Page 1 of 2 12 LastLast
Results 1 to 20 of 29
  1. #1
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default Something I've always taken for granted...

    Why do we have timers for raids and Epics? Raids I sorta understand because of the 20 completion list (then again with no timers and lasting tomes the list wouldn't be needed) but why have timers on Epics? The ransack mechanic should take care of farming seals and shards no? It can't be for scrolls since farming those doesn't require finishing the quest anyway...
    "Pike or do not. There is no lag."

  2. #2
    Community Member
    Join Date
    Sep 2009
    Posts
    2,364

    Default

    Probably to stop people doing a mad dash when they first came out to get everything in 2 days then stop playing. Not like you have a chance in hell of getting a spell storing ring even if you play 24/7 for a month straight farming that ****.

  3. #3
    Community Member ainmosni's Avatar
    Join Date
    Feb 2010
    Posts
    511

    Default

    Quote Originally Posted by DeafeningWhisper View Post
    Why do we have timers for raids and Epics? Raids I sorta understand because of the 20 completion list (then again with no timers and lasting tomes the list wouldn't be needed) but why have timers on Epics? The ransack mechanic should take care of farming seals and shards no? It can't be for scrolls since farming those doesn't require finishing the quest anyway...
    because guilds exist.
    Soturi

  4. #4
    The Hatchery danotmano1998's Avatar
    Join Date
    Dec 2010
    Posts
    2,928

    Default

    Quote Originally Posted by DeafeningWhisper View Post
    Why do we have timers for raids and Epics? Raids I sorta understand because of the 20 completion list (then again with no timers and lasting tomes the list wouldn't be needed)but why have timers on Epics? The ransack mechanic should take care of farming seals and shards no? It can't be for scrolls since farming those doesn't require finishing the quest anyway...
    Good point. I'm guessing it's because Turbine wants to limit the amount of grinding you can do in a short period of time because it encourages sticking around and playing longer.
    That's really the only reason I can see.
    Since epics have timers on them, that must be to keep people from recalling and re-entering maybe? Like you said, ransack should take care of the shard/seal farming.
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  5. #5
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default

    Quote Originally Posted by ainmosni View Post
    because guilds exist.
    Do you mean renown or guild runs? Because there are a ton of high lvl guilds and many guild runs with 1-2 sopts PuGed already in Khyber under the current system.
    "Pike or do not. There is no lag."

  6. #6
    Community Member HungarianRhapsody's Avatar
    Join Date
    Jun 2011
    Posts
    2,708

    Default

    Mostly because Turbine doesn't want people to run the quest/raid 35 times in a row and end up with all of the gear that they want from the quest/raid and never run it again after the first week.

    That timer means that people will still run a quest/raid for a long time after the pack is released.

  7. #7
    Community Member ainmosni's Avatar
    Join Date
    Feb 2010
    Posts
    511

    Default

    Quote Originally Posted by DeafeningWhisper View Post
    Do you mean renown or guild runs? Because there are a ton of high lvl guilds and many guild runs with 1-2 sopts PuGed already in Khyber under the current system.
    no, what i mean is, if im in a good guild full of friends and im after a particular item, they and all their alts dont share my ransack timer. could potentially run like 50 dq's in a weekend hunting a torc.
    Soturi

  8. #8
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default

    Quote Originally Posted by danotmano1998 View Post
    Good point. I'm guessing it's because Turbine wants to limit the amount of grinding you can do in a short period of time because it encourages sticking around and playing longer.
    That's really the only reason I can see.
    Since epics have timers on them, that must be to keep people from recalling and re-entering maybe? Like you said, ransack should take care of the shard/seal farming.
    But ransack happens in raids chests too, if anything it would force people to play longer then the current system since once ransack hits they'll have to wait not 3 days but 7. I feel there is some historical reason back from beta or something that gave us the timers.
    "Pike or do not. There is no lag."

  9. #9
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default

    Quote Originally Posted by ainmosni View Post
    no, what i mean is, if im in a good guild full of friends and im after a particular item, they and all their alts dont share my ransack timer. could potentially run like 50 dq's in a weekend hunting a torc.
    And probably still not get one... But I see your point.

    I see Mindsunder as a counter point to that, the loot is great, BTA with no timers and even before the free loot version in U13 people still ran it often enough that getting the gear you needed was possible. Maybe make raid loot BTA would help with keeping raids around with no timers?
    "Pike or do not. There is no lag."

  10. #10
    Community Member ainmosni's Avatar
    Join Date
    Feb 2010
    Posts
    511

    Default

    Quote Originally Posted by DeafeningWhisper View Post
    And probably still not get one... But I see your point.

