![Quote](images/misc/quote_icon.png)
Originally Posted by
ferrite
Actually..
I agree. There should always be more than one way to kill a mob besides raw damage. By nerfing to the point they have, Turbine has pigeonholed themselves into this corner, forcing players to adapt by creating high damage builds and not much else. Everything else besides damage is, in fact, frowned upon at the moment.
Saps the creativity right out of the game. If you want players to get creative, then you need to allow for various methods of defeating mobs, including stat damage.
There are *other* ways of managing the abuse of stat damage besides outright nerfing. As a developer, all you need to do is put your thinking cap on instead of the itchy trigger finger on the nerf button.
/signed