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Thread: Velah - revamp

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  1. #1
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by grodon9999 View Post
    Oh come on, they have WAY too many HP for that to even be an option. Even on normal we don't bother beating them down. And the trash at the end? You've got to be kidding me, the designers of the game would have to have far less of an understanding of how this game is played that we joke about for there to be an expectation of NOT kiting this stuff.



    ToD part 2 yeah, I'm not sure what this intention was but that's where all this siliness started.

    I just finger/wail the trash in eDeeps, but kiting is viable.

    I'm thinking we just need more trash so there are more jobs in a raid than "tank - DPS - kiter - hjealer." More stuff that needs to be done in an encounter than just beat-down one boss.

    WHy the hell would the LOB be fighting by himself anyway if he has an army? Same for any of the other bosses. Why would they be alone?
    The dogs don't have many HP on Normal or Hard. They just have too much AC for most people to hit on a 2, so melees are really bad DPS on them. Especially the fools that never turn Power Attack off.

    If they didn't get raised so often people would kill them.

    VON6 I for one always kill the Claws. If they are dead, less can go wrong in the raid.

    As for Into the Deep - you don't see trash at all unless you make a mistake in the final fight. Kiting is then what you do if you stuff up portal killing and you don't have a bard to fascinate it.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  2. #2
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by sirgog View Post
    The dogs don't have many HP on Normal or Hard. They just have too much AC for most people to hit on a 2, so melees are really bad DPS on them. Especially the fools that never turn Power Attack off.

    If they didn't get raised so often people would kill them.

    VON6 I for one always kill the Claws. If they are dead, less can go wrong in the raid.

    As for Into the Deep - you don't see trash at all unless you make a mistake in the final fight. Kiting is then what you do if you stuff up portal killing and you don't have a bard to fascinate it.
    My point was partly that I'm tired of distraction techniques. That is, superfluous additions to encounters, there because the encounters weren't designed to entertain all 6 or 12 players on their own. Whether you're killing or kiting the Claws, you're still really just being distracted from helping to kill the dragon nearby. The dogs interact with the LoB, and pose a threat in an interesting way, but I wish there were something else to do with them than simply kite them. Hell, most groups I've gone in there with recently don't even bother killing them at the end of the trash phase...they just continue kiting them until it's time to go loot. That's not interesting. That's not fun.

    A mechanic in a quest that sees one person doing nothing for 20 minutes but running in figure-eights and healing themselves occasionally isn't all that interesting. Yes, the dogs are interesting because they do force us to deal with them, but not like this.
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  3. #3
    Community Member Malky's Avatar
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    Quote Originally Posted by sirgog View Post
    As for Into the Deep - you don't see trash at all unless you make a mistake in the final fight. Kiting is then what you do if you stuff up portal killing and you don't have a bard to fascinate it.
    Moar trash killed = moar scrollz, i'm usually having fun with M. Otiluke's here
    On a long enough timeline, the survival rate for everyone drops to zero
    Yes, i'm french and i do eat frogs alive, so don't mess with me when i'm hungry
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