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  1. #1
    Community Member masterzzan's Avatar
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    Default summon bolts + Battle Engineer do they stack?

    well the summoned bolts now have a +1 for every few levels up to +6.
    and using an x-bow with an enhancement bonus and bolts with same bonus gives us only the top one.( as in using a +3 x-bow and +4 bolts give only +4).
    what id like to know. the Battle Engineer gives a +2 to weapon enhancement. but not to the ammo.
    so a wilder of a +1 x-bow with +6 bolts. that has the Battle Engineer PRE. will it be +1 x-bow (+2 power up) < then +6 bolt to a total of +6. or +1 < +6 and then added the (+2) from the PRE ?
    has any1 checked this out yet?
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  2. #2
    Community Member cheekysmile's Avatar
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    I wondered the very same thing. I figure it must stack in someway else the change would be largely irrelevant.
    Always Dax

  3. #3
    Founder TreknaQudane's Avatar
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    I'll tell you this.

    On live they do not stack.

    Battle Engineer only provides +2 to hit on the Main-hand Weapon. The problem with Ammo is that it doesn't lend it's enhancement bonus to the weapon. It replaces it completely. So as it stands even though you're getting +6 Bolts, your actual to hit will most likely be capped at +7 if using Green Steel or Alchemical.
    [REDACTED]

  4. #4
    Community Member masterzzan's Avatar
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    thing is. if it doesn't stack it kinda nurf ether the bolts or one of the PRE main powers.
    BUT if it does stack. u'll see a lot of arit's running around with cannith crafted weapons with NO bonus what so ever to save on minimum user level
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  5. #5
    Community Member Jaid314's Avatar
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    i find it funny that everyone is running around screaming about this *buff* to artificers and complaining that it makes a part of the PrE useless.

    you're getting something you were not getting before. if that something is not perfect, well, it cost you precisely nothing to get it added to your character, so suck it up. if it benefits you, be happy; you just got a nice bonus. if it doesn't benefit you, well, suck it up, princess. you're still *exactly* as powerful as you were before, and you don't have to make even the slightest change to your build to benefit. what are you even complaining about?

  6. #6
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    Quote Originally Posted by Jaid314 View Post
    i find it funny that everyone is running around screaming about this *buff* to artificers and complaining that it makes a part of the PrE useless.

    you're getting something you were not getting before.... what are you even complaining about?
    this. i actually cant wait to use +6 bolts with my +1 banisher, +1 paralyzer, +1 disruptor, etc. bring on the bolts!!

  7. #7
    Community Member Forzah's Avatar
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    Quote Originally Posted by Jaid314 View Post
    i find it funny that everyone is running around screaming about this *buff* to artificers and complaining that it makes a part of the PrE useless.

    you're getting something you were not getting before. if that something is not perfect, well, it cost you precisely nothing to get it added to your character, so suck it up. if it benefits you, be happy; you just got a nice bonus. if it doesn't benefit you, well, suck it up, princess. you're still *exactly* as powerful as you were before, and you don't have to make even the slightest change to your build to benefit. what are you even complaining about?
    But we can complain when something isn't working as intended, can't we? If the tooltip says it shouldn't stack, then I'm happy; but now it's unclear.
    Last edited by Forzah; 02-13-2012 at 10:23 AM.
    Quote Originally Posted by Steelstar View Post
    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  8. #8
    Community Member TempestAlphaOmega's Avatar
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    Quote Originally Posted by Jaid314 View Post
    i find it funny that everyone is running around screaming about this *buff* to artificers and complaining that it makes a part of the PrE useless.

    you're getting something you were not getting before. if that something is not perfect, well, it cost you precisely nothing to get it added to your character, so suck it up. if it benefits you, be happy; you just got a nice bonus. if it doesn't benefit you, well, suck it up, princess. you're still *exactly* as powerful as you were before, and you don't have to make even the slightest change to your build to benefit. what are you even complaining about?
    The thing is, if they make a change that has no impact, why make the change? Pointing it out may make someone at Turbine say 'oh, I didn't think of that'. No reason to not express a concern.

    Quote Originally Posted by btakeo View Post
    this. i actually cant wait to use +6 bolts with my +1 banisher, +1 paralyzer, +1 disruptor, etc. bring on the bolts!!
    For a capped or near cap Arti it will have an impact in these types of instances. If this was Turbine's intent with this change then great I will also benefit from it as well.

    However it seems to me that the PRE's ability should stack to the higher of the Ammo used or the XBow, just my opinion.
    Shapshap, League of Extraordinary Ham, Sarlona and a bunch of alts that all have names begining with Sha or Sho. Of course Shapshap could be the alt and one of the others the main, it just depends on what day it is.

  9. #9
    Community Member Jaid314's Avatar
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    Quote Originally Posted by TempestAlphaOmega View Post
    The thing is, if they make a change that has no impact, why make the change? Pointing it out may make someone at Turbine say 'oh, I didn't think of that'. No reason to not express a concern.
    because "it doesn't impact me personally" is not remotely the same thing as "it doesn't have an impact at all".

    it will have a positive impact for some. if it neither improves nor detracts from others, that makes it a net gain.

    i personally am not particularly likely to ever use an eSoS (or even a regular SoS, for that matter). i simply don't farm the raids that have the loot for it. but it would be absurd for me to make the claim that it therefore has no effect on the game at all to change the eSoS and that changes to the eSoS are meaningless just because i personally don't use it.

  10. #10
    Community Member Xeraphim's Avatar
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    Default Programming Logic

    Battle Engineer applies to the Weapon. The Bolts are considered as a comparison. Battle Engineer was not designed to stack with the Bolts. Therefore, Battle Engineer increases the Attack Bonus on the weapon for consideration against the bolts for which is greater.

    Only a Developer could identify a change to this schema that indicates that Battle Engineer affects the Munitions as well. Of course, the Player could always Examine the munitions to determine if this is the case.

    For the Layman/Not so sciency brainy type:
    Pick up a +4 repeater with a lvl 20 Artificer. The +6 bolts match the weapon +, so both have the same attack bonus for shooting stuff. Pick up a +1 repeater, the bolts are going to have a better bonus. Pick up a +5 or higher repeater, and Battle Engineer makes certain that the attack bonus from the weapon is higher, and is used for shooting stuff. Battle Engineer works on the weapon, not the arrows.
    Last edited by Xeraphim; 02-13-2012 at 11:47 AM.

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