Results 1 to 2 of 2

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member
    Join Date
    May 2010
    Posts
    75

    Default Another life of tank.

    I am about to TR out of 12 monk/6 fighter/2 paladin in order to get some more fighter past lives. Due to the expansion, and Diablo III, coming out in the nearish future, I will not be going back into a final life until I know what the new PREs will look like. I currently think I will end up with something like my current build, made all the better by picking up SD III as a racial and tweaking around some other stuff, but I would like to have a high end tank sitting around still for raiding. The reason I want this tank is I lead a lot of pug raids on Orien to try and get newer people into it and knowledgeable to the ins and outs. You really can't run a raid as DPS however since you don't know how the tank will fair.

    Thus I will be trying my hand at a less evasion more shield tank.

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (12 Fighter \ 6 Paladin \ 2 Monk) 
    Hit Points: 464
    Spell Points: 50 
    BAB: 19\19\24\29\29
    Fortitude: 28
    Reflex: 18
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             16                    25
    Dexterity            11                    14
    Constitution         17                    21
    Intelligence          8                    11
    Wisdom                8                    11
    Charisma             16                    20
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               4                    23
    Bluff                 3                     5
    Concentration         3                     5
    Diplomacy             3                     5
    Disable Device       n/a                    n/a
    Haggle                3                     5
    Heal                 -1                     0
    Hide                  0                     2
    Intimidate            3                    48
    Jump                  7                    11
    Listen               -1                     0
    Move Silently         0                     2
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                     0
    Spot                 -1                     0
    Swim                  3                     7
    Tumble                4                     6
    Use Magic Device      5                     7
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Sentinel
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Toughness
    Feat: (Monk Bonus) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Bash
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 4 (Fighter)
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 6 (Monk)
    Feat: (Selected) Lesser Dragonmark of Sentinel
    Feat: (Monk Bonus) Power Attack
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 9 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Past Life: Student of the Sword
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Mastery
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Greater Dragonmark of Sentinel
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Armor Class Boost II
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Fighter Stalwart Defender II
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Deneith Intimidation I
    Enhancement: Deneith Intimidation II
    Enhancement: Deneith Intimidation III
    Enhancement: Deneith Intimidation IV
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Fighter Item Defense I
    Enhancement: Way of the Tenacious Badger I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Hunter of the Dead I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Improved Intimidate IV
    Enhancement: Paladin Charisma I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Paladin Extra Turning I
    Enhancement: Paladin Improved Turning I
    The end goal is to have very high DR, high amp, and high HP while maintaining aggro.

    The side goal is to have saves high enough to tank eChrono with a two handed weapon - for evasion.

    __________________________________________________ ___________
    HP should be around 925

    574 base
    > 110 more from what is listed when I put on +9 con

    88 from toughness feats

    45 from GS HP item

    20 from toughness, slotted once Legens is gone

    44 more from stance

    (I'm sure I am missing something)

    Then all of it *1.2

    __________________________________________________ ________

    Intimidate

    Base of 48

    +3(4) or so when I add on +6(8) cha

    +20 Brawn's

    +4 GH

    +2 Coin Lord favor

    +2 Good Luck (slotted)

    +1 ship buffs

    +1 Profane form the cosmetic mask
    __________

    81


    eClaw will add 5 more, and I may drop a toughness for 2 more or grab another GS item for +6 cha skills

    __________________________________________________ _________________

    Saves

    28 / 18 / 16
    35 / 24 / 19 stat increases from gear
    40 / 29 / 24 +5 resists
    41 / 30 / 25 My own aura
    45 / 34 / 29 GH

    Once more I am not at home and can't get the rest of the little info which would add a bit more.

    __________________________________________________ _____________

    Healing amp


    1.3 Human

    1.1 HotD

    1.1*1.2 DT armor

    1.1 Ship buff

    207%

    1.3 more with claw for...

    270%

    1.25 from fire and Jidz (only for things I don't need full tank for. Let's be honest, when I just want to see big numbers.)

    337%

    __________________________________________________ _________________

    All said and done, I think I like how this guy is looking.
    Last edited by Masadique; 03-29-2012 at 02:20 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload