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  1. #1
    Community Member brightfang's Avatar
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    Default The Heartless Hero DPS build

    So, after I can grind out 10 more Epic tokens, I am going to TR my toon for the first time ever. I am looking for feedback on the build I hope to use: The Heartless Hero! A Two weapon Fighting Drow finesse build specialized in the Drow racial weapon, Rapiers.

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Heartless Hero
    Level 20 True Neutral Drow Male
    (20 Fighter) 
    Hit Points: 406
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 15
    Reflex: 14
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (30 Point)       (Level 1)             (Level 20)
    Strength             16                    21
    Dexterity            18                    26
    Constitution         14                    16
    Intelligence         10                    10
    Wisdom                8                     9
    Charisma             10                    11
    
    Tomes Used
    +1 Tome of Dexterity used at level 3
    +2 Tome of Strength used at level 7
    +1 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +1 Tome of Wisdom used at level 7
    +1 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               4                     8
    Bluff                 0                     3
    Concentration         2                     6
    Diplomacy             0                     3
    Disable Device        n/a                   n/a
    Haggle                0                     0
    Heal                 -1                    -1
    Hide                  4                     8
    Intimidate            4                    27
    Jump                  7                    28
    Listen               -1                     1
    Move Silently         4                     8
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     0
    Search                0                     2
    Spot                 -1                     1
    Swim                  3                     5
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    Enhancement: Fighter Haste Boost I
    Enhancement: Drow Weapon Damage I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Improved Intimidate I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Weapon Finesse
    Enhancement: Fighter Attack Boost I
    Enhancement: Elven Dexterity I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Toughness II
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost II
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Feat: (Selected) Power Attack
    Enhancement: Fighter Kensei I
    
    
    Level 7 (Fighter)
    Enhancement: Kensei Rapier Mastery I
    Enhancement: Fighter Toughness III
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Enhancement: Fighter Strength II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Weapon Focus: Piercing Weapons
    Enhancement: Drow Weapon Damage II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Enhancement: Fighter Toughness IV
    
    
    Level 11 (Fighter)
    Enhancement: Elven Dexterity II
    
    
    Level 12 (Fighter)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
    Enhancement: Fighter Kensei II
    Enhancement: Racial Toughness II
    
    
    Level 13 (Fighter)
    Enhancement: Kensei Rapier Mastery II
    Enhancement: Fighter Rapier Specialization I
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Superior Weapon Focus: Piercing Weapons
    Enhancement: Fighter Haste Boost III
    Enhancement: Drow Weapon Attack I
    Enhancement: Drow Weapon Attack II
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Improved Sunder
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Enhancement: Fighter Haste Boost IV
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Power Critical
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Strength III

  2. #2
    Community Member Monkey-Boy's Avatar
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    Power-critical does nothing for you, waste of a feat.

    Why are you going finesse on a non-AC build?

  3. #3
    Community Member brightfang's Avatar
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    Quote Originally Posted by Monkey-Boy View Post
    Power-critical does nothing for you, waste of a feat.

    Why are you going finesse on a non-AC build?
    I don't really know what feats to take on a Fighter. They just get so many!

    I kind of like finesse and my toon will, for RP reasons only wield Rapiers and Bastard Swords. I'll post a Strength version in a minute.

  4. #4
    Community Member Monkey-Boy's Avatar
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    Quote Originally Posted by brightfang View Post
    I don't really know what feats to take on a Fighter. They just get so many!
    Very true, you almost run out of good stuff to take on a fighter

    Quote Originally Posted by brightfang View Post
    I kind of like finesse and my toon will, for RP reasons only wield Rapiers and Bastard Swords. I'll post a Strength version in a minute.
    Going STR based will save you a feat and you'll be able to more to-hit in the end on a STR-based toon over a DEX-based toon anyway.

