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  1. #1
    Tasty Ham Smuggler Kromize's Avatar
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    Default Change how guild renown decay works.

    The way it is right now there is a definite amount of decay based on the guild size and guild level.

    This is flawed and causes guild to kick people from the guild for being inactive for the past few weeks/months for whatever reason. It also causes people to leave guilds that don't have players that are active on a daily basis... It causes drama.

    What I would like to see is a decay formula based on individual status.

    If your active, you won't have any renown decay, period. If your off for more than a week, you start to lose renown, but you will not lose any more than 25% of the total renown you've gained (therefore there is no incentive to kick you from the guild for a renown reason).


    Maybe it's just me, but I don't think guild should have to work so hard to maintain what they've already gained.

  2. #2
    Community Member WilliamBraveheart's Avatar
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    agree with this.
    /signed


    Lookin for sumthin to kill!!

  3. #3
    Community Member Captain_Wizbang's Avatar
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    I agree 100% and got flamed here for speaking out!

    The current decay system AND the renown system need a complete over-haul.

    The guild level rewards between 40 & 62 are HEAVILY linked to the ddostore. That needs to change as well.

    If Turbine wants to capitalize on the ddostore, add better buffs!

    Want + 3 & +4 buffs, at lvl 40 thru 60, YES BUY IT, but + 2's should be free.

    Penalizing a guild for 2 weeks after someone leaves is pointless.

    My 2 coppers

  4. #4

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    Ah, this topic.

    What is renown? In game terms it equates to social identification.

    Let's try a little thought experiment, shall we? Who here can name any member of the Buxtehude family? Does anyone even know who they are? Who here can name a member of the Bach family? More certainly, but the most well-known is certainly J.S. Why? His music is played all the time. Even though Dieterich Buxtehude was likely the most influential composer of the Baroque period, his works are never heard outside of a music theory class. Even J.S. was a student of Dieterich's style and composition and credited him with most of the innovations we associate with "Bach".

    In short - If you don't get your name out there (by playing many, many hours a week), don't expect anyone to give a hoot about who you are (and gain renown). Those tricky SOBs at Turbine made it so something that exists only in-game makes a difference. **** them for considering a logical world view!
    Last edited by sebastianosmith; 03-21-2012 at 04:37 PM.

  5. #5
    Founder & Hero Vordax's Avatar
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    /signed also.

    Have a guild with about 14 active members, over the last few weeks we had 6 old guildies pop in to say "hi" we bought the expansion, see you in the summer. So now we have went from gaining renown at a decent rate, to holding still for 2 weeks.

    Would be nice if only accounts that have earned renown in the last 2 weeks counted towards your decay.

    Vordax

    Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan

  6. #6
    Founder & Hero Vordax's Avatar
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    Quote Originally Posted by sebastianosmith View Post
    Ah, this topic.

    What is renown? In game terms it equates to social identification.

    Let's try a little thought experiment, shall we? Who here can name any member of the Buxtehude family? Does anyone even know who they are? Who here can name a member of the Bach family? More certainly, but the most well-known is certainly J.S. Why? His music is played all the time. Even though Dieterich Buxtehude was likely the most influential composer of the Baroque period, his works are never heard outside of a music theory class. Even J.S. was a student of Dieterich's style and composition and credited him with most of the innovations we associate with "Bach".

    In short - If you don't get your name out there (by playing many, many hours a week), don't expect anyone to give a hoot about who you are (and gain renown). Those tricky SOBs at Turbine made it so something that exists only in-game makes a difference. **** them for considering a logical world view!
    So how does this little story relate to my issue with renown? My guild is earning renown at a decent rate, some old friends stop by and say hi, and that makes me less renowned?

    Vordax

    Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. - Ronald Reagan

  7. #7

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    Quote Originally Posted by Vordax View Post
    So how does this little story relate to my issue with renown? My guild is earning renown at a decent rate, some old friends stop by and say hi, and that makes me less renowned?

    Vordax
    No, not you - Your guild. Guilds are social constructs. When you are a part of one, whatever you do reflects upon the guild. That's the way things work with social organizations. If a member of a guild is absent for an extended period, that member is not promoting the guild. If members are gone long enough, they no longer contribute to renown decay.

    I don't think most people are getting into the spirit of this whole renown business. They forget that DDO is based on D&D which is a Role Playing Game, not simply a rule-based hack-n-slash mechanic display. The current renown system has a few flaws, but reflects the origins of the game fairly well given the constraints of its medium.

  8. #8
    Community Member jortann's Avatar
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    Quote Originally Posted by ferd View Post
    Penalizing a guild for 2 weeks after someone leaves is pointless.
    This ^^

    Please remove this mechanic.

    Especially when you are dismissing and inactive account.
    Quote Originally Posted by The-Last-Wolf View Post
    I surrender to your wit sir, well played
    Toons on Thelanis... Bairclaw, Icemaachine, Slydawg, Tazzster

  9. #9
    Community Member jortann's Avatar
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    Quote Originally Posted by sebastianosmith View Post
    No, not you - Your guild. Guilds are social constructs. When you are a part of one, whatever you do reflects upon the guild. That's the way things work with social organizations. If a member of a guild is absent for an extended period, that member is not promoting the guild. If members are gone long enough, they no longer contribute to renown decay.

    I don't think most people are getting into the spirit of this whole renown business. They forget that DDO is based on D&D which is a Role Playing Game, not simply a rule-based hack-n-slash mechanic display. The current renown system has a few flaws, but reflects the origins of the game fairly well given the constraints of its medium.
    Sebastianosmith,

    I agree that some of the mechanics of guild renown work. And I agree that it should work on a social construct, much like acquiring fame, but there are some parts of the renown system that don't work. See this post here...

    http://forums.ddo.com/showpost.php?p...78&postcount=1

    It points out the parts of the renown system that do not make sense and that should be removed.
    Quote Originally Posted by The-Last-Wolf View Post
    I surrender to your wit sir, well played
    Toons on Thelanis... Bairclaw, Icemaachine, Slydawg, Tazzster

  10. #10

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    Quote Originally Posted by jortann View Post
    See this post here...

    http://forums.ddo.com/showpost.php?p...78&postcount=1

    It points out the parts of the renown system that do not make sense and that should be removed.
    Yeah, the two week departure penalty is rather harsh. Yet, even that one can be viewed as bad feelings among those towns folk who thought everyone would be together forever and dislike change. To continue the sports analogy, it's more like LeBron James leaving the Cavs. All in how one views it I suppose.

  11. #11
    Community Member jortann's Avatar
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    But what if the player you dismiss is a bad player? Using a baseball analogy maybe he is that 2nd baseman who starts out the season batting .115. Sending him back to the minors my increase public opinion of your team.

    That why we need to keep public perception out of the model because it wont work there. It is based on completing quests with a mechanism that causes your renown to fall if you are idle.

    The other mechanism being that you lose renown when people leave or you boot them. That is the mechanism that needs tweaking.

    My suggestions would be...

    1. Get rid of the 2 week penalties.
    2. Remove the 25% penalty for booting inactive players
    3. Give leaving players more options when leaving as to how much renown they want to penalize the guild with. Including a zero option.
    Quote Originally Posted by The-Last-Wolf View Post
    I surrender to your wit sir, well played
    Toons on Thelanis... Bairclaw, Icemaachine, Slydawg, Tazzster

  12. #12
    Community Member Ungood's Avatar
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    Quote Originally Posted by Kromize View Post
    Maybe it's just me, but I don't think guild should have to work so hard to maintain what they've already gained.
    I agree with this.

    Not sure about your solution tho. There have been some other great ideas on this subject, so there is a lot of room for what could be a good solution.

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