Hey everyone!
I've gotten tired of having to wait for healers in my PUGs. I figured I'd start a cleric so I'd never have that problem. Thing is, I've only ran clerics up to around level 3 or 4 as favor runners. Almost all my characters are self-healing and most of them can do some group healing as well via wands or blue bars, but I've never had much experience as a dedicated healer. So here's my first go at it.
I'll be playing on a new server. This means no gear, no tomes, no vet status or 32-point builds. And no guild. I have yet to decide what server, but I'm thinking Sarlona.
Code:
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page
Level 20 True Neutral Human Male
(20 Cleric)
Hit Points: 282
Spell Points: 1651
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 5
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 8 8
Constitution 16 16
Intelligence 8 8
Wisdom 18 28
Charisma 8 8
Tomes Used
+1 Tome of Wisdom used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10
Bluff -1 -1
Concentration 7 26
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 -1
Heal 4 11
Hide -1 -1
Intimidate -1 -1
Jump 0 0
Listen 4 9
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 4 9
Swim 0 0
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Cleric)
Skill: Balance (+2)
Skill: Concentration (+4)
Feat: (Selected) Extend Spell
Feat: (Human Bonus) Toughness
Level 2 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 3 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 5 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 6 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Mental Toughness
Level 7 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 8 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 9 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Spell Focus: Necromancy
Level 10 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 11 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 12 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Maximize Spell
Level 13 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 14 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 15 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Quicken Spell
Level 16 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 17 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 18 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Shield Mastery
Level 19 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Healing I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II
Comments/criticism is very welcome. I'd like to be as optimal as I can, given the circumstances I've stated above.
EDIT: Oh, I guess I should say what my goals are. Epic-level healing ability and offensive casting with Implosion, Blade Barrier, and the rest of the standard damaging Cleric spells. Also instakilling (hence Necro focus).