Page 2 of 2 FirstFirst 12
Results 21 to 27 of 27
  1. #21
    Community Member HungarianRhapsody's Avatar
    Join Date
    Jun 2011
    Posts
    2,708

    Default

    You might find this thread interesting:
    http://forums.ddo.com/showthread.php?t=289779

    Max Int, SP, Spell Penetration and spell DC for Wizards

    Don't expect to actually reach any of those numbers. It's just a list of what is theoretically possible. You should have mid-30's for most of your spell DCs as a Wizard when you hit level 20 and you should probably have a 39 or 40 DC in whatever specific spell school you choose as your specialty after you have acquired a bit of gear for your Wizard.

    18 starting Int
    +5 level ups
    +6 item
    +2 tome
    +3 class enhancements
    +1 exceptional stacking Int
    +2 exceptional stacking Int
    +2 Wizard capstone
    Total "easy" Int = 39

    Add +1 for an upgrade to a +3 Int tome
    +2 Ship buffs
    +2 for Yugoloth potion that lasts 15 minutes
    Total reasonable Int for most quests and raids = 44

    +2 Lich form
    +2 Completionist
    +1 for upgrade to a +7 Int item
    +1 for upgrade to a +4 Int tome
    Litany of the Damned trinket +1 profane bonus to all stats
    Alchemical +2 Int from Lord of Blades/Master Artificer weapon
    Total for complete DDO lunatics: 53

    +1 more for Humans or +2 more for Drow

  2. #22
    Community Member Rodasch's Avatar
    Join Date
    Jun 2010
    Posts
    599

    Default

    Quote Originally Posted by PhaerV View Post
    I could not tell if this question has been asked already, but...why has this PnP Core Rule been overlooked in DDO?

    Spellcasters should receive the extra spell slots due to them for having high ability scores.
    It is not a unbalancing game breaker, but it improves the effectivness of all spellcasters, especially hybrids such as the paladin and ranger.

    Could we possibly see this in the expansion this summer?
    This is already covered inherently by the spell point system. You get more spell points for higher casting stat, which equates to more casts of spells. This is the exact same function the "extra spell slots" served in PnP core rules.
    Ghallanda Server: Rodasch - GOOlock, Niccolina - Assassin, Jensu - Warlock Enlightened Spirit
    Quote Originally Posted by kuroi-koibito View Post
    I didn't have the heart to tell him he looked like a fat guy in a Godzilla suit.

  3. #23
    Community Member Talias006's Avatar
    Join Date
    Feb 2006
    Posts
    1,115

    Default

    Technically, yes.
    But there is a difference from being able to cast the same spells more, and cast an additional spell which may or may not be the same as one you have put to memory.

    Places where this difference shows its' ugly head the most, are in the hybrid casters (Paladin/Ranger) and the utility casters (Artificer/Bard).
    Now, I'm not really for getting more spells choices on the hybrids, as there aren't that many tough decisions for spells.

    The utility casters, however, paint an entirely different picture.
    My Artificer has 2 spell slots per spell level that I have no control about, if I scribe them into my spell book.
    Quote Originally Posted by sirgog View Post
    Coyle still hates you.

  4. #24
    Community Member herzkos's Avatar
    Join Date
    May 2007
    Posts
    0

    Default

    Quote Originally Posted by PhaerV View Post
    On the contrary, I mean the reverse.

    I made a Paladin toon that has more Wisdom than Strength, but after I hit 4th level I noticed I had only the ONE spell slot, and not the THREE I should have by the PnP rules. So, it appears I wasted 4 Build Points on a 16 Wisdom that is not really useful.

    In addition, since they implemented the Ability Score requirement for casting spells (10 + spell level), it is only fair that they also implement the bonus spell slots for dedicating build points into high "caster" ability scores.
    uhhm, ok you can have your additional "slots". Unfortunately you can only cast each slot once between shrines.
    that's why it works the way it does in ddo. your casting stat effects how many sp you have not how many
    spells you can load. you can cast each spell you load as many times as you like so long as you have sp.
    Last edited by herzkos; 02-11-2012 at 09:53 PM.
    The Office of the Exchequer. 1750 on all live servers via Pure pugging. Thank you very much to all who helped carry a gimp . (wayfinder was a soloist build)


  5. #25
    Community Member licho's Avatar
    Join Date
    Jan 2011
    Posts
    1,005

    Default

    Important note:
    This game is not 1:1 copy of pnp. Its based, in the same way as some movies are based on the books.
    Everybody who tells you "but in pnp..." is trying to manipulate them, since the game gone far away from root some times ago. In many cases it was done for good. (like versality ranger, or generally paladins).

    Also, the spell system was converted into mana based. And already a high casting stat gives you a extra spell points.
    Note, that there is also some "balance" build around spell slots. For example Sorcerers have fewer spells but can cast them more often.

    Short version: no way.

  6. #26
    Community Member Aaxeyu's Avatar
    Join Date
    Dec 2008
    Posts
    0

    Default

    No. There are simply not enough spells to keep the spell selection interesting if we get more slots.

  7. #27
    Community Member Aaxeyu's Avatar
    Join Date
    Dec 2008
    Posts
    0

    Default

    Quote Originally Posted by PhaerV View Post
    Wait, let me get this straight. You can get a '40' in a single ability score through XP, Items, Enhancements, and buffs!?!

    In the PnP world, Stat bonuses do not stack (like competence, or magic bonuses).

    Knowing this, now I can see why it would be INSANE to apply bonus Spell Slots when you can get a 40 in your primary ability score!
    No offense, but don't you think it's a good idea to know the game before you suggest how to change it?

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload