This is for a friend that asked that I build him a cleric build that could offensive cast/heal and when SP are low or when solo'ing melee some. Before I send it to him though I thought I would get some input from others that are on the forums in case I missed something.
He wanted a Human and does not have monk and he is going to try to get that name so don't ask
So with that this is what I came up with, the build will give him 20% damage to blade barrier, over 2K SP at cap and once he gets the gear he needs should be over 500 hp as well. It will let him melee at times that it is needed, especially low levels. He is looking to start this character next weekend when he gets back from his trip for work so plenty of time to discuss it.
I am pretty sure he will be well over 500 hp and 2K SP at cap with this setup and that he will be able to heal any raid, possible solo heal if he gets comfortable with his role as a Divine. Did I miss any important feats? Maybe swap some feats around at different levels? I think the points where I take the different classes makes the most sense to help with feats and make the character a bit more sturdy while leveling.Code:Character Plan by DDO Character Planner Version 03.11.01 DDO Character Planner Home Page UtliCleric Level 20 Chaotic Neutral Human Male (1 Fighter \ 18 Cleric \ 1 Wizard) Hit Points: 340 Spell Points: 1373 BAB: 14\14\19\24 Fortitude: 18 Reflex: 6 Will: 22 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 12 14 Dexterity 8 10 Constitution 16 20 Intelligence 12 14 Wisdom 16 28 Charisma 12 16 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Constitution used at level 11 +3 Tome of Wisdom used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 10 Bluff 1 3 Concentration 7 28 Diplomacy 1 3 Disable Device n/a n/a Haggle 1 14 Heal 3 11 Hide -1 0 Intimidate 1 3 Jump 1 9 Listen 3 9 Move Silently -1 0 Open Lock n/a n/a Perform n/a n/a Repair 1 2 Search 1 2 Spot 3 9 Swim 1 2 Tumble 1 2 Use Magic Device 3 14 Level 1 (Wizard) Feat: (Selected) Maximize Spell Feat: (Wizard Bonus) Spell Focus: Necromancy Feat: (Human Bonus) Toughness Enhancement: Human Versatility I Enhancement: Flame Manipulation I Level 2 (Cleric) Enhancement: Improved Heal I Enhancement: Cleric Smiting I Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Divine Vitality I Enhancement: Cleric Extra Turning I Level 3 (Cleric) Feat: (Selected) Empower Healing Spell Enhancement: Follower of the Sovereign Host Enhancement: Cleric Wisdom I Level 4 (Cleric) Enhancement: Racial Toughness I Enhancement: Cleric Prayer of Smiting I Enhancement: Cleric Prayer of Life I Enhancement: Cleric Wand and Scroll Mastery I Level 5 (Cleric) Enhancement: Improved Heal II Enhancement: Cleric Life Magic II Level 6 (Cleric) Feat: (Selected) Empower Spell Enhancement: Cleric Prayer of Incredible Smiting I Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Smiting II Enhancement: Cleric Improved Turning I Level 7 (Cleric) Enhancement: Cleric Radiant Servant I Level 8 (Fighter) Feat: (Fighter Bonus) Shield Mastery Enhancement: Cleric Wisdom II Level 9 (Cleric) Feat: (Selected) Spell Penetration Enhancement: Human Improved Recovery I Enhancement: Human Versatility II Level 10 (Cleric) Enhancement: Human Adaptability Constitution I Enhancement: Racial Toughness II Level 11 (Cleric) Enhancement: Cleric Life Magic III Level 12 (Cleric) Feat: (Selected) Quicken Spell Enhancement: Cleric Charisma I Level 13 (Cleric) Enhancement: Cleric Charisma II Enhancement: Fighter Toughness I Enhancement: Cleric Wand and Scroll Mastery II Level 14 (Cleric) Enhancement: Cleric Radiant Servant II Enhancement: Cleric Energy of the Zealot II Level 15 (Cleric) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Enhancement: Cleric Smiting III Level 16 (Cleric) Enhancement: Human Greater Adaptability Wisdom I Level 17 (Cleric) Enhancement: Racial Toughness III Level 18 (Cleric) Feat: (Selected) Heighten Spell Enhancement: Cleric Wisdom III Level 19 (Cleric) Enhancement: Cleric Life Magic IV Level 20 (Cleric) Enhancement: Human Improved Recovery II
ETA: He has the tomes listed already and he might build some greensteel for this character. Right now he is a Fighter so he has Kopeshes and decent tower shields.