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  1. #61
    Community Member Xeraphim's Avatar
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    Jan 2010
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    831

    Default The Responsible Developer

    Seeks a ToD set for every PrE in the game. The responsible Developer also seeks a storyline for each set and incorporates it into the grander storyline of the game. The responsible developer ignores forum miscreants with large green bars that farm "Renown" with thinly veiled drama/flamewar/attack/manipulative/comedy posts that just barely scrape under the Forum ToS. The responsible deveolper makes sure his players have an expectable schema for character building and shouldn't have to use workarounds and things that almost work due to a lack of coding to complete specific areas of the game. I understand Battle Engineer is at Tier 1 and that Ninja Spy is not yet complete, that there are tons of projects to take care of and complete revisions of current systems underway. This does not mean you create a class and do not create class specific static items at endgame.

    Please, add a ToD set for the Artificer's Battle Engineer PrE, give us a date by which you expect to add Tier 3 to Ninja Spy and Deepwood Sniper, or just give us a heads up on what you intend to do with the game. Please lock those threads to avoid letting the forum slime spread their ooze babies all over them as they grow into Extremely Enormous Gelatinous Dodecahedrons.

    Furthermore, to address something made painfully obvious by the Artificer and Mechanic, please adjust Arcane Archer to be at least 90% the stable DPS of a Capstoned Dwarven Axe Kensai (Fighter 20) at Point Blank range, for the sole purpose of introducing them as effective combatants in content over level 10. Slayer arrows tend to kill things with only 50 HP remaining, so the damage needs to be spread out (widen the range, reduce the damage to balance). From level 8 to level 17.99, the Arcane Archer stands out like a sore thumb.

  2. #62
    Community Member
    Join Date
    Sep 2009
    Posts
    2,364

    Default

    There always used to be some moron who would roll on something because a roll was done and then ask what they were rolling on... after they'd won... and the people that actually could use the item left the instance.

    But now it seems people are just rolling on things to deny it from other people. Caster loot is up, expect both barbarians and the fighter to roll against you. Maybe it's melee rage over all the casters looting eSos pieces so they can flail about with it and end up with 5% of the kills of an actual melee while doing less cc and healing.

  3. #63
    Community Member
    Join Date
    Sep 2009
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    Default

    Quote Originally Posted by Grandesa View Post
    *MOST OF THE WHINING REMOVED*

    WE BEG of you to please, please, please make the artificer class, upcoming druid class (yeah they'll get shafted too in ToD), and any other class/PrE thats missing from this raid a ToD ring set PLEASE
    You do realize that who the sets are for means almost nothing right? Almost every melee uses a monk ring. OMG that barb stole my kyoshos! I'm a monk! I have guildies that took over 100 runs to get an encrusted. I also know people who got a ravager and a kyoshos in 2 runs and others getting +4 tomes on first run. My pally has 3x kyoshos after doing ~150 runs because the rings showed up on 20ths with nothing else to take. You will eventually get the ring. Stop being so impatient.

    I don't agree with your whinging for a change because of 9 runs or your solution since it doesn't solve the problem. I do however agree that ToD rings need a revamp with the upcoming PRE change to reduce the number of rings and the imbalance in demand. Something like generic rings for each class that have tiered bonuses unlocked by having the PREs would be nice. The other option being to redo the rings to have balanced generic set bonuses and remove the class/PRE relationship completely.
    Denorn - Megaden - Denorc - Denarn - Yalan - Yalana - Yalann
    Cannith

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