  5. #5
    Community Member brightfang's Avatar
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    Default Strength version

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Heartless Hero
    Level 20 True Neutral Drow Male
    (20 Fighter) 
    Hit Points: 428
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 15
    Reflex: 11
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (30 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity            18                    21
    Constitution         14                    16
    Intelligence         10                    10
    Wisdom                8                     9
    Charisma             10                    11
    
    Tomes Used
    +1 Tome of Dexterity used at level 3
    +2 Tome of Strength used at level 7
    +1 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +1 Tome of Wisdom used at level 7
    +1 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               4                     5
    Bluff                 0                     3
    Concentration         2                     6
    Diplomacy             0                     3
    Disable Device        n/a                   n/a
    Haggle                0                     0
    Heal                 -1                    -1
    Hide                  4                     5
    Intimidate            4                    27
    Jump                  7                    31
    Listen               -1                     1
    Move Silently         4                     5
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     0
    Search                0                     2
    Spot                 -1                     1
    Swim                  3                     8
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    Enhancement: Fighter Haste Boost I
    Enhancement: Drow Weapon Damage I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Improved Intimidate I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Fighter Attack Boost I
    Enhancement: Elven Dexterity I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Toughness II
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost II
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Feat: (Selected) Power Attack
    Enhancement: Fighter Kensei I
    
    
    Level 7 (Fighter)
    Enhancement: Kensei Rapier Mastery I
    Enhancement: Fighter Toughness III
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Enhancement: Fighter Strength II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Weapon Focus: Piercing Weapons
    Enhancement: Drow Weapon Damage II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    Enhancement: Fighter Toughness IV
    
    
    Level 11 (Fighter)
    Enhancement: Elven Dexterity II
    
    
    Level 12 (Fighter)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
    Enhancement: Fighter Kensei II
    Enhancement: Racial Toughness II
    
    
    Level 13 (Fighter)
    Enhancement: Kensei Rapier Mastery II
    Enhancement: Fighter Rapier Specialization I
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Superior Weapon Focus: Piercing Weapons
    Enhancement: Fighter Haste Boost III
    Enhancement: Drow Weapon Attack I
    Enhancement: Drow Weapon Attack II
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Improved Sunder
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Enhancement: Fighter Haste Boost IV
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Power Critical
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Strength III
    Is this better?
    Last edited by brightfang; 03-09-2012 at 04:56 PM.

  6. #6
    Build Constructionist unbongwah's Avatar
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    1. Don't do a Finesse build.
    2. If you do a Finesse build, don't make it a ftr or barb; too much of their DPS depends on raw STR (esp. barb). Rogues, rgrs, monks, even certain pally or bard builds work better as Finesse-based than ftr or barb.
    3. No, seriously, don't do a Finesse build. And I speak from experience.

    Your second build is better, though I don't see why you started with so much base DEX. And Power Crit is still a wasted feat. Though at least you've got 400+ HPs unbuffed. That'll cut down on the "squishy drow" insults, if nothing else.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  7. #7
    Community Member brightfang's Avatar
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    Quote Originally Posted by unbongwah View Post
    1. Don't do a Finesse build.
    2. If you do a Finesse build, don't make it a ftr or barb; too much of their DPS depends on raw STR (esp. barb). Rogues, rgrs, monks, even certain pally or bard builds work better as Finesse-based than ftr or barb.
    3. No, seriously, don't do a Finesse build. And I speak from experience.

    Your second build is better, though I don't see why you started with so much base DEX. And Power Crit is still a wasted feat. Though at least you've got 400+ HPs unbuffed. That'll cut down on the "squishy drow" insults, if nothing else.
    I'll chop down the second build's dex. Can it do decent DPS with minimal gearing?

  8. #8
    Community Member Cyr's Avatar
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    A pure fighter can do respectable damage for sure.

    However, it is easier to gear out a THF toon then a TWF toon if that is a major concern. You then would only need to get things like carniflex (low to mid levels), GS (mid to high), and eventually hope to pull a shard of eSoS with easy fill in options of epic antique greataxe and the elemental greataxe from the challenges.

    You also then do not need the dex in the build for TWF feats and can change to a more dps intensive race such as Horc. It really is a huge difference having a horc THF for ease of gearing and such compared to a TWF rapier using build where GS for example are going to be double the amount of ingredients to build weapons.

    That said drow may be better with the enhancement pass as the intial word is that they will be pickin up tempest as a racial PrE which will certainly up their dps.
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  9. #9
    Community Member smithj_2020's Avatar
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    I say no finese and go str build....would see what I could do to get the CON higher also, more HPs is always a good thing..
    I feel at home in the darkness, when its just me and my blades...when the hunter takes over!

  10. #10
    Community Member brightfang's Avatar
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    Quote Originally Posted by Cyr View Post
    A pure fighter can do respectable damage for sure.

    However, it is easier to gear out a THF toon then a TWF toon if that is a major concern. You then would only need to get things like carniflex (low to mid levels), GS (mid to high), and eventually hope to pull a shard of eSoS with easy fill in options of epic antique greataxe and the elemental greataxe from the challenges.

    You also then do not need the dex in the build for TWF feats and can change to a more dps intensive race such as Horc. It really is a huge difference having a horc THF for ease of gearing and such compared to a TWF rapier using build where GS for example are going to be double the amount of ingredients to build weapons.

    That said drow may be better with the enhancement pass as the intial word is that they will be pickin up tempest as a racial PrE which will certainly up their dps.
    Remember, this is a TR FROM a TWF build, I already have TWF gear.

  11. #11
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by brightfang View Post
    Can it do decent DPS with minimal gearing?
    Define "decent." Neither drow nor rapiers are optimal DPS; something like, say, HE w/max STR, khopeshes, and rogue dilly is (I think - I keep losing track). But with the right set of rapiers etc., you should do fine.

    Personally, though, I never do pure DPS drow, precisely because other races are better at pure DPS. I prefer versatile, self-sufficient builds for drow - e.g., ftr 12 / pally 6 / rogue 2: Evasion & UMD from rogue; pally provides higher saves, fear & disease immunity, pally wands & lvl 1 spells (mostly Divine Favor), some burst DPS boosts, hate-tanking via Divine Righteousness if you want it; and ftr provides the feats, HPs, and DPS boosts, both static and temp (mostly Haste Boost + Power Surge).
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  12. #12
    Community Member brightfang's Avatar
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    Quote Originally Posted by smithj_2020 View Post
    I say no finese and go str build....would see what I could do to get the CON higher also, more HPs is always a good thing..
    I did go STR, the planner is stopping me from lowering Dex but I will in the real toon. This is a Drow. I think 14 Con start is good on a Drow.

  13. #13
    Community Member brightfang's Avatar
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    Quote Originally Posted by unbongwah View Post
    Define "decent." Neither drow nor rapiers are optimal DPS; something like, say, HE w/max STR, khopeshes, and rogue dilly is (I think - I keep losing track). But with the right set of rapiers etc., you should do fine.

    Personally, though, I never do pure DPS drow, precisely because other races are better at pure DPS. I prefer versatile, self-sufficient builds for drow - e.g., ftr 12 / pally 6 / rogue 2: Evasion & UMD from rogue; pally provides higher saves, fear & disease immunity, pally wands & lvl 1 spells (mostly Divine Favor), some burst DPS boosts, hate-tanking via Divine Righteousness if you want it; and ftr provides the feats, HPs, and DPS boosts, both static and temp (mostly Haste Boost + Power Surge).
    By decent, I mean high enough that no one thinks I am a gimp.
    Last edited by brightfang; 03-09-2012 at 05:51 PM.

  14. #14
    Community Member brightfang's Avatar
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    Just another question. Would it be good if I swapped Power Critical for an Exotic Weapon Proficency, Say, Bastard Sword or Khopesh?

  15. #15
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by brightfang View Post
    By decent, I mean high enough that no one thinks I am a gimp because it's really low.
    ...probably?

