Keep in mind when you look this over that I want this to primarily be an AA build. I would like to maximize AC and HP. For now I'm thinking wraps for melee. Any advice is most appreciated.
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Good Half-Elf Male (13 Fighter \ 6 Monk \ 1 Wizard) Hit Points: 374 Spell Points: 275 BAB: 17\17\22\27\27 Fortitude: 17 Reflex: 15 Will: 18 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 8 10 Dexterity 17 22 Constitution 15 18 Intelligence 8 10 Wisdom 17 25 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 7 15 Bluff -1 0 Concentration 2 6 Diplomacy 3 24 Disable Device n/a n/a Haggle -1 0 Heal 3 7 Hide 3 6 Intimidate -1 0 Jump 3 10.5 Listen 3 7 Move Silently 3 6 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 3 7 Swim -1 0 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Monk) Feat: (Selected) Dodge Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Monk Bonus) Mobility Feat: (Past Life) Past Life: Ranger Level 2 (Monk) Feat: (Monk Bonus) Zen Archery Level 3 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Selected) Point Blank Shot Enhancement: Elven Dexterity I Enhancement: Human Improved Recovery I Enhancement: Way of the Patient Tortoise I Enhancement: Improved Diplomacy I Enhancement: Improved Jump I Enhancement: Monk Wisdom I Level 4 (Monk) Enhancement: Monk Improved Recovery I Enhancement: Improved Diplomacy II Level 5 (Monk) Level 6 (Monk) Feat: (Monk Bonus) Toughness Feat: (Selected) Weapon Focus: Ranged Weapons Enhancement: Improved Rogue Dilettante I Enhancement: Human Improved Recovery II Enhancement: Human Versatility I Enhancement: Way of the Patient Tortoise II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Level 7 (Wizard) Feat: (Wizard Bonus) Mental Toughness Enhancement: Adept of Rain Enhancement: Wizard Energy of the Scholar I Level 8 (Fighter) Feat: (Fighter Bonus) Precise Shot Enhancement: Monk Wisdom II Enhancement: Fighter Toughness I Level 9 (Fighter) Feat: (Fighter Bonus) Manyshot Feat: (Selected) Rapid Shot Enhancement: Elven Arcane Archer I Level 10 (Fighter) Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Half-Elf Rogue Dexterity I Level 11 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons Enhancement: Elven Dexterity II Enhancement: Elven Arcane Archer: Conjure +2 Arrows Level 12 (Fighter) Feat: (Selected) Shot on the Run Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Fighter Toughness II Level 13 (Fighter) Feat: (Fighter Bonus) Spring Attack Level 14 (Fighter) Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Human Versatility II Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Fighter Toughness III Level 15 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons Feat: (Selected) Improved Precise Shot Enhancement: Improved Rogue Dilettante II Level 16 (Fighter) Level 17 (Fighter) Feat: (Fighter Bonus) Two Weapon Fighting Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Fighter Toughness IV Level 18 (Fighter) Feat: (Selected) Improved Two Weapon Fighting Enhancement: Human Versatility III Level 19 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Enhancement: Human Versatility IV Level 20 (Fighter) Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Fighter Haste Boost III Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows