I see some people here are a bit clueless as to the etymology of the word 'ranger'. Google is your friend!
I see some people here are a bit clueless as to the etymology of the word 'ranger'. Google is your friend!
Comfortably [d|n]umb
Weirdly / Annoyed of Khyber
WanderLust EuroTrash
Agreed...but leave it as is until they make something useful
Terrible Example because S-Shot sucks...also it should be for all centered ranged weapons (or for ease of coding just make it all ranged weapons its not like monks will use anything not centered)
Actually Rangers are WRONG in DDO their supposed to have to choose Melee OR ranged a la Dark Monk vs. Light Monk...I really don't get why they changed that.
Regardless Zen Archery Monks, Ranged Kensais, Bowbarians, Bards w/Repeaters, Rogue Mechanics, Arties, Machine Gun Nuns, Silver Flame FvS,etc. have just as much right to use their abilities as their Melee Counterparts
Last edited by Failedlegend; 02-25-2012 at 10:21 AM.
Originally Posted by Cordovan
Occasionally playing on Cannith
Llyren, Kelda and some others.
I think an AOE attack would be cool
Zen Rain
Launches a Ki Infused Projectile it to the air where it bursts into a multitude of Rain like streaks of ki that tear through an enemies very essence (Will Save)
Side-note: There's PLENTY of archery styles not just Kyudo...also this is DnD the rules here are different
Last edited by Failedlegend; 02-25-2012 at 10:47 AM.
Originally Posted by Cordovan
The way I see it, when a monk melees an enemy, he is actually getting attuned to the energy lines (or pressure points or other mystical whatyoucallit) of his opponent. Then, when he starts to feel them enough, he can disrupt/change his opponent's energy by pinpointing them with special strikes, causing various effects like creating heat or stopping the victim's heart.
I feel it would be hard to get attuned to an opponent's energy while shooting him from across the room. Not to mention that arrows/shurikens aren't precise enough to pinpoint pressure points or energy nods on your opponent's body. Acupuncturists don't use arrows you know.
Of course, this is just my interpretation and others might see it differently...
Interesting one, still single shot based, but AoE and a Ki attack...
Kyudo and its variations, is the only style I've heard called Zen Archery, and as I understand it, the inspiration for the feat. They where the folks presented as Centered with a Bow. If you have another example of "Monks with bows" that is not Kyudo/Kyujutsu based or related to them, I'd love to see it.
While DnD adds additional fantasy to the mix to get to some fun places, often things are inspired by some variation of reality. Spells have really grown over the years, but even so, at first some replicated siege weapon effects for tabletop use.
Occasionally playing on Cannith
Llyren, Kelda and some others.
Poor AA rangers, they've been gimped for so long, and instead of doing anything about it turbine first releases artificers which are better ranged and have piles of other goodies, and now monks (or at least monk 6 splits) are better ranged DPS. Pretty sad.
That could be fixed by dropping AA as a ranger PrE and just having it as a Racial PrE. Of course they'd have to actually make DWS a viable PrE and give rangers some decent Ranged Centric Spells.
Sniper Shot lvl 1 (PBS become anywhere and sneak attack as well)
Arrow Storm lvl 4 (see Fail's suggestion up above for an idea of what this one would be)
Hunter's Eye lvl 2 (sneak attack damage for rangers in spell form short short duration)
Foebane lvl 4 (make any weapon a bane weapon against your favored enemies)
still though drop 10k stars from bows and just let centered weapons gain the benefit of ki generation and elemental (and possibly void) attacks... maybe even the path basic strikes... to get their finishing moves
Then monks still have some good benefits for the archer without stepping on the shuriken.
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Same thing with Insightful Strikes when that first came out; if you dumped dex (which of course you don't want to do on a ranged arti, IPS is the sheez), insightful strikes wouldn't work, since the code didn't plan for negative modifiers. Glaring error? Yeah, but then i don't know what sort of caffiene-fueled overnighters are required to code these updates
Variety breathes life into the game and is the arguably the core of DDO. Cubbyholing ranged chars into the Ranger class works against that entirely.
This. The notion of qì from which "ki" in DnD/DDO is inspired should permit the monk to build energy while centered and attacking, period. That says nothing about permitting special melee-only attacks such as Quivering Palm and Touch of Death. It just means that the monk can build up their mental/spiritual energy and release it in its appropriate forms, whether by using elemental strikes in a ranged weapon (and I would promote that in shuriken, as that's hardly overpowered or out of context) or switching to melee to do something like Touch of Death.
Basically, the worst case scenario of not considering allowing ki building and some limited ki expenditure from ranged attacking would be cutting off whole new, viable, flavorful builds from DDO, and the best case scenario would be that we'd preserve some dogmatic, melee-centric view of martial arts.
Totally agree with every point Aesop made.
Character Compendium
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Sarlona*Eternal Wrath
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