I'm assuming you don't want a YAM build ( yet another monkcher
) or you wouldn't be asking for melee....
Here's a rough, rough, rough, rough draft of what I have so far...
Playstyle:
Ultra-selfish...You are NOT a healer...You will not turtle-up and scroll/wand whip...You will kick @$$ and complete even if everyone else is long dead...
I have a metric TON of tweaking to do, so don't take this as a final build suggestion, but what are your thoughts so far? I didn't take Kensai I even though you qualify, because it would only be available at 20, so who cares...maximizing the leveling process is what counts.
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 Lawful Neutral Half-Orc Male
(6 Fighter \ 2 Monk \ 12 Cleric)
Hit Points: 382
Spell Points: 606
BAB: 16\16\21\26\26
Fortitude: 22
Reflex: 11
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 20 34
Dexterity 9 14
Constitution 17 22
Intelligence 7 12
Wisdom 8 13
Charisma 11 18
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 4
Bluff 0 6
Concentration 3 8
Diplomacy 0 6
Disable Device n/a n/a
Haggle 0 6
Heal -1 5
Hide -1 4
Intimidate 0 8
Jump 5 14
Listen -1 3
Move Silently -1 4
Open Lock n/a n/a
Perform n/a n/a
Repair -2 4
Search -2 4
Spot -1 3
Swim 5 14
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard
Feat: (Selected) Stunning Blow
Feat: (Monk Bonus) Two Handed Fighting
Level 2 (Cleric)
Level 3 (Fighter)
Feat: (Selected) Completionist
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Monk)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Monk Bonus) Power Attack
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Quicken Spell
Level 16 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Improved Sunder
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Extra Action Boost II
Enhancement: Orcish Extra Action Boost III
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Orcish Great Weapon Aptitude III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Charisma I
Enhancement: Cleric Charisma II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Cleric Divine Might I
Enhancement: Cleric Divine Might II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
I can shift this any direction you want, just let me know 
ShadowFlash