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  1. #1
    Community Member Lonewolfe's Avatar
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    Default Is shot on the run working as intended?

    I just got shot on the run for my lvl 12 arti and I notice that my to-hit is reduced while moving. Does shot on the run not work for repeaters?

  2. #2
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    Same thing for me. My arti's cap on to hit bonuses drops by 10 points when moving. This feat has to be broken.

  3. #3
    Community Member baletraeger's Avatar
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    Try with a bow



  4. #4
    Community Member Lonewolfe's Avatar
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    tried with a bow, same thing. I take a penalty while moving. Sent in ticket, but of course, got nothing of substance back from gm.

  5. #5
    Community Member BigSlugger's Avatar
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    http://forums.ddo.com/showthread.php?t=357389

    For some reason Shot on the Run don't negate the -4 but Spring Attack does.

  6. #6

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    Quote Originally Posted by BigSlugger View Post
    http://forums.ddo.com/showthread.php?t=357389

    For some reason Shot on the Run don't negate the -4 but Spring Attack does.
    and yet if you actually read the thread you linked, for the most part it states that neither remove the -4 movement penalty, but the very last post says it does.

    Who to believe?

  7. #7
    Community Member BigSlugger's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    and yet if you actually read the thread you linked, for the most part it states that neither remove the -4 movement penalty, but the very last post says it does.

    Who to believe?
    I did read it, about two months ago, guess my memory isn't as good as I thought it was.

    And either way I seriously doubt that Shot on the Run+Repeaters are WAI.

  8. #8
    Community Member djsonar919's Avatar
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    Quote Originally Posted by BigSlugger View Post
    And either way I seriously doubt that Shot on the Run+Repeaters are WAI.
    I believe it does work as intended. Here's my reason:

    1. Shot on the Run is a worthless feat.

    2. You have to take other worthless feats to get shot on the run. Except for Point Blank Shot which is not worthless.

    3. Therefore, Worthless feats + Worthless feats = Big Turd Worthless feat Shot on the run.

    So yes, shot on the run is working correctly. It's a big turd of a feat as intended.
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  9. #9
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    Doesn't explain why I take a -10 on my to hit roll when I move. Not only is it a wasted feat, it is detrimental. A big part of my survivability hinges on being mobile while shooting. I was counting on this feat to help with that.

  10. #10

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    Quote Originally Posted by Oxlar7 View Post
    Doesn't explain why I take a -10 on my to hit roll when I move. Not only is it a wasted feat, it is detrimental. A big part of my survivability hinges on being mobile while shooting. I was counting on this feat to help with that.
    given the fact you should only gain a "-4" to hit when you are moving... what the heck are you doing to have a static -6 to your attack rolls?

  11. #11
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    Quote Originally Posted by Missing_Minds View Post
    given the fact you should only gain a "-4" to hit when you are moving... what the heck are you doing to have a static -6 to your attack rolls?
    I don't. When I stand still, my dice shows +34 when making an attack. When I move the maximum bonus ends up being +24. Thats a difference of 10 when I move.

  12. #12
    Community Member Lonewolfe's Avatar
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    So, ignoring the rambling of how one person doesn't like the feat as it is defined, I am hearing that others are experiencing the same thing. Can a DM comment on this? The feat is obviously not working as advertised. I used bow and repeater and still received the same penalty. If the feat is broken, acknowledge it so people don't waste $ and shards finding out it doesn't work.

    ps I find it funny that the above post that said SotR (giving +4 to hit) is a turd, but point blank shot (giving +1 to hit while in close range) is good.

  13. #13

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    Quote Originally Posted by Oxlar7 View Post
    I don't. When I stand still, my dice shows +34 when making an attack. When I move the maximum bonus ends up being +24. Thats a difference of 10 when I move.
    Which attack? When you are standing still you get +0/+0/+5/+10 to your attacks, for the 4 attack sequence.

    When you move you get +0/+0 bonus to your attacks.

    So if you are comparing your 4th standing still attack to your moving attacks and you have shot on the run, sounds like it is working to me.

    Oh yeah, and do NOT use the inventory page. I don't know where you are looking for your dice rolls for the total bonus, but the combat log is normally reliable.

  14. #14
    Founder Stanley_Nicholas's Avatar
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    Quote Originally Posted by Lonewolfe View Post
    So, ignoring the rambling of how one person doesn't like the feat as it is defined, I am hearing that others are experiencing the same thing. Can a DM comment on this? The feat is obviously not working as advertised. I used bow and repeater and still received the same penalty. If the feat is broken, acknowledge it so people don't waste $ and shards finding out it doesn't work.

    ps I find it funny that the above post that said SotR (giving +4 to hit) is a turd, but point blank shot (giving +1 to hit while in close range) is good.
    Point blank shot isn't good because of the +1 to-hit it grants. It's good because it doubles the base damage dice of your weapon in close range.
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  15. #15
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    Quote Originally Posted by Missing_Minds View Post
    Which attack? When you are standing still you get +0/+0/+5/+10 to your attacks, for the 4 attack sequence.

    When you move you get +0/+0 bonus to your attacks.

    So if you are comparing your 4th standing still attack to your moving attacks and you have shot on the run, sounds like it is working to me.

    Oh yeah, and do NOT use the inventory page. I don't know where you are looking for your dice rolls for the total bonus, but the combat log is normally reliable.
    That doesn't even make sense. You can call it whatever you want, but losing out on a +5 or +10 when moving is a penalty to moving. The feat says it removes penalties for moving. Thus it is lying if its working as intended.

    I'm looking at my DICE. You know the one that rolls on your screen in the lower right side of your main screen.

    If the feat is working as intended and you loose a +5 or +10 when moving, then I want my two feats back I spent for it because its worthless.

  16. #16
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    Quote Originally Posted by Oxlar7 View Post
    That doesn't even make sense. You can call it whatever you want, but losing out on a +5 or +10 when moving is a penalty to moving. The feat says it removes penalties for moving. Thus it is lying if its working as intended.

    I'm looking at my DICE. You know the one that rolls on your screen in the lower right side of your main screen.

    If the feat is working as intended and you loose a +5 or +10 when moving, then I want my two feats back I spent for it because its worthless.
    You don't get iterative attacks when moving. These iterative attacks are for standing still, and unlike pen and paper, give bonuses for the attacks that are later in the chain. Spring attack and shot on the run take away the further -4 penalty you get for attacking while moving. They do nothing with regards to the iterative attacks.

  17. #17
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    Quote Originally Posted by DrakHar View Post
    You don't get iterative attacks when moving. These iterative attacks are for standing still, and unlike pen and paper, give bonuses for the attacks that are later in the chain. Spring attack and shot on the run take away the further -4 penalty you get for attacking while moving. They do nothing with regards to the iterative attacks.
    Which......is a penalty of moving. The description of shot on the run doesn't make and differentiation between what it does or does not do except that it removes penalties for moving while attacking. To me that means that attacks made while moving are the same as attacks while motionless. Clearly they are not. Now I've got two feats on my character that I can't get rid of unless I spend money to do so. That is clearly a shortfall of the game in one way or another. And it sounds like I'm not the only one who got screwed.

  18. #18
    The Hatchery GeneralDiomedes's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    Which attack? When you are standing still you get +0/+0/+5/+10 to your attacks, for the 4 attack sequence.

    When you move you get +0/+0 bonus to your attacks.
    That actually wouldn't be a bad change to Shot on the Run - it doesn't interrupt your stationary attack progression.

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