Originally Posted by
Futility
My last life I was an Illusionist Archmage, so my thoughts come from actual hands-on experience.
Illusion Archmage Pro's:
+ low cost Phantasmal Killer SLA(10SP)
+ can be paired with with PK spell (with the benefits of +4 Illusion DC's) for 2 quick kills
+ feasible to use with Echoes of Power in emergencies
+ fringe benefits of having cheap Invisibility (!!), Blur, Displacement (!)
Illusion Archmage Con's:
- Illusion SLA's are on a standard 6 sec timer, don't expect to be able to buff up all party members on the cheap quickly
- PK SLA is a 6 sec timer, single-target spell, so it needs to be paired with other spells for faster killing
- PK SLA + PK spell works, but if PK Spell is cast first, its cooldown will prevent SLA from being cast, which is very annoying.
. To make things worse, there is no visual indication of this - the PK SLA icon is not grayed out.
- no AoE insta-kill spells (would be more viable if Circle of Death belonged to Illusion School)
- opportunity cost of not boosting DC's of Necro School, which has a better single-target and
. 2 AoE insta-kills spells, PLUS Undeath to Death, which works on Undead
Phantasmal Killer annoyances when compared to Finger of Death:
- PK's cast distance is SHORTER than that of FoD
- PK range of legitimate targets is narrower than that of FoD.
Target has to be intelligent for PK to work, but that definition is a bit kooky and not always obvious in DDO.
For example, Air/Fire/Earth Elementals are deemed intelligent and the spell works.
It works on some scorpions and spiders, but not the others (works on demonic scorps, crimsonfoot spiders in Vale, but not the regular trash ones).
To make things worse, the spell can still be cast even when the target is invalid.
You will waste your mana, and the only clue that the spell doesn't work would be a blue Spell Resistance shield (the one you get when SP check fails).
This will drive you crazy. The switch to Finger of Death will save your sanity.
FINAL VERDICT: Not worth it. Go with Necromancy.