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  1. #21
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    Tradition?, habit?, whim?, to prevent burnout?, besides whomever decided to set them who really knows?

  2. #22
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    IIRC it was because when Epics first came out you only got epic tokens from completions and you needed 20 epic tokens to True Resurrect (came out at the same time I believe). So the timer was to keep people from being able to TR too fast.

    Of course, my memory is shoddy and I had no characters anywhere near 20th at that time, so I could be completely off base here.


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  3. #23
    Community Member DeafeningWhisper's Avatar
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    So the general concensus is that it's there either to increase gear grind or for an old reason no longer relevant. Either way, it seems pointless with ransack on top of it.
    "Pike or do not. There is no lag."

  4. #24
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by DeafeningWhisper View Post
    So the general concensus is that it's there either to increase gear grind or for an old reason no longer relevant. Either way, it seems pointless with ransack on top of it.
    Aye, to everyone but Turbine I would guess.
    If you can get them to remove it, I'd vote you for president and probably raise you to sainthood or something.

    But I'm guessing with the new epics in game, plus the new epics coming with the expansion, your pleas will fall on deaf ears. Good luck, and for the record,

    /Signed on removing epic timers completely.
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  5. #25
    Community Member DeafeningWhisper's Avatar
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    Quote Originally Posted by danotmano1998 View Post
    But I'm guessing with the new epics in game, plus the new epics coming with the expansion, your pleas will fall on deaf ears. Good luck, and for the record,

    /Signed on removing epic timers completely.
    Actually the new quests will be epic only, and epics lvl will require a new form of exp to earn lvls 21-25 from epic quests, so the timer might actually be removed or expect lvling to be an every 3 days thing.
    "Pike or do not. There is no lag."

  6. #26
    The Hatchery Enoach's Avatar
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    The problem I see is that Epic Tokens are not part of Chest Loot and would not be considered in the Ransack Calculation. So using the argument that Ransack will prevent overrunning a quest to me does not hold water.

    Timers in general have been part of many MMO's be it High End dungeons or Raids.

    Reasons why Timers exist:
    1. Prevent players from getting everything out of a dungeon it has to offer in a really short period of time
    2. Adds an excitement of being off timer and able to run said quest or raid again
    3. Evens out (not completely) the playing field between 20 hour a day players and 2 hour a day players as far as achievements on said quest or raids

    We are actually lucky as far as the timers go as Raids are not 3 day timers, they are 2 days 18 hours and Epic Quests are not 1 day but 16 hours.

  7. #27
    Community Member DeafeningWhisper's Avatar
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    Quote Originally Posted by Enoach View Post
    The problem I see is that Epic Tokens are not part of Chest Loot and would not be considered in the Ransack Calculation. So using the argument that Ransack will prevent overrunning a quest to me does not hold water.
    Anyone in dire need of tokens can run challenges and get 10 times the number of tokens you could get from spamming even the shortest of epics.

    The other arguments do make some sense, tho the fact people have been running some epics/raids for YEARS without getting the things they need may kill the "excitement of being off timer".
    "Pike or do not. There is no lag."

  8. #28
    Community Member Crazyfruit's Avatar
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    Timers like these and their rare chances of rewards that feel great exist to addict people better and keep them paying/playing. Psychology plays a big part in the design of MMOs, and they're a business that wants to keep subscriber fees coming month after month.
    olganon.org - Remember to play in moderation.

  9. #29
    Community Member ainmosni's Avatar
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    Quote Originally Posted by DeafeningWhisper View Post
    Actually the new quests will be epic only, and epics lvl will require a new form of exp to earn lvls 21-25 from epic quests, so the timer might actually be removed or expect lvling to be an every 3 days thing.
    except epic timers are only like 12 hours, not three days, and there is no way you can run every quest in the game on epic in under 12 hours.

    besides, the rumor mill says anything above level 20 will give epic xp. but that's hearsay.
    Soturi

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