    Seriously, I'm not very good at crunching DPS numbers. I just know you lose some DPS for using rapiers instead of khopeshes (though drow racial bonuses help close the gap), some more for going drow instead of one of the "master races," and a bit more for starting STR 16 instead of maxing it out. But unless you're trying to top the kill count, you should be fine.
    Quote Originally Posted by brightfang View Post
    another question. Would it be good if I swapped Power Critical for an Exotic Weapon Proficency, Say, Bastard Sword or Khopesh?
    Khopesh is an improvement over rapiers; bastard sword is actually a downgrade. But both of those are slashing; if you planned to use them, you'd want the slashing feats, not piercing. That's a radical different build.
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  16. #16
    Community Member Asketes's Avatar
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    Quote Originally Posted by brightfang View Post
    I'll chop down the second build's dex. Can it do decent DPS with minimal gearing?
    considering more strength equals more DPS. Finesse builds use DEX for their attack bonus but NOT for their damage bonus, that is still regulated by their strength. So if you are using a high DEX low STR build, your DPS will be weaker and will be reliant solely on your weapon's enhancements.
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  17. #17
    Community Member brightfang's Avatar
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    Quote Originally Posted by unbongwah View Post
    ...probably?

    Seriously, I'm not very good at crunching DPS numbers. I just know you lose some DPS for using rapiers instead of khopeshes (though drow racial bonuses help close the gap), some more for going drow instead of one of the "master races," and a bit more for starting STR 16 instead of maxing it out. But unless you're trying to top the kill count, you should be fine.

    Khopesh is an improvement over rapiers; bastard sword is actually a downgrade. But both of those are slashing; if you planned to use them, you'd want the slashing feats, not piercing. That's a radical different build.
    Yep, I know Khopesh would be an upgrade and B-Sword a downgrade but, I currently have a ton of B-Swords in my bank. I guess I will get some good rapiers or Khopesh.

  18. #18
    Community Member brightfang's Avatar
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    Well, the Heartless Hero looks about done, so time to grind out 10 more tokens!

  19. #19
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by unbongwah View Post
    ftr 12 / pally 6 / rogue 2
    This is the build I was describing:
    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Drow Female
    (12 Fighter \ 6 Paladin \ 2 Rogue) 
    Hit Points: 354
    Spell Points: 70 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 15
    Will: 8
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (30 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity            16                    17
    Constitution         14                    16
    Intelligence         12                    12
    Wisdom                8                     8
    Charisma             12                    14
    
    Tomes Used
    +1 Tome of Dexterity used at level 6
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    14
    Bluff                 1                     4
    Concentration         2                     5
    Diplomacy             1                     4
    Disable Device        n/a                   n/a
    Haggle                5                     6
    Heal                 -1                    -1
    Hide                  3                     3
    Intimidate            5                    27
    Jump                  7                    12
    Listen               -1                     1
    Move Silently         3                     3
    Open Lock             7                     7
    Perform               n/a                   n/a
    Repair                1                     1
    Search                1                     3
    Spot                  3                     5
    Swim                  7                    12
    Tumble                7                     7
    Use Magic Device      5                    25
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Haggle (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Hamstring
    
    
    Level 7 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+7)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 10 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    
    
    Level 11 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    
    
    Level 13 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Sunder
    
    
    Level 17 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quick Draw
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 19 (Fighter)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Drow Weapon Attack I
    Enhancement: Drow Weapon Attack II
    Enhancement: Drow Weapon Damage I
    Enhancement: Drow Weapon Damage II
    Enhancement: Kensei Rapier Mastery I
    Enhancement: Kensei Rapier Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Rapier Specialization I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV
    Enhancement: Paladin Divine Might I
    Enhancement: Rogue Wand and Scroll Mastery I
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  20. #20
    Community Member
    Join Date
    Oct 2006
    Posts
    568

    Default

    If you are doing a finesse fighter why would you be kensai over stalwart?
    Wherever you went - here you are.

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