i went halfing for the xtra ac and dex and 12 fighter for stalwert defender 1&2. the monk for the xtra ac and i just didnt want to go what every1 else did pure pally/pure fighter, ya know? so please tell me what u think about this build ( the ac thing is messed up shud have atleast a 80 not a 40)
Character Plan by DDO Character Planner Version 03.12.01
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Level 20 Lawful Good Halfling Male
(12 Fighter / 8 Monk)
Hit Points: 416
Spell Points: 0
BAB: 18/18/23/2828
Fortitude: 23
Reflex: 19
Will: 16
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 14 22
Dexterity 17 20
Constitution 16 18
Intelligence 13 13
Wisdom 11 14
Charisma 8 8
Tomes Used
+2 Tome of Strength used at level 19
+3 Tome of Dexterity used at level 19
+2 Tome of Constitution used at level 19
+3 Tome of Wisdom used at level 19
Level 1 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Power Attack
Level 2 (Fighter)
Feat: (Fighter Bonus) Dodge
Level 3 (Fighter)
Feat: (Selected) Past Life: Berserker's Fury
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Level 5 (Monk)
Feat: (Monk Bonus) Two Weapon Fighting
Level 6 (Monk)
Feat: (Selected) Power Critical
Feat: (Monk Bonus) Toughness
Level 7 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 8 (Monk)
Ability Raise: STR
Level 9 (Fighter)
Feat: (Selected) Past Life: Student of the Sword
Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 15 (Fighter)
Feat: (Selected) Improved Two Weapon Fighting
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Greater Weapon Specialization: Bludgeoning Weapons
Feat: (Monk Bonus) Stunning Fist
Level 19 (Monk)
Level 20 (Monk)
Ability Raise: STR
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Armor Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Fighter Unarmed Specialization I
Enhancement: Fighter Item Defense I
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: The Receptive Earth
Enhancement: Restoring the Balance
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Shintao Monk I
Enhancement: Difficulty at the Beginning
Enhancement: Adept of Wind
Enhancement: Adept of Rain
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Fighter Unarmed Specialization I
Enhancement: Fighter Item Defense I
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: The Receptive Earth
Enhancement: Restoring the Balance
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Shintao Monk I
Enhancement: Difficulty at the Beginning
Enhancement: Adept of Wind
Enhancement: Adept of Rain
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV