ok heres another shot at a battle engineer/mechanic build.... the order in which i took things isnt particularly important because im sure theyre all backwards. Feedback is very welcome.
Code:
Character Plan by DDO Character Planner Version 03.12.01
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Level 20 Chaotic Good Drow Male
(1 Fighter \ 6 Rogue \ 13 Artificer)
Hit Points: 266
Spell Points: 728
BAB: 14\14\19\24
Fortitude: 11
Reflex: 14
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(30 Point) (Level 1) (Level 20)
Strength 10 12
Dexterity 17 21
Constitution 14 16
Intelligence 18 28
Wisdom 8 10
Charisma 10 12
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)
Balance 7 16
Bluff 4 7.5
Concentration 2 26
Diplomacy 4 13
Disable Device 8 32
Haggle 0 1
Heal -1 0
Hide 7 16
Intimidate 0 1
Jump 4 13
Listen -1 1
Move Silently 7 28
Open Lock 7 28
Perform n/a n/a
Repair 4 15
Search 8 32
Spot 3 21
Swim 0 1
Tumble 7 13
Use Magic Device 4 24
Level 1 (Rogue)
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shuriken Expertise
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Trapfinding
Enhancement: Improved Disable Device I
Enhancement: Improved Open Lock I
Enhancement: Improved Search I
Enhancement: Rogue Improved Trap Sense I
Level 2 (Artificer)
Feat: (Automatic) Artificer Construct Mastery
Feat: (Automatic) Artificer Knowledge: Scrolls
Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
Feat: (Automatic) Inscribe Artificer Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rapid Reload
Feat: (Automatic) Revive Iron Defender
Feat: (Automatic) Unleash Iron Defender
Level 3 (Artificer)
Feat: (Selected) Precise Shot
Feat: (Automatic) Artificer Knowledge: Potions
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Rune Arm Use
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Rogue Skill Boost I
Enhancement: Artificer Crossbow Damage I
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Improved Repair I
Enhancement: Force Manipulation I
Enhancement: Artificer Intelligence I
Level 4 (Rogue)
Feat: (Automatic) Evasion
Enhancement: Elven Dexterity I
Enhancement: Rogue Dexterity I
Level 5 (Rogue)
Feat: (Automatic) Trap Sense
Level 6 (Rogue)
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Level 7 (Rogue)
Enhancement: Rogue Skill Boost II
Enhancement: Improved Disable Device II
Enhancement: Improved Open Lock II
Enhancement: Rogue Improved Trap Sense II
Level 8 (Rogue)
Enhancement: Rogue Acid Trap Lore I
Enhancement: Iron Companion
Enhancement: Steel Companion
Enhancement: Rogue Mechanic I
Enhancement: Artificer Wand and Scroll Mastery I
Level 9 (Fighter)
Feat: (Fighter Bonus) Rapid Shot
Feat: (Selected) Toughness
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness I
Level 10 (Artificer)
Feat: (Automatic) Artificer Knowledge: Wands
Level 11 (Artificer)
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Enhancement: Artificer Damage Boost I
Enhancement: Artificer Damage Boost II
Enhancement: Uncaring Master
Enhancement: Improved Repair II
Enhancement: Improved Search II
Enhancement: Improved Use Magic Device I
Level 12 (Artificer)
Feat: (Selected) Past Life: Sneak of Shadows
Feat: (Automatic) Artificer Knowledge: Arms and Armor
Feat: (Automatic) Retain Essence
Level 13 (Artificer)
Level 14 (Artificer)
Feat: (Automatic) Artificer Knowledge (ALL)
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Battle Engineer I
Enhancement: Artificer Intelligence II
Enhancement: Artificer Wand and Scroll Mastery II
Level 15 (Artificer)
Feat: (Artificer Bonus) Heighten Spell
Feat: (Selected) Improved Precise Shot
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Force Manipulation II
Level 16 (Artificer)
Enhancement: Artificer Crossbow Damage II
Enhancement: Artificer Rune Arm Overcharge I
Level 17 (Artificer)
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Fighter Critical Accuracy I
Level 18 (Artificer)
Feat: (Selected) Hamstring
Level 19 (Artificer)
Feat: (Artificer Bonus) Maximize Spell
Level 20 (Artificer)
Feat: (Automatic) Skill Mastery
Enhancement: Mithral Companion
Enhancement: Improved Search III
Enhancement: Improved Search IV
Enhancement: Improved Use Magic Device II
Enhancement: Improved Use Magic Device III
Enhancement: Artificer Intelligence III