Keep in mind when you look this over that I want this to primarily be an AA build. I would like to maximize AC and HP. For now I'm thinking wraps for melee. Any advice is most appreciated.
Code:
Character Plan by DDO Character Planner Version 3.9.1
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Level 20 Lawful Good Half-Elf Male
(13 Fighter \ 6 Monk \ 1 Wizard)
Hit Points: 374
Spell Points: 275
BAB: 17\17\22\27\27
Fortitude: 17
Reflex: 15
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 8 10
Dexterity 17 22
Constitution 15 18
Intelligence 8 10
Wisdom 17 25
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 15
Bluff -1 0
Concentration 2 6
Diplomacy 3 24
Disable Device n/a n/a
Haggle -1 0
Heal 3 7
Hide 3 6
Intimidate -1 0
Jump 3 10.5
Listen 3 7
Move Silently 3 6
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 3 7
Swim -1 0
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Selected) Dodge
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Monk Bonus) Mobility
Feat: (Past Life) Past Life: Ranger
Level 2 (Monk)
Feat: (Monk Bonus) Zen Archery
Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Point Blank Shot
Enhancement: Elven Dexterity I
Enhancement: Human Improved Recovery I
Enhancement: Way of the Patient Tortoise I
Enhancement: Improved Diplomacy I
Enhancement: Improved Jump I
Enhancement: Monk Wisdom I
Level 4 (Monk)
Enhancement: Monk Improved Recovery I
Enhancement: Improved Diplomacy II
Level 5 (Monk)
Level 6 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Selected) Weapon Focus: Ranged Weapons
Enhancement: Improved Rogue Dilettante I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Way of the Patient Tortoise II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Level 7 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Enhancement: Adept of Rain
Enhancement: Wizard Energy of the Scholar I
Level 8 (Fighter)
Feat: (Fighter Bonus) Precise Shot
Enhancement: Monk Wisdom II
Enhancement: Fighter Toughness I
Level 9 (Fighter)
Feat: (Fighter Bonus) Manyshot
Feat: (Selected) Rapid Shot
Enhancement: Elven Arcane Archer I
Level 10 (Fighter)
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Half-Elf Rogue Dexterity I
Level 11 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
Enhancement: Elven Dexterity II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Level 12 (Fighter)
Feat: (Selected) Shot on the Run
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Fighter Toughness II
Level 13 (Fighter)
Feat: (Fighter Bonus) Spring Attack
Level 14 (Fighter)
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Human Versatility II
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Fighter Toughness III
Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Feat: (Selected) Improved Precise Shot
Enhancement: Improved Rogue Dilettante II
Level 16 (Fighter)
Level 17 (Fighter)
Feat: (Fighter Bonus) Two Weapon Fighting
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Fighter Toughness IV
Level 18 (Fighter)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Human Versatility III
Level 19 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Enhancement: Human Versatility IV
Level 20 (Fighter)
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows