Code:
Level 20 True Neutral Warforged Male
(20 Sorcerer) 
Hit Points: 282
Spell Points: 2061 
BAB: 10\10\15\20
Fortitude: 12
Reflex: 6
Will: 11

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             14                    17
Dexterity             8                    11
Constitution         18                    22
Intelligence         12                    15
Wisdom                6                     9
Charisma             16                    28

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Charisma used at level 15

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                    11
Bluff                 3                    22
Concentration         8                    29
Diplomacy             3                     9
Disable Device        n/a                   n/a
Haggle                3                     9
Heal                 -2                    -1
Hide                 -1                     0
Intimidate            3                    15
Jump                  2                     3
Listen               -2                    -1
Move Silently        -1                     0
Open Lock            n/a                    n/a
Perform               n/a                   n/a
Repair                1                     2
Search                1                     2
Spot                 -2                    -1
Swim                  2                     3
Tumble               n/a                    1
Use Magic Device      5                    20

Level 1 (Sorcerer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Use Magic Device (+2)
Feat: (Selected) Maximize Spell
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Wizard
Spell (1): Burning Hands
Spell (1): Jump


Level 2 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Acid Spray


Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Arcane Initiate
Spell (1): Nightshield


Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Scorch


Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Scorching Ray


Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (3): Fireball


Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (2): Invisibility
Spell (3): Acid Blast


Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Wall of Fire


Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (2): Resist Energy
Spell (3): Haste
Spell (4): Dimension Door


Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Eladar's Electric Surge


Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Displacement
Spell (4): Acid Rain
Spell (5): Ball Lightning


Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Evocation
Spell (6): Disintegrate


Level 13 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Fire Shield
Spell (5): Protection From Elements
Spell (6): Reconstruct


Level 14 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Delayed Blast Fireball


Level 15 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell
Spell (5): Cloudkill
Spell (7): Finger of Death
Spell (6): Circle of Death


Level 16 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Symbol of Death


Level 17 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Prismatic Spray
Spell (8): Polar Ray


Level 18 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Heighten Spell
Spell (9): Wail of the Banshee


Level 19 (Sorcerer)
Skill: Balance (+0.5)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Otto's Irresistible Dance
Spell (9): Energy Drain


Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Bluff (+3)
Skill: Concentration (+1)
Spell (9): Power Word: Kill
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Improved Maximizing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Sorcerer Fire Savant I
Enhancement: Sorcerer Fire Savant II
Enhancement: Sorcerer Fire Savant III
Enhancement: Corrosive Spellcasting I
Enhancement: Charged Spellcasting I
Enhancement: Combustive Spellcasting I
Enhancement: Combustive Spellcasting II
Enhancement: Combustive Spellcasting III
Enhancement: Combustive Spellcasting IV
Enhancement: Combustive Spellcasting V
Enhancement: Combustive Spellcasting VI
Enhancement: Deadly Acid I
Enhancement: Deadly Shocks I
Enhancement: Deadly Flame I
Enhancement: Deadly Flame II
Enhancement: Deadly Flame III
Enhancement: Deadly Flame IV
Enhancement: Deadly Flame V
Enhancement: Deadly Flame VI
Enhancement: Acid Manipulation I
Enhancement: Acid Manipulation II
Enhancement: Acid Manipulation III
Enhancement: Acid Manipulation IV
Enhancement: Acid Manipulation V
Enhancement: Acid Manipulation VI
Enhancement: Acid Manipulation VII
Enhancement: Storm Manipulation I
Enhancement: Storm Manipulation II
Enhancement: Storm Manipulation III
Enhancement: Storm Manipulation IV
Enhancement: Storm Manipulation V
Enhancement: Storm Manipulation VI
Enhancement: Storm Manipulation VII
Enhancement: Flame Manipulation I
Enhancement: Flame Manipulation II
Enhancement: Flame Manipulation III
Enhancement: Flame Manipulation IV
Enhancement: Flame Manipulation V
Enhancement: Flame Manipulation VI
Enhancement: Flame Manipulation VII
Enhancement: Force Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Sorcerer Wand and Scroll Mastery I
Enhancement: Warforged Constitution I
Enhancement: Warforged Inscribed Armor I