Some of this is Known Issue List granted, but some additional detail after personal testing may help. There are additional bugs associated with the Known Issues, including the bug affecting elemental burst ToD rings as well. Any Dev comments as to when were likely to see these fixed? They really, really make playing my favourite class un-fun sometimes
1. On Known Issue List: Equipped, Cannith Crafted Holy Handwraps 2D6 damage on hit effect does not stack with ToD Ring Holy Burst 2D6 damage on hit effect.
- Additional Burst effect on Critical Hit of Holy Burst still works however.
- Re-equipping ToD Ring has no effect and does not circumvent bug
- Below bug suggests Cannith crafted Holy on handwraps is possibly over-writing ToD Ring Holy Burst 2D6 damage effect
2. Additional Bug: The 2D6 Holy Damage effect does not immediately apply after equipping non-Holy Cannith crafted handwraps, after wearing Cannith crafted Holy Handwraps and a Holy Burst crafted ToD Ring simultaneously.
- Test was done swapping from Cannith crafted +5 Holy Handwraps to Cannith crafted +5 Metalline Handwraps of Greater Evil Outsider Bane
- Additional Burst effect of Holy Burst still works as it did in previous bug
- Good DR breaking does still apply from ToD Holy Burst Ring, effect noted on character sheet and in floating main hand damage
- Equip normal loot-gen handwraps then non-Holy crafted handwraps fixes bug as a work-around
- Unequip/Re-equip ToD Ring with Holy Burst fixes bug as a work around
3. Additional Bug: Equipped, Cannith Crafted Shock Handwraps does not stack with ToD Ring Shocking Burst 1D6 damage on hit effect.
- Exhibits same behaviour as for the missing 2D6 Holy Damage in above bug
- Additional Burst effect on Critical Hit of Shocking Burst still works
- Re-equipping ToD Ring has no effect and does not circumvent bug
- Below bug suggests Cannith crafted Shock on handwraps is possibly over-writing ToD Ring Holy Burst 2D6 damage effect
4. Additional Bug: The 1D6 Shock Damage effect does not immediately apply after equipping non-Shock Cannith crafted handwraps, after wearing Cannith crafted Shock Handwraps and a Shocking Burst crafted ToD Ring simultaneously.
- Test was done swapping from Cannith crafted +0 Shock Handwraps to Cannith crafted +5 Anarchic Burst Handwraps of Pure Good
- Additional Burst effect of Shocking Burst still works as it did in previous bug
- Equipping normal loot-gen handwraps then non-Shock crafted handwraps fixes bug as a work-around
- Unequip/Re-equip ToD Ring with Holy Burst fixes bug as a work around
5. Additional Bug: Crafted HandWraps do not display effect icons on character inspection window
6. On the Known Issue List: The bonus damage associated with the Greater Bane benefit is not applying on crafted handwraps.
- Tested with Cannith Crafted Greater Evil Outsider Bane handwraps in Amrath Explorer vs. Tieflings, Hellhounds and Bearded Devils
- The bonus To Hit effect is working as intended, supplying the additional modifier
- 3D6 Greater Bane damage effect is working as normal for observed damage ranges
To other players: This is a cross post, for discussion on these bugs or if you want any specific crafted handwrap scenario testing for bugs, please see my thread in the Crafting sub-forum.