I don't recall seeing anyone else mention this, but if you put the Adamantine Ritual on the rings, you'll get some extra hardness and durability. Because the rings are Bound to Account, the process of putting that Adamantine Ritual on them will not make them Bound to Character.
Greensteel is raid loot is named loot and those follow usually different criteria, e.g. they have even a different damage dice. Not to mention that you have to craft those items by running a Shroud an flagging Quests couple of times...
Mhhh how many +6 no ML rings out of gold that are not named but random loot you think are out there? There are quite some unique properties on those rings that would make them probably fairly easy to filter out ...
Just saying, I wouldn't count on it not being retro, like all the Dowsing Rods.
Anyone got one on a copied toon on lasagna land? They could tell us if its retro.
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Do people really care about this? It's all psychological in my opinion. Levels where the no ML come in handy are so easy, and leveled through so fast, that it doesn't matter. Don't let yourself get bent out of shape over something this silly.
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Yes, they do. Do I care? No, not really. I have some nice rings that are great fun to use. I dont have +6 stat ones, or GFL, or heavy fort. I have an assortment of interesting ones, like +13 open locks and search, and some ones that are +4 stat +3 random skill, just for kicks.
Also, for me, they come in handy at every level until 13, since I refuse to do the grind that is Cannith Crafting. I'm sure many others are in the same boat. Like I said, I'm not going to flip over it, and they're going to fix them, and that's that. I still won't ever bother with Cannith Crafting, though!
How so? Obviously there are certain criteria the script would have to adhere to but I don't see how it would be all the difficult. Ignoring items that are not randomly generated, are not BtA, and have a minimum level. This would eliminate all but a few sources.
Next, I would code the script to analyze and determine the estimated item level for a ring. From what I've seen, the rings should be roughly level 9 to 11 since they're BtA which reduces the normal level requirement by 2. Scanning only for rings of that specific range would eliminate a lot of other sources such as the Sharn Syndicate.
So sure, it isn't as simple as running a rough script. You need to know what you're doing. That said, if you have any measure of talent you should be able to do it.
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BtA can easily be checked. Minimum Level can be checked. Randomly generated basically means everything bar named items. Which is a lot. A LOT of chance for something to go wrong.How so? Obviously there are certain criteria the script would have to adhere to but I don't see how it would be all the difficult. Ignoring items that are not randomly generated, are not BtA, and have a minimum level. This would eliminate all but a few sources.
Estimated level is not as simple as it would appear from what I can tell. A Divine Power Clickie is normally level 7. Such a clickie can be obtained from Sharn Syndicate if you're lucky. Not all of the rings, but at least a portion of the rings from the Lord of Eyes chain appears to have effects that could push it into this ML territory as well.Next, I would code the script to analyze and determine the estimated item level for a ring. From what I've seen, the rings should be roughly level 9 to 11 since they're BtA which reduces the normal level requirement by 2. Scanning only for rings of that specific range would eliminate a lot of other sources such as the Sharn Syndicate.
And, whilst I haven't heard of one happening, if RR can be applied, the ring will then push the ML lower, into the Level 7 or lower category. Are these to be missed (if they exist)? Or to be included? If they do exist and should be included, then what seperates them out from the Sharn Syndicate rings? Or are these simply classed as the lucky ones that don't and didn't get changed?
Turbine's past track record for changing items with just ONE item (you'd think you can't mess that one up...) went rather spectacularly, producing a seperate item (Pale Lavender Ioun Stone). So you can see why I'm not exactly thrilled at the prospect of Turbine trying it again and then seeing my ML0 Sharn Syndicate Divine Power Clickie being pushed to ML7 just because it LOOKS like one in terms of script code because you (Turbine) forgot to check if it was even possible to obtain such an item from Sharn Syndicate and now just bundled it all together. Because Turbine will NOT undo it for me either.So sure, it isn't as simple as running a rough script. You need to know what you're doing. That said, if you have any measure of talent you should be able to do it.
I know how I'd rather see it being worked out. Left alone entirely.
If there was an easy way to solve this through retroactive changes, I don't mind seeing it. But there isn't one that doesn't involve the possibility of making the script so complex that there's going to be errors in it, or so lax that it hits everything. And so I'd rather Turbine doesn't do anything about it.
Although in the off chance they do and they screw it up, I'll have a VERY nice piece that I'm writing right now about the capabilities of Turbine that will be sent to some appropriate people to review.
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Last edited by SilkofDrasnia; 02-14-2012 at 01:25 AM.
Originally Posted by CordovanOriginally Posted by Jendrak
They could just run a simple query. E.g. instead of 'WHERE ITEM.ID = 8272FAA12' just
'WHERE ITEM.ML=0 AND ITEM.TYPE = RING AND ITEM.ABILITY =>4'.
If they wanted to, that is. Probably they won't care there's lots of nice low level named gear that is easily accessible for anyone in the game nowadays.
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Oh, yes. My TR is using a Madness reward ring, CON +5 of Light Fortification. She did Gwylan's Stand elite twice. First time I hit rust monsters in the cave with the bow. Second time I made a mistake of meleeing them. Oops. Had to do the rest of Gwylan's Stand with no CON item.
First thing I did after that quest was put Binding Ritual onto the ring, and few days later Adamantine Ritual.
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BTW, what IS the new ML on Reign of Madness rings?
"Beauty is in the eye of the beholder."
"Of course it is. Are YOU going to question beholder's artistic sense?"
I have ran that chain probably 50 times and had no idea about the ring issue until earlier this week. I only ever ran it for the named items. In a lvl 17 end reward list, a +4 ring is junk loot to sell for vendor trash.
Only recently did I start seeing LFMs up for running the chain for end reward purposes. And on casual. You can do the whole chain within an hour.
Now that I know that it is in fact a bug and isn't working as intended, I will NOT be hunting rings.
It's an obvious bug that needs to fixed.
Next thing you know everyone is going to be crying that Korthos is too easy.................
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I don't much care about most of the boosts that a +6 no-ML ring could give, but I would dearly love to have 25% or 30% striding on a no-ML ring. Most of the other effects just let you kill things faster or survive more and I'm already fine on both of those fronts at low levels, but striding would make life much more pleasant for any characters that can't cast Expeditious Retreat.