    I see Mindsunder as a counter point to that, the loot is great, BTA with no timers and even before the free loot version in U13 people still ran it often enough that getting the gear you needed was possible. Maybe make raid loot BTA would help with keeping raids around with no timers?
    you dont have to run the three flagging quests for dq three times to get enough 'sands disks' to loot the warded chest
    Soturi

  11. #11
    Community Member ainmosni's Avatar
    Join Date
    Feb 2010
    Posts
    511

    Default

    Quote Originally Posted by DeafeningWhisper View Post
    Maybe make raid loot BTA would help with keeping raids around with no timers?
    and imo... this would be a step in the wrong direction.
    Soturi

  12. #12
    Community Member Emili's Avatar
    Join Date
    Apr 2006
    Posts
    5,756

    Default

    Quote Originally Posted by ainmosni View Post
    no, what i mean is, if im in a good guild full of friends and im after a particular item, they and all their alts dont share my ransack timer. could potentially run like 50 dq's in a weekend hunting a torc.
    It still kind of works that way... ya figure with my bakers dozen I can run thirteen times on one epic quest ... turn and do the same on next epic quest ... then the same on the next... if I were diligent could still grind out epic gear and upgrades over day after day in a relitively short time. Ransack actually controls loot rewards better... the 1 and 3 day waits stales ransacks to a point.

    Sometimes a account is just unlucky - have not quite figured it out yet but it took me 181 DQs on second life for my fighter to get a chaosblade. I was farming the new chain alone on my arty, wiz and cleric... for some reason when alone the loot sucks but in groups I stand a chance for drops in chest...
    Last edited by Emili; 03-23-2012 at 10:47 AM.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
    Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour

  13. #13
    Community Member Qzipoun's Avatar
    Join Date
    Nov 2006
    Posts
    0

    Default

    Because when epic was released, there were only 5 epic quests. 1 already had a raid timer so that left 4 quests. Epic timers were a silly way to extend the time it took to get the items out of the epic content.

    Currently the timers are pointless :/

  14. #14
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default

    Quote Originally Posted by Qzipoun View Post
    Because when epic was released, there were only 5 epic quests. 1 already had a raid timer so that left 4 quests. Epic timers were a silly way to extend the time it took to get the items out of the epic content.

    Currently the timers are pointless :/
    I was afraid it was something like that...
    "Pike or do not. There is no lag."

  15. #15
    Community Member licho's Avatar
    Join Date
    Jan 2011
    Posts
    1,005

    Default

    Imagine situacion: You are premium, you buy 1month vip. Grind hell of it. Do not prolong subscription. Enjoy all the loot from all the packs you want.

  16. #16
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default

    Quote Originally Posted by licho View Post
    Imagine situacion: You are premium, you buy 1month vip. Grind hell of it. Do not prolong subscription. Enjoy all the loot from all the packs you want.
    Or you take the 3 month deal for 10$ a month and do just that, people already do this, there's even a thread somewhere on how to play the game as a premium recomending going VIP for 3 months to be able to buy the packs you'll need later on and get enough favor to pay for even more packs. Not really a powerful argument.
    "Pike or do not. There is no lag."

  17. #17
    Community Member jwdaniels's Avatar
    Join Date
    Feb 2010
    Posts
    694

    Default

    It's to protect insane grinders from themselves - there are people that wouldn't ever eat, sleep shower or go to work if not for timers.


    Proud officer of Crate and Barrel Smashing, LLC

  18. #18
    Community Member Zyerz's Avatar
    Join Date
    Apr 2007
    Posts
    794

    Default

    I agree with the epic timers... Sure, I'd love to be able to run the quests as many times as I like a day, but in every rpg game, you gotta pay a little price for getting powerful gear. Ever hear the term "equivalent exchange"? In order to recieve something, something of equal value must be given in trade. In this case, time.

    I mean, people still farm the quests like crazy, but at least it keeps players from only running that specific epic quest a thousand times per day, instead of trying out other cool epic quests out there.
    I run quests in this order elite/hard/normal. Then I move on to another one. I think farming is a neat idea, but I get really annoyed after hours of running the same chain over and over again. I simply prefer to run it 3 times just to get some xp for my toons, and then move on to something else. I aint the type to run a quest a gazzillion times.
    Last edited by Zyerz; 03-23-2012 at 12:53 PM.

    "Hikari datte, yami datte, kitto"

    Into light, into darkness, surely.

  19. #19
    Community Member
    Join Date
    Mar 2006
    Posts
    1,051

    Default

    Aren't special drops like seals, scrolls, tome pages, sigil pieces,... yada yada exempt from chest modifiers like gem boosts and ransack?

  20. #20
    Community Member DeafeningWhisper's Avatar
    Join Date
    Mar 2011
    Posts
    2,431

    Default

    Quote Originally Posted by Zyerz View Post
    Ever hear the term "equivalent exchange"?
    Heard of it, it's up there with the "Where there's a will there's a way", "You can do anything you set your mind to" and other nice things we tell our kids to protect them from the truth: efforts don't always pay off, good guys don't always win and villains may never get their comeuppance. And if you're talking about the pseudo law used in Fullmetal, well, that gets shot down repeatedly in the manga/anime itself.

    "I mean, people still farm the quests like crazy, but at least it keeps players from only running that specific epic quest a thousand times per day, instead of trying out other cool epic quests out there."

    Yeah instead of running that quest a 1000 times a day they only play the games every 3 days for the few hours it takes to run those quests for the 20th completion to get that one piece of gear they feel they need before doing epics or TRing.
    "Pike or do not. There is no lag."

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload