I plan on making a half-elf 32 pt dark monk with one of cleric, rogue or barb dilly. I plan on going 15 15 14 8 16 8 for stats, with a focus on strength. However, I have no idea what dark monks like. I would greatly appreciate some advice on key feat and what not to make my monk stronger.
This is currently what I have. I had to tweak the starting dex to 16 so I could access at least one of the tier 3 stancesCode:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Neutral Half-Elf Male (20 Monk) Hit Points: 334 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 16 Reflex: 16 Will: 16 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 23 Dexterity 16 18 Constitution 15 18 Intelligence 8 10 Wisdom 14 18 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 8 Bluff -1 0 Concentration 2 16 Diplomacy -1 0 Disable Device n/a n/a Haggle -1 0 Heal 2 4 Hide 3 8 Intimidate -1 0 Jump 2 8 Listen 2 4 Move Silently 3 4 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 2 4 Swim 2 6 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Monk) Feat: (Monk Bonus) Dodge Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Selected) Power Attack Level 2 (Monk) Feat: (Monk Bonus) Two Weapon Fighting Level 3 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Selected) Toughness Level 4 (Monk) Level 5 (Monk) Level 6 (Monk) Feat: (Selected) Improved Sunder Feat: (Monk Bonus) Stunning Fist Level 7 (Monk) Level 8 (Monk) Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Toughness Level 19 (Monk) Level 20 (Monk) Enhancement: Monk Serenity Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Adaptability Strength I Enhancement: Human Greater Adaptability Constitution I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Way of the Patient Tortoise I Enhancement: Way of the Patient Tortoise II Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Monk Ninja Spy I Enhancement: Monk Ninja Spy II Enhancement: Void Strike I Enhancement: Void Strike II Enhancement: Void Strike III Enhancement: Winter's Touch Enhancement: Adept of Wind Enhancement: Grandmaster of Storms Enhancement: Master of Thunder Enhancement: Adept of Rock Enhancement: Master of Stone Enhancement: Adept of Flame Enhancement: Adept of Rain Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Improved Jump I Enhancement: Improved Jump II Enhancement: Improved Tumble I Enhancement: Improved Tumble II Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II