I'm still a bit new to DDO (my highest level char is lvl 7) and I was thinking about making a mage. I've watched the Ghoste builds so I took a lil inspiration from him. I plotted this build out with charming and necro in mind but I'm not entirely sure how it would play out.
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Level 20 True Neutral Warforged Male (20 Wizard) Hit Points: 242 Spell Points: 1680 BAB: 10\10\15\20 Fortitude: 10 Reflex: 16 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 8 8 Dexterity 14 16 Constitution 16 18 Intelligence 18 30 Wisdom 6 6 Charisma 6 6 Tomes Used +2 Tome of Dexterity used at level 7 +2 Tome of Intelligence used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 3 Bluff -2 -2 Concentration 7 29 Diplomacy -2 -2 Disable Device n/a n/a Haggle -2 -2 Heal -2 -2 Hide 4 14 Intimidate -2 -2 Jump 1 10 Listen -2 -2 Move Silently 4 14 Open Lock n/a n/a Perform n/a n/a Repair 4 29 Search 4 10 Spot 0 9 Swim -1 -1 Tumble 4 14 Use Magic Device n/a n/a Level 1 (Wizard) Feat: (Selected) Greater Spell Focus: Enchantment Feat: (Wizard Bonus) Spell Focus: Enchantment Level 2 (Wizard) Level 3 (Wizard) Feat: (Selected) Extend Spell Level 4 (Wizard) Level 5 (Wizard) Feat: (Wizard Bonus) Spell Focus: Necromancy Level 6 (Wizard) Feat: (Selected) Toughness Level 7 (Wizard) Level 8 (Wizard) Level 9 (Wizard) Feat: (Selected) Heighten Spell Level 10 (Wizard) Feat: (Wizard Bonus) Mental Toughness Level 11 (Wizard) Level 12 (Wizard) Feat: (Selected) Greater Spell Focus: Necromancy Level 13 (Wizard) Level 14 (Wizard) Level 15 (Wizard) Feat: (Wizard Bonus) Enlarge Spell Feat: (Selected) Spell Penetration Level 16 (Wizard) Level 17 (Wizard) Level 18 (Wizard) Feat: (Selected) Insightful Reflexes Level 19 (Wizard) Level 20 (Wizard) Feat: (Wizard Bonus) Quicken Spell Enhancement: Wizard Master of Magic Enhancement: Wizard Improved Enlarge I Enhancement: Wizard Improved Heightening I Enhancement: Wizard Improved Heightening II Enhancement: Wizard Improved Quickening I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Improved Concentration I Enhancement: Improved Concentration II Enhancement: Frost Manipulation I Enhancement: Frost Manipulation II Enhancement: Frost Manipulation III Enhancement: Frost Manipulation IV Enhancement: Frost Manipulation V Enhancement: Flame Manipulation I Enhancement: Flame Manipulation II Enhancement: Flame Manipulation III Enhancement: Wizard Spell Penetration I Enhancement: Wizard Spell Penetration II Enhancement: Wizard Spell Penetration III Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Energy of the Scholar III Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Wizard Intelligence III Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Shroud of the Lich Enhancement: Wizard Pale Master I Enhancement: Wizard Pale Master II Enhancement: Wizard Pale Master III Enhancement: Summon Blackbone Knight Enhancement: Summon Frostmarrow Knight Enhancement: Summon Skeletal Knight Enhancement: Shroud of the Vampire Enhancement: Shroud of the Wraith