actually i think with feats like sunder and imp sunder horc pulls ahead, was a discusion lil while back. but anyway heres my horc TR:
Code:
Character Plan by DDO Character Planner Version 03.12.01
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Level 20 Lawful Good Half-Orc Male
(20 Monk)
Hit Points: 334
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 16 18
Constitution 16 19
Intelligence 6 8
Wisdom 16 28
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 13
+3 Tome of Constitution used at level 14
+4 Tome of Wisdom used at level 17
+3 Tome of Wisdom used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 31
Bluff -2 -1
Concentration 7 41
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal 3 9
Hide 3 8
Intimidate -2 -1
Jump 3 20
Listen 3 9
Move Silently 3 8
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot 3 9
Swim 3 6
Tumble 4 7
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Monk)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 4 (Monk)
Level 5 (Monk)
Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Toughness
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Power Attack
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Orcish Fury I
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Static Charge
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Touch of Death
Enhancement: Fists of Iron
Enhancement: Porous Soul
Enhancement: All-Consuming Flame
Enhancement: Eagle Claw Attack
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Ninja Spy I
Enhancement: Monk Ninja Spy II
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Grandmaster of Mountains
Enhancement: Master of Stone
Enhancement: Adept of Flame
Enhancement: Adept of Rain
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
here are some updated stats:
STR: 38 (16 start, 3 tome, 2 ship, 2 enhance, 3 abashi set, 2 yug, 6 item, 2 rage, 1 exceptional, 1 level)
DEX: 32 (16, 2 tome, 6 item, 2 ship, 4 stance, 2 yug)
CON: 30 (16, 2 tome, 6 item, 2 ship, 2 yug, 2 exceptional, 2 rage, -2 stance)
INT: 12 (8, 2 tome, 2 ship)
WIS: 40 (16, 3 tome, 2 ship, 2 exceptional, 1 exceptional, 2 yug, 5 enhancement, 6 item, 4 levels, -1 brawns)
CHA: 18 ( 8, 6 item, 2 ship, 2 tome)
I think the build is really nice its a good high str, with more than enough heal amp (since i dont intend to tank), with a good wis score and really nice monk dcs;
SF= 50 (10+10{1/2 monk level}+ 5 epic spare hand+10 {alch wraps}+15 {wis bonus})
QP= 35
ToD=35
does awesome btw in all quests even epic, i have 590 hps in Wind III.....stun everything and do really nice damage.....
good luck on build man.