment that you can craft, and crafting is good only to gear up alts and sense of achievement.

    in DDO, there are no tiers and some of the crafted items are always useful, no matter which level you are. and because during reincarnation you keep your crafting levels it is very very useful to gear up yourself every time.
    This ^ - I played Lotro from launch for a year or two, capped a couple of toons as well as crafting tiers. At the time it was not very viable to buy all the crafting components thus you got to run around aimlessly, looking for the nodes to spawn. By the time I could craft X item, I was getting better items from the quests at my level. The only time crafting weapons was viable imho - was at the highest tier and then only the critted version which generally involved a shard drop from a rare mob that was usually camped by several people.

    Is DDO crafting the best thing in the world? No. But it offers options to people who want to take advantage of them. It's not the main focus of the game. But let's be honest here - Crafting in almost any game is a mind numbing trudge at best.
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  10. #10
    Community Member MaximumCharisma's Avatar
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    Crafting is tedius and VERY expensive. For the majority of players high lvl crafting is simply out of reach. Unless you very actively pursue it, you will not likely ever reach crafting from an 'end-game' sense.

    However, there are a number of low level crafting things that are quite nice. And if you choose to make a grind out of it and want to pay the millions of plat that it costs to achieve even the 90's in all schools, you can actually start to make items that under current game mechanics only exist through crafting.

    I started crafting about 2 weeks ago, and am up to 40/83/44. Spent maybe 1 million or so (prolly more) in plat worth of essences.

    Aside from the fact that I really hate everything to do with crafting, I do like the flexibility it affords me in terms of items and the light at the end of the tunnel (HBGEOB and such) keesp me going.

    There are more things I would change than not in the current system but it is what it is...
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  11. #11
    Community Member achitophel's Avatar
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    Crafting is fantastic and useful at every level. There are certain points where it becomes extremely good for your level, but you can still make yourself very useful items with low crafting levels.

    It is very easy to level up, purely with just items and essences you find while leveling. If you want to get your crafting past 50ish then it requires more time and energy.

    Compared with say, grinding crafting in WoW, or the tedium that was crafting in Everquest, or the chopping down of trees to gather wood to make boats in Vanguard i would say that DDO has put crafting in the game to help players rather than make them sink time into it. Of course this all changes once you get past your 50's.

  12. #12
    Community Member Kirris's Avatar
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    All in all I like the crafting system in DDO, my crafter is 130+ in all schools and timewise it didn't take a lot of actual grinding time to get there, the big hold up to leveling higher is always lack of sufficient essences to level it further, which means more questing! You get everything you need to level it from normal questing, none of this spending hours mining ore/chopping trees boring stuff just for the raw ingredients that I have seen in other games. And it gives me awesome lowbie twinking/specialist mob beaters and that particular custom gear item that fits just perfectly into my build.

    Is it perfect? nope, it isn't what I would call fun (although sometimes I find it relaxing ) and there are a few recipies I feel should be added (would it really be overpowered to let us craft +15 skill items? or 30% striding? for example) and sometimes a bit fiddly, especially when trying to explain to a crafting noob how to put all the shards you made him onto his blank. But you can make most useful things just for yourself with realtively little time/resources spent. Oh, and I no longer need to keep a bank mule just to store lowbie clean stat/skill items for leveling, I can craft whatever I want whenever I need it!
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  13. #13
    Community Member wax_on_wax_off's Avatar
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    With bonus levels from Cannith Dragonmarks and on a pure Artificer crafting is an absolute breeze. Not sure of the exact mechanic but I think it's an effective +50% success boost on a pure triple DM'd artificer as I'm getting higher XP on, for instance, a 65% success rate shard than what a comparable crafter would get from another 65% success rate shard.

    I'm roughly level 70 in all now and haven't yet used any/many of the essences that I've purchased since I started, just used ones that I looted from chests in preparation. I've collected about 10k greater essences for a big push to level 100 with 20% xp pots running.
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    Quote Originally Posted by wax_on_wax_off View Post
    With bonus levels from Cannith Dragonmarks and on a pure Artificer crafting is an absolute breeze. Not sure of the exact mechanic but I think it's an effective +50% success boost on a pure triple DM'd artificer as I'm getting higher XP on, for instance, a 65% success rate shard than what a comparable crafter would get from another 65% success rate shard.

    I'm roughly level 70 in all now and haven't yet used any/many of the essences that I've purchased since I started, just used ones that I looted from chests in preparation. I've collected about 10k greater essences for a big push to level 100 with 20% xp pots running.

    i am considering TRing my crafter (rogue) into a DM artificer, could you share your build or point me toward one?
    any guidance would be greatly appreciated
    thanks
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  15. #15
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by thouston View Post
    i am considering TRing my crafter (rogue) into a DM artificer, could you share your build or point me toward one?
    any guidance would be greatly appreciated
    thanks
    This is the thread which includes 2 DM'd pure Artificer builds. I'm currently playing the Typhon and having a ball but the Einstein build is certainly safer.
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    Community Member Postumus's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    With bonus levels from Cannith Dragonmarks and on a pure Artificer crafting is an absolute breeze. Not sure of the exact mechanic but I think it's an effective +50% success boost on a pure triple DM'd artificer as I'm getting higher XP on, for instance, a 65% success rate shard than what a comparable crafter would get from another 65% success rate shard.
    What are you talking about? The dragonmarks don't give you any bonus xps for crafting shards or any bonuses to overall success whatsoever. They simply add crafting levels.

    The crafting a shard isn't any easier on for an arti than any other class, you just get bonus levels from the class and dragonmarks. A 40/40/40 sorc gets the same xps and success rates to craft a shard as a 40/40/40 artificer.

  17. #17
    Community Member Postumus's Avatar
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    Quote Originally Posted by thouston View Post
    i am considering TRing my crafter (rogue) into a DM artificer, could you share your build or point me toward one?
    any guidance would be greatly appreciated
    thanks
    It's so easy you don't need a build. Just max INT. Throw some points into CON, DEX, and a couple into CHA (if you want a 50+ haggle by level 20). Take point blank range, construct essence, toughness, dragonmarks 1,2,3, precision and any other feats that tickle your fancy (max, empower, quicken, whatever). At later levels when you can use heal scrolls you can swap out construct essence if you want, but the free heals from the dragonmarks are still nice to have.

  18. #18
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Postumus View Post
    What are you talking about? The dragonmarks don't give you any bonus xps for crafting shards or any bonuses to overall success whatsoever. They simply add crafting levels.

    The crafting a shard isn't any easier on for an arti than any other class, you just get bonus levels from the class and dragonmarks. A 40/40/40 sorc gets the same xps and success rates to craft a shard as a 40/40/40 artificer.
    That's funny cause I've seen my XP going up from a static % shard going up every time I gained bonus crafting levels. That said, I haven't kept specific track of it as I was just enjoying the quick level progression. Happy to see SS' one way or another (easy to see on a veteran character).
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  19. #19
    Community Member Uma-Quixote's Avatar
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    crafting is a sort of "hobby" within ddo for me...I got along perfectly well without it, so can continue to get along without it.

    So far,I think I've actually made 2 lowbie items

    However, not wishing to deny myself anything, I'm slowly upping the levels on my main. All my essences go to her, and any junk gear she grinds...once every couple of weeks I have a shard session for about an hour...no big deal timewise.. she is now about 65 ish in each school....when she gets to 90 or so, I undestand she might actually be able to make something useful.

    Doesn't cost me much and one day it might be useful..til then, I'm fairly ambivalent.

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