I am having an issue regarding AC "stacking" [edit: I meant "overriding"] in game where the game client appears to be basing the final AC total on the stats listed on specific pieces of equipment, rather than the final total, resulting in AC being lower than it should be.
the gear in question:
- Armored Bracers +7 (adds 7 Armor Bonus)
- a Named leather armor (unsure of bonus, but max dex is +8; it's the poison immunity armor from the Diplomatic Immunity quest chain); my character's DEX bonus is +10 on the character screen
The thing is this: With all else being equal -- no buffs, and all other gear being identical:
- If the bracers are worn with NO armor whatsoever: AC is 38
- If the armor is worn with NO bracers: AC is 36
- If both the armor and the bracers are worn: AC is 36. Based on the stacking rules in your FAQs & in DDO, the final AC should be 38 instead. In other words, the bracer bonus should count and the actual armor's bonus should be ignored. Instead, the opposite is happening. Maybe I should go back to robes until this is fixed >_>
In other words, the bracers should take priority because the final total is higher, should they not? The armor's AC bonus should be ignored (I'm wearing the armor for its skill bonuses/immunity atm).
I think what is happening is that the game is "choosing" based on the armor's "Armor bonus", as its Armor bonus *without DEX taken into account* is more than the bracer's 7, when it should go by the higher net total.
Any ideas?