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  1. #1
    Founder Matuse's Avatar
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    Default On the subject of the U13 pack...

    Turbine, could you please flag the skeletons and the death knights properly so that the game recognizes that they are undead?

    It's really annoying to throw a group heal and HEAL THE MONSTERS. Particularly when it's supposed to be damaging them.
    Kobold sentient jewel still hate you.

  2. #2
    Community Member
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    Those skeletons/knights are weird, they are healed by both positive and negative energy!

  3. #3
    Community Member Sleepsalot's Avatar
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    Yes have to say it makes killing them not a lot of fun...
    Sleeps

  4. #4
    Community Member Quetzacoala's Avatar
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    Well, positive energy spells only heal characters in your party and monsters that are allied with you. Seeing as the skeletons and death knights are healed by your positive energy spells, we can illogically assume that the skeletons and death knights are actually on our side, perhaps plotting against the Lords of Dust and their minions. Therefore, you are doing a terrible thing by killing them.
    Quote Originally Posted by DeafeningWhisper View Post
    I agree with the feathered marsupial.

  5. #5
    Community Member Sleepsalot's Avatar
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    LoL I do like how you think.. But they hit me first and Daddy told me 50 years ago to hit Back..And yes I am that old..

    Sleeps

    Quote Originally Posted by Quetzacoala View Post
    Well, positive energy spells only heal characters in your party and monsters that are allied with you. Seeing as the skeletons and death knights are healed by your positive energy spells, we can illogically assume that the skeletons and death knights are actually on our side, perhaps plotting against the Lords of Dust and their minions. Therefore, you are doing a terrible thing by killing them.

  6. #6
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Matuse View Post
    Turbine, could you please flag the skeletons and the death knights properly so that the game recognizes that they are undead?

    It's really annoying to throw a group heal and HEAL THE MONSTERS. Particularly when it's supposed to be damaging them.
    It does recognise them as undead (Undeath to Death works on them, although the DKs have high Will saves).

    It's probably just a missing minus sign somewhere.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  7. #7
    Community Member Kinerd's Avatar
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    Maybe it's because the knights are typed as Human and Undead and the system can't handle it? In addition to sirgog's examples, they are susceptible to Undead Bane. I haven't any weapons with Human Bane to see if those work as well.

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