Thank you, I didnt know that 7 was the cap.
I'm at level 18 now, and plan on TRing.
1) Are there any items that I should work on getting before TRing (aka, they will help me level faster in the next life so much that I should get them this one) - I will make at least one attempt for a torc, but waiting 3 days to try again isnt going to help me cap again faster.
2) My current build is a PM, my next one will be a WF AM. I plan on TRing when I hit the cap in that build as well. Any problems with the build listed below?
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Level 20 True Neutral Warforged Male
(20 Wizard)
Hit Points: 252
Spell Points: 1281
BAB: 10\10\15\20
Fortitude: 11
Reflex: 5
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 8 8
Constitution 20 21
Intelligence 18 28
Wisdom 6 6
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 -1
Bluff -2 -2
Concentration 5 9
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal -2 -2
Hide -1 -1
Intimidate -2 -2
Jump 0 0
Listen -2 -2
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 4 9
Search 4 9
Spot -2 -2
Swim 0 0
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Maximize Spell
Feat: (Past Life) Past Life: Wizard
Level 2 (Wizard)
Level 3 (Wizard)
Feat: (Selected) Mental Toughness
Level 4 (Wizard)
Level 5 (Wizard)
Feat: (Wizard Bonus) Spell Focus: Evocation
Level 6 (Wizard)
Feat: (Selected) Past Life: Arcane Initiate
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Empower Spell
Level 10 (Wizard)
Feat: (Wizard Bonus) Spell Focus: Conjuration
Level 11 (Wizard)
Level 12 (Wizard)
Feat: (Selected) Greater Spell Focus: Evocation
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Concentration III
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Storm Manipulation I
Enhancement: Flame Manipulation I
Enhancement: Force Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Warforged Constitution I
Enhancement: Warforged Damage Reduction I
Enhancement: Warforged Inscribed Armor I
Enhancement: Arcane Bolt
Enhancement: Wizard Archmage I
Enhancement: Wizard Archmage II
Enhancement: Wizard Archmage III
Enhancement: Archmage Secondary Spell Mastery I: Conjuration
Enhancement: Archmage Spell Mastery I: Evocation
Enhancement: Conjuration I - Grease
Enhancement: Conjuration II - Web
Enhancement: Evocation I - Magic Missile
Enhancement: Evocation II - Gust of Wind
Enhancement: Evocation III - Chain Missiles
Level 13 (Wizard)
Level 14 (Wizard)
Level 15 (Wizard)
Feat: (Selected) Greater Spell Focus: Conjuration
Feat: (Wizard Bonus) Heighten Spell
Level 16 (Wizard)
Level 17 (Wizard)
Level 18 (Wizard)
Feat: (Selected) Toughness
Level 19 (Wizard)
Level 20 (Wizard)
Feat: (Wizard Bonus) Quicken Spell
Enhancement: Wizard Master of Magic
Enhancement: Wizard Improved Heightening I
Enhancement: Wizard Improved Heightening II
Enhancement: Wizard Improved Quickening I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Concentration IV
Enhancement: Wizard Energy of the Scholar IV
Enhancement: Arcane Blast
Enhancement: Wizard Archmage IV
Enhancement: Wizard Archmage V
Enhancement: Archmage Spell Mastery II: Evocation
Enhancement: Conjuration III - Stinking Cloud
Enhancement: Evocation IV - Fire Shield
Enhancement: Evocation V - Cyclonic Blast
PS: If I end up grouping I'd change my enhancements to include healers friend. However, I plan on soloing to cap.