I've unlocked FvS a while ago, and figured it is about time I play one.
Some notes:
1. Due to RL constraints I tend to solo about half the time and PuG the rest.
2. My prefered playstyle is self-sufficient melee, and I seem to be addicted to evasion.
3. I'm f2p so don't have access to monk.
4. To somewhat compensate for low STR and lack of PA I chose to take gTWF.
5. I plan to wield 2 Khopeshes with secondary effects (paralysing, disruption, cursepeweing, etc).
6. Up until lvl 10 or so I'll probably just wing a big axe.
7. With some buffs (GH, HA, +5 resist) my reflex should be adequate for avoiding most spells (but probably not epic traps).
8. I take the 2nd Rogue lvl at lvl 12 to make the most of the extra skill points. Also at that time I start getting access to some reflex-boosting items (boots of the innocent, Planar Gird).
8. I hope to be able to heal raids and epic groups.
Since this is my first attempt at a FvS any and all advice would be most welcome.
Code:
Character Plan by DDO Character Planner Version 3.7.2
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Atractor2
Level 20 True Neutral Human Male
(2 Rogue \ 18 Favored Soul)
Hit Points: 348
Spell Points: 1644
BAB: 14\14\19\24
Fortitude: 15
Reflex: 17
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 15 17
Constitution 15 18
Intelligence 14 16
Wisdom 8 8
Charisma 10 14
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 7
Bluff 0 2
Concentration 4 26
Diplomacy 0 2
Disable Device 6 26
Haggle 4 6
Heal -1 -1
Hide 5 6
Intimidate 0 2
Jump 7 11
Listen -1 -1
Move Silently 6 7
Open Lock 6 7
Perform n/a n/a
Repair 2 3
Search 6 22
Spot 3 3
Swim 3 7
Tumble 3 4
Use Magic Device 4 25
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+3)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Ranger
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Diety) Favored by the Sovereign Host
Spell (1): Cure Light Wounds
Spell (1): Nightshield
Level 3 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Selected) Martial Weapon Proficiency: Greataxe <- Replaced with Khopesh at lvl 10
Spell (1): Protection From Evil
Level 4 (Favored Soul)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (1): Divine Favor
Level 5 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (2): Resist Energy
Level 6 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Feat: (Selected) Maximize Spell
Spell (2): Find Traps
Level 7 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (3): Cure Serious Wounds
Level 8 (Favored Soul)
Ability Raise: STR
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (2): Cure Moderate Wounds
Spell (3): Magic Circle Against Evil
Level 9 (Favored Soul)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Selected) Improved Two Weapon Fighting
Spell (4): Divine Power
Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Spell (2): Aid
Spell (3): Protection From Energy
Spell (4): Freedom of Movement
Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Spell (5): Divine Punishment
Level 12 (Rogue)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Use Magic Device (+9)
Feat: (Selected) Empower Spell
Level 13 (Favored Soul)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1)
Spell (3): Remove Curse
Spell (4): Deathward
Spell (5): Mass Cure Light Wounds
Level 14 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Spell (6): Heal
Level 15 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Quicken Spell
Spell (4): Cure Critical Wounds
Spell (5): True Seeing
Spell (6): Blade Barrier
Level 16 (Favored Soul)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Spell (7): Mass Protection From Elements
Level 17 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Spell (5): Raise Dead
Spell (6): Mass Cure Moderate Wounds
Spell (7): Mass Cure Serious Wounds
Level 18 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting
Spell (8): Mass Death Ward
Level 19 (Favored Soul)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Spell (7): Greater Restoration
Spell (8): Holy Aura
Level 20 (Favored Soul)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (9): Mass Heal
Enhancement: Rogue Haste Boost I
Enhancement: Unyielding Sovereignty
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Favored Soul Prayer of Smiting I
Enhancement: Favored Soul Prayer of Life I
Enhancement: Favored Soul Prayer of Incredible Smiting I
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Charisma II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Toughness IV
Enhancement: Favored Soul Angel of Vengence IEnhancement: Favored Soul Angel of Vengence II