I think it might add a degree of interest using combo moves for various melees. I'm not exactly sure how this would be implemented but the idea is this:
Instead of just mindlessly holding down attack we'd have, if we chose, a method of doing more damage by executing combo attacks. Perhaps something akin to attack-trip-sunder = combo.
I have a feeling most people won't like this idea but I'd like to see a response-
Monks to a degree have this in the form of finishing moves.
If anyone has an idea how this could be added to this game in a logical way I'd like to hear it.
Again, I have in the back of my mind something screaming, "bad idea" but I thought I'd write it out and puzzle over it with the community.