First of all, i'm not a native English speaker so forgive my spelling. I will try to keep it simple with short sentences.
I have been playing this game since module 7. But with a lot of coming and going.
So i don't have much raiding experience (sure i did run the most common ones, but most of the time without having a real clue about what was going on... i was just following the others).
Now i have wiz 1x TR and i need some advise with feats / enhancements to be able to run epic content with him.
Also need some idea about minimum expected gear to start running epics.
The focus of the build is CC/ice with some acid dmg.
I dont have toughness and i feel that i will prob need better hit points.
I could swap Insightful reflex for toughness, but i feel i will need the reflex saves later.
Prob i should go 20end.
NEW BUILD WITH MODIFICATIONS
Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page
Beepbop The Thinkerer
Level 20 Lawful Good Warforged Male
(20 Wizard)
Hit Points: 292
Spell Points: 1985
BAB: 10\10\15\20
Fortitude: 13
Reflex: 6
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 10 12
Dexterity 8 10
Constitution 20 24
Intelligence 18 31
Wisdom 6 8
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Intelligence used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 11
Bluff -2 -1
Concentration 9 34
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal -2 -1
Hide 1 11
Intimidate -2 -1
Jump 1 12
Listen -2 -1
Move Silently 1 11
Open Lock n/a n/a
Perform n/a n/a
Repair 4 26
Search 4 10
Spot -2 -1
Swim 0 1
Tumble 0 10
Use Magic Device 0 10
Level 1 (Wizard)
Feat: (Selected) Mental Toughness
Feat: (Past Life) Past Life: Wizard
Feat: (Wizard Bonus) Spell Focus: Necromancy
Level 2 (Wizard)
Level 3 (Wizard)
Feat: (Selected) Past Life: Arcane Initiate
Level 4 (Wizard)
Level 5 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Level 6 (Wizard)
Feat: (Selected) Toughness
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Level 10 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Level 11 (Wizard)
Level 12 (Wizard)
Feat: (Selected) Spell Penetration
Level 13 (Wizard)
Level 14 (Wizard)
Level 15 (Wizard)
Feat: (Selected) Greater Spell Penetration
Feat: (Wizard Bonus) Spell Focus: Enchantment
Level 16 (Wizard)
Level 17 (Wizard)
Level 18 (Wizard)
Feat: (Selected) Greater Spell Focus: Enchantment
Level 19 (Wizard)
Level 20 (Wizard)
Feat: (Wizard Bonus) Quicken Spell
Enhancement: Wizard Master of Magic
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Concentration III
Enhancement: Improved Concentration IV
Enhancement: Glacial Spellcasting I
Enhancement: Glacial Spellcasting II
Enhancement: Glacial Spellcasting III
Enhancement: Glacial Spellcasting IV
Enhancement: Glacial Spellcasting V
Enhancement: Glacial Spellcasting VI
Enhancement: Reconstructive Spellcasting I
Enhancement: Deadly Ice I
Enhancement: Deadly Ice II
Enhancement: Deadly Ice III
Enhancement: Deadly Ice IV
Enhancement: Deadly Ice V
Enhancement: Deadly Ice VI
Enhancement: Mighty Reconstruction I
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Repair Manipulation I
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Energy of the Scholar IV
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Inscribed Armor I
Enhancement: Wizard Archmage I
Enhancement: Wizard Archmage II
Enhancement: Wizard Archmage III
Enhancement: Wizard Archmage IV
Enhancement: Wizard Archmage V
Enhancement: Archmage Secondary Spell Mastery I: Enchantment
Enhancement: Archmage Spell Mastery I: Necromancy
Enhancement: Archmage Spell Mastery II: Necromancy