Portable Hole Vendors---
* Petra Pollister (Potion Peddler)
-Change to sell all potions in the ph.
yes
* Gage Alzander (General Vendor)
-Change from general vendor to Arcane Materials Vendor
please
-Move potions from Gage to Petra
sure...
-Sell black onyx gems
very much yes
* Add Vendor (wand vendor)
Have special wands there and "limited" eternal wands IE like the sturdy arrows/bolts from house Denieth however that could work limit power?
* Add Vendor (general vendor)
notes....
-robes
of different styles
-repair kits
no....
-normal arrows
why not just conjure your own via flaming arrow spell
-normal bolts
see above
-masterwork staff
again different looks
-masterwork scepter
no scepter give them sickles, scepters in the house D temple
*Arcane Scroll Vendors
-no change
have it all in one vendor? or just all of them in one place not scattered
*Spirit Binder
-no change
CHANGE IT to be a halfling sorcerer that says he likes using raise dead scrolls
*Barkeep
-no change
make him a mind flayer, not only the peaceful denizens are mages
*Trainers
-no change
make some kobold shamans in the mix
*Mailbox
-no change
right no change
*Add Arcane Training Dummy(s)
yes, but on the outside of the quest is a beholder bouncer, what use is a hobgoblin bouncer when the mage looks at it and the bouncer is gone, have to have a beholder
What the OP Stated
*Library, Chem labs, beakers.
give them a use
*Add an area to try on and purchase cosmetic gear.
the magical shop would work
-create new cosmetic gear for robes/armor and hats/helms
agree'd several times over, OR just give us the option to use illusionary magic to change it! its not THAT compliacted is it?
Portable Hole Appearance---
*Give Arcane Look
-more like the beginning of chronoscope
ehhhhh chronoscope is a bit chromatic make it better for the hole
-energy-crystal magical appearance
nty
-bluish/purplish/redish energy that you can see outside the magic structure
visual magical energy is always a good sign ^_^
*Three Tiers
-1st tier have barkeep, binder, vendors, portable exit to marketplace
not just the market make it act like you casted a teleportation spell without the oops chance
-2nd tier have arcane scroll vendors, zone in
that is fine
-3rd tier have a training dummy room where you need to walk through door like a quest.
-each instance is a separate instance like a normal quest.
make you be able to change the resistances/prots/immunities/saves/ect
-a party can enter together.
now why would you want that?
-players can’t harm each other like they can in tavern brawls.
hence the beholder bouncer
*Add some magical structures, statues or fountains or great pillars of shards pulsating with energy placed in the center for eye candy.
sure just nothing too fancy
Don’t Want Any of the Following---
*Plants. Please no ferns!
GODS NO!
*Bankers. Already have teleport spell that leads to a bank.
i understand that
*Auction house. Again, teleport spell.
auctioneers are too loud anyways
*Airship dock. Airships can’t travel there.
better not....
Some info is also from this link-
http://forums.ddo.com/showthread.php...=portable